Player Matchup

Artemis
Artemis
BeastlyShiva
Artemis
Level 18
God Stats
23W - 13L
1,607 SR
Queue Stats
46W - 40L
1,451 Elo+
Party 3
Nike
Nike
FrostBitezero17
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,366 Elo+
Solo
Osiris
Osiris
IvanDrago_99
Osiris
Level 22
God Stats
7W - 4L
1,696 SR
Queue Stats
23W - 17L
1,514 Elo+
Solo
Chang'e
Chang'e
Natakui
Chang'e
Level 34
God Stats
15W - 12L
1,561 SR
Queue Stats
129W - 139L
1,477 Elo+
Party 3
Agni
Agni
Rekio g 74
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,260 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,413 Elo+

VS

Team Averages
Level 24
1,410 SR
1,268 Elo+
Achilles
Achilles
Mirix1024
Achilles
Level 29
God Stats
97W - 139L
1,442 SR
Queue Stats
155W - 271L
1,285 Elo+
Party 2
Bakasura
Bakasura
SAUCE II IV
Bakasura
Level 25
God Stats
21W - 42L
1,376 SR
Queue Stats
132W - 225L
1,281 Elo+
Party 2
Medusa
Medusa
lBATSl
Medusa
Level 28
God Stats
14W - 24L
1,464 SR
Queue Stats
85W - 128L
1,382 Elo+
Solo
Persephone
Persephone
mandru20
Persephone
Level 13
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Sun Wukong
Sun Wukong
miguel_lopez-_-
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeastlyShiva
Artemis
19
16 / 8 / 10
12,770
580
24,671
17,896
5,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 9
10,519
478
7,061
13,993
7,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
20
6 / 1 / 3
12,136
552
11,687
9,953
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Natakui
Chang'e
18
9 / 5 / 15
11,906
541
15,095
20,313
7,888
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

3
0 / 0 / 0
4,745
216
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mirix1024
Achilles
14
4 / 6 / 4
9,625
438
8,046
18,064
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SAUCE II IV
Bakasura
17
5 / 6 / 5
11,703
532
11,101
18,809
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
lBATSl
Medusa
14
6 / 9 / 1
9,461
430
11,720
14,947
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
mandru20
Persephone
14
0 / 6 / 3
9,412
428
5,355
11,464
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
miguel_lopez-_-
Sun Wukong
16
3 / 5 / 1
9,956
453
7,336
15,960
12,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
33
Kills
18
18
Deaths
32
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeastlyShiva
Artemis
16
8
10
2.63
W
2
4
9
1.63
W
Osiris
6
1
3
7.5
L
Achilles
Mirix1024
Achilles
4
6
4
1
W
Chang'e
Natakui
Chang'e
9
5
15
3.3
W
0
0
0
0
L
Bakasura
SAUCE II IV
Bakasura
5
6
5
1.25
L
Medusa
lBATSl
Medusa
6
9
1
0.72
L
Persephone
mandru20
Persephone
0
6
3
0.25
L
Sun Wukong
miguel_lopez-_-
Sun Wukong
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,514
Damage
43,558
62,155
Taken
79,244
30,798
Mitigated
40,560
24,166
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeastlyShiva
Artemis
24,671
19,335
0
4,804
17,896
5,928
1,544
554
16,461
0
67,357
W
7,061
2,307
1,094
1,403
13,993
7,033
1,998
2,200
11,165
0
53,051
W
Osiris
11,687
4,837
0
2,871
9,953
9,949
1,562
2,010
7,121
0
86,570
L
Achilles
Mirix1024
Achilles
8,046
671
0
3,928
18,064
11,423
1,706
5,601
12,463
0
32,216
W
Chang'e
Natakui
Chang'e
15,095
2,293
4,100
9,894
20,313
7,888
1,945
591
18,584
61,397
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
SAUCE II IV
Bakasura
11,101
6,917
0
4,889
18,809
9,073
168
2,693
16,116
0
65,285
L
Medusa
lBATSl
Medusa
11,720
4,663
0
2,514
14,947
4,309
1,244
4,307
10,640
0
47,243
L
Persephone
mandru20
Persephone
5,355
757
0
1,073
11,464
3,142
675
916
10,542
45,048
0
L
Sun Wukong
miguel_lopez-_-
Sun Wukong
7,336
1,250
0
2,977
15,960
12,613
540
1,577
14,383
0
48,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
50,157
421
Minions Killed
394
0
Camps Cleared
0
1,596,944
Distance Traveled
1,755,788
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,770
580
110
5
0
374,874
2
W
Nike
10,519
478
87
4
0
438,061
2
W
Osiris
12,136
552
147
7
0
435,357
0
L
Achilles
9,625
438
51
2
0
344,383
0
W
Chang'e
11,906
541
77
4
0
348,652
6
W
Agni
4,745
216
0
0
0
0
0
L
Bakasura
11,703
532
116
5
0
396,074
0
L
Medusa
9,461
430
64
3
0
304,835
0
L
Persephone
9,412
428
90
4
0
330,809
0
L
Sun Wukong
9,956
453
73
3
0
379,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role