Player Matchup

Baron Samedi
Baron Samedi
FaZe_QueenSharky
Baron Samedi
Level 28
God Stats
28W - 29L
1,538 SR
Queue Stats
28W - 29L
1,309 Elo+
Solo
Susano
Susano
Noisi Boy 255
Susano
Level 29
God Stats
1W - 6L
1,386 SR
Queue Stats
80W - 114L
1,298 Elo+
Solo
Ares
Ares
OhhhSuits
Ares
Level 17
God Stats
33W - 39L
1,385 SR
Queue Stats
325W - 369L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
WYDStepBroPLZ
Sun Wukong
Level 18
God Stats
8W - 12L
1,455 SR
Queue Stats
19W - 34L
1,319 Elo+
Solo
Cthulhu
Cthulhu
humber101
Cthulhu
Level 18
God Stats
10W - 5L
1,790 SR
Queue Stats
182W - 229L
1,297 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,290 Elo+

VS

Team Averages
Level 18
1,415 SR
1,236 Elo+
Izanami
Izanami
ArIyA-_-gamer007
Izanami
Level 24
God Stats
28W - 32L
1,130 SR
Queue Stats
83W - 95L
1,185 Elo+
Solo
Chaac
Chaac
Arguable_Toast12
Chaac
Level 14
God Stats
1W - 0L
1,569 SR
Queue Stats
17W - 21L
1,194 Elo+
Party 1
Pele
Pele
BlizzardWolf1011
Pele
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,156 Elo+
Party 1
Merlin
Merlin
DKing_ex
Merlin
Level 18
God Stats
23W - 35L
1,377 SR
Queue Stats
26W - 38L
1,256 Elo+
Solo
Ares
Ares
DaddyxPhysco
Ares
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 152L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaZe_QueenSharky
Baron Samedi
16
5 / 8 / 1
10,308
515
9,038
15,362
8,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 2
8,987
449
7,869
15,926
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
12
2 / 5 / 1
7,783
389
5,154
13,403
5,985
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
WYDStepBroPLZ
Sun Wukong
6
1 / 4 / 0
6,310
316
2,621
5,748
1,702
Cthulhu
humber101
Cthulhu
15
1 / 4 / 3
8,871
444
7,647
13,840
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
11,294
565
9,225
9,822
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 3
9,921
496
6,759
15,594
15,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
13 / 1 / 5
12,448
622
18,379
13,151
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
DKing_ex
Merlin
14
1 / 4 / 1
9,538
477
4,150
8,209
3,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 9
10,241
512
4,482
17,236
20,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
13
Kills
26
26
Deaths
14
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
1
5
3
0.5
W
13
1
5
15.5
W
Merlin
DKing_ex
Merlin
1
4
1
0.38
W
3
3
9
2.5
L
Baron Samedi
FaZe_QueenSharky
Baron Samedi
5
8
1
0.69
L
4
5
2
1
L
Ares
2
5
1
0.5
L
Sun Wukong
WYDStepBroPLZ
Sun Wukong
1
4
0
0.25
L
Cthulhu
humber101
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
42,995
64,279
Taken
64,012
35,244
Mitigated
48,173
11,330
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,225
6,842
309
3,995
9,822
3,926
7,695
3,284
6,282
0
62,115
W
6,759
2,970
0
1,485
15,594
15,292
1,617
4,237
10,754
0
47,462
W
18,379
5,320
0
3,861
13,151
5,847
2,105
4,733
8,030
0
91,899
W
Merlin
DKing_ex
Merlin
4,150
253
0
0
8,209
3,015
1,026
5,214
2,708
44,300
0
W
4,482
515
2,021
1,547
17,236
20,093
1,345
2,566
14,399
29,474
0
L
Baron Samedi
FaZe_QueenSharky
Baron Samedi
9,038
1,433
404
3,384
15,362
8,532
579
4,397
10,965
49,305
0
L
7,869
2,718
0
4,123
15,926
5,492
678
612
15,314
0
51,971
L
Ares
5,154
80
0
343
13,403
5,985
272
1,790
11,613
20,821
0
L
Sun Wukong
WYDStepBroPLZ
Sun Wukong
2,621
634
0
981
5,748
1,702
0
1,316
4,432
0
13,973
L
Cthulhu
humber101
Cthulhu
7,647
1,038
0
2,095
13,840
13,533
368
517
13,323
48,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
53,442
312
Minions Killed
458
0
Camps Cleared
0
1,514,277
Distance Traveled
1,797,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,294
565
116
6
0
336,206
0
W
Chaac
9,921
496
87
4
0
369,883
0
W
Pele
12,448
622
125
6
0
454,405
1
W
Merlin
9,538
477
87
4
0
291,435
0
W
Ares
10,241
512
43
2
0
345,180
1
L
Baron Samedi
10,308
515
102
5
0
293,247
2
L
Susano
8,987
449
83
4
0
349,479
0
L
Ares
7,783
389
27
1
0
370,398
0
L
Sun Wukong
6,310
316
18
1
0
143,031
0
L
Cthulhu
8,871
444
82
4
0
358,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role