Player Matchup

Medusa
Medusa
Shaybug2190
Medusa
Level 16
God Stats
0W - 2L
1,123 SR
Queue Stats
3W - 11L
1,152 Elo+
Party 1
Ra
Ra
To420ke
Ra
Level 67
God Stats
5W - 4L
1,464 SR
Queue Stats
24W - 33L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
tkterror91
Cthulhu
Level 77
God Stats
0W - 2L
1,486 SR
Queue Stats
12W - 19L
1,287 Elo+
Party 1
Team Averages
Level 53
1,358 SR
1,270 Elo+

VS

Team Averages
Level 19
1,571 SR
1,347 Elo+
Artemis
Artemis
Ender Sin7814
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,169 Elo+
Solo
Sun Wukong
Sun Wukong
FindRose
Sun Wukong
Level 24
God Stats
4W - 0L
1,809 SR
Queue Stats
97W - 75L
1,482 Elo+
Party 2
Agni
Agni
Vxlueble
Agni
Level 25
God Stats
18W - 26L
1,405 SR
Queue Stats
124W - 144L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 5 / 1
6,443
586
2,264
6,958
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 2
6,577
598
2,828
8,006
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
tkterror91
Cthulhu
10
1 / 3 / 1
6,694
609
4,858
12,983
7,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
4
0 / 2 / 1
5,786
526
137
2,142
537
Sun Wukong
FindRose
Sun Wukong
15
10 / 0 / 5
9,125
830
12,721
13,456
14,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
14
5 / 0 / 9
8,501
773
10,567
5,093
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
15
15
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
2
1
0.25
W
Sun Wukong
FindRose
Sun Wukong
10
0
5
12.5
L
Medusa
1
5
1
0.3
L
0
7
2
0.14
W
Agni
5
0
9
9.5
L
Cthulhu
tkterror91
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,950
Damage
23,425
27,947
Taken
20,691
14,186
Mitigated
16,340
5,626
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
137
65
0
0
2,142
537
0
837
1,305
0
1,564
W
Sun Wukong
FindRose
Sun Wukong
12,721
3,103
0
4,909
13,456
14,011
38
5,237
8,219
0
43,686
L
Medusa
2,264
627
258
203
6,958
3,946
0
3,292
3,434
0
8,965
L
2,828
244
690
874
8,006
2,597
100
2,896
4,675
24,422
0
W
Agni
10,567
730
0
247
5,093
1,792
49
2,475
2,618
29,686
0
L
Cthulhu
tkterror91
Cthulhu
4,858
365
304
3,297
12,983
7,643
0
5,251
7,251
18,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,714
Gold Earned
23,412
105
Minions Killed
118
3
Camps Cleared
7
536,886
Distance Traveled
495,812
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,786
526
1
0
0
75,883
0
W
Sun Wukong
9,125
830
69
6
7
206,730
1
L
Medusa
6,443
586
21
2
0
161,189
1
L
Ra
6,577
598
47
4
2
169,365
0
W
Agni
8,501
773
48
4
0
213,199
4
L
Cthulhu
6,694
609
37
3
1
206,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role