Player Matchup

Jormungandr
Jormungandr
BlooFuzzehKing94
Jormungandr
Level 10
God Stats
4W - 6L
1,250 SR
Queue Stats
19W - 21L
1,338 Elo+
Party 1
Neith
Neith
DabbQueen420
Neith
Level 5
God Stats
2W - 10L
1,135 SR
Queue Stats
6W - 26L
1,134 Elo+
Solo
Kukulkan
Kukulkan
Nyra329
Kukulkan
Level 23
God Stats
33W - 30L
1,511 SR
Queue Stats
205W - 208L
1,397 Elo+
Party 1
Merlin
Merlin
T9_FLaTz96
Merlin
Level 17
God Stats
2W - 0L
1,307 SR
Queue Stats
13W - 21L
1,387 Elo+
Solo
Chang'e
Chang'e
Vass_83
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,392 Elo+
Solo
Team Averages
Level 13
1,341 SR
1,330 Elo+

VS

Team Averages
Level 14
1,342 SR
1,316 Elo+
Thanatos
Thanatos
Erecticutioner54
Thanatos
Level 13
God Stats
14W - 27L
1,342 SR
Queue Stats
16W - 29L
1,287 Elo+
Solo
Ymir
Ymir
KlipsyTG-
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 2
Anubis
Anubis
SaitamaSensei420
Anubis
Level 24
God Stats
0W - 5L
1,058 SR
Queue Stats
55W - 83L
1,313 Elo+
Solo
Heimdallr
Heimdallr
WolfgangFlognaw
Heimdallr
Level 15
God Stats
10W - 11L
1,500 SR
Queue Stats
171W - 170L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZionVibez-
Tsukuyomi
Level 11
God Stats
4W - 6L
1,312 SR
Queue Stats
50W - 35L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlooFuzzehKing94
Jormungandr
20
11 / 1 / 15
16,242
1,083
19,111
17,792
26,438
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 8 / 18
13,355
890
7,296
21,541
7,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Nyra329
Kukulkan
20
8 / 5 / 17
15,276
1,018
25,614
14,549
5,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
T9_FLaTz96
Merlin
20
10 / 4 / 14
14,594
973
18,244
18,545
6,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Vass_83
Chang'e
20
3 / 11 / 17
13,863
924
10,067
25,870
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
13,860
924
20,383
23,997
6,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
20
0 / 2 / 9
12,711
847
2,043
13,632
6,108
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 11 / 9
13,441
896
10,495
17,058
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
WolfgangFlognaw
Heimdallr
20
12 / 9 / 7
15,020
1,001
33,421
22,028
6,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ZionVibez-
Tsukuyomi
20
11 / 3 / 6
16,411
1,094
27,735
13,971
5,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
33
Kills
29
29
Deaths
33
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlooFuzzehKing94
Jormungandr
11
1
15
18.5
W
1
8
18
1.25
L
6
8
5
1.06
L
Ymir
0
2
9
2.25
W
Kukulkan
Nyra329
Kukulkan
8
5
17
3.3
L
0
11
9
0.41
W
Merlin
T9_FLaTz96
Merlin
10
4
14
4.25
W
Chang'e
Vass_83
Chang'e
3
11
17
1.05
L
Heimdallr
WolfgangFlognaw
Heimdallr
12
9
7
1.72
L
Tsukuyomi
ZionVibez-
Tsukuyomi
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,332
Damage
94,077
98,297
Taken
90,686
53,806
Mitigated
30,976
19,403
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlooFuzzehKing94
Jormungandr
19,111
6,950
0
0
17,792
26,438
0
2,032
15,760
43,729
0
W
7,296
3,111
0
4,232
21,541
7,608
0
2,616
18,925
0
31,112
L
20,383
2,851
0
6,591
23,997
6,931
0
19,289
4,708
0
31,295
L
Ymir
2,043
40
0
115
13,632
6,108
0
10,413
3,219
13,594
0
W
Kukulkan
Nyra329
Kukulkan
25,614
2,289
0
1,021
14,549
5,177
0
3,080
11,469
66,064
0
L
10,495
425
0
64
17,058
6,356
0
13,108
3,950
46,151
0
W
Merlin
T9_FLaTz96
Merlin
18,244
3,303
601
3,407
18,545
6,211
0
1,532
17,013
39,935
0
W
Chang'e
Vass_83
Chang'e
10,067
601
5,524
4,618
25,870
8,372
0
3,278
22,592
26,520
0
L
Heimdallr
WolfgangFlognaw
Heimdallr
33,421
23,158
0
1,354
22,028
6,360
0
19,179
2,849
0
51,628
L
Tsukuyomi
ZionVibez-
Tsukuyomi
27,735
5,926
0
254
13,971
5,221
0
11,047
2,924
0
76,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,330
Gold Earned
71,443
301
Minions Killed
268
5
Camps Cleared
5
1,231,038
Distance Traveled
1,269,733
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,242
1,083
43
3
2
277,468
1
W
Neith
13,355
890
51
3
0
208,925
0
L
Thanatos
13,860
924
26
2
2
269,848
1
L
Ymir
12,711
847
24
2
1
284,529
2
W
Kukulkan
15,276
1,018
121
8
0
267,113
0
L
Anubis
13,441
896
70
5
2
177,254
0
W
Merlin
14,594
973
50
3
1
240,997
1
W
Chang'e
13,863
924
36
2
2
236,535
0
L
Heimdallr
15,020
1,001
31
2
0
236,788
2
L
Tsukuyomi
16,411
1,094
117
8
0
301,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role