Player Matchup

Ymir
Ymir
Moms Book Club
Ymir
Level 7
God Stats
0W - 2L
1,322 SR
Queue Stats
127W - 125L
1,489 Elo+
Party 2
Anhur
Anhur
SlaminSalmonx
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 144L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
XxBlitzerxX8674
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,685 Elo+
Solo
Guan Yu
Guan Yu
tttrinttton
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Bakasura
Bakasura
xDBxGeb
Bakasura
Level 18
God Stats
1W - 5L
1,493 SR
Queue Stats
58W - 58L
1,555 Elo+
Solo
Team Averages
Level 10
1,463 SR
1,614 Elo+

VS

Team Averages
Level 26
1,595 SR
1,546 Elo+
Achilles
Achilles
Bankai_Kenshin
Achilles
Level 26
God Stats
4W - 0L
1,698 SR
Queue Stats
13W - 7L
1,418 Elo+
Party 1
Artemis
Artemis
MaybeEhNot
Artemis
Level 25
God Stats
33W - 23L
1,538 SR
Queue Stats
110W - 111L
1,512 Elo+
Solo
Thor
Thor
MikeyM1ke987
Thor
Level 29
God Stats
3W - 2L
1,567 SR
Queue Stats
79W - 72L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sopa de rabo
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,409 SR
Queue Stats
12W - 6L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
elmojonioooo
Sylvanus
Level 23
God Stats
1W - 0L
1,763 SR
Queue Stats
32W - 22L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,662
518
1,100
6,235
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 2
4,126
458
2,834
4,421
844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
7
1 / 4 / 0
4,463
496
2,913
4,924
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
tttrinttton
Guan Yu
2
0 / 2 / 0
3,439
382
0
1,614
387
Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
xDBxGeb
Bakasura
11
4 / 2 / 1
6,210
690
6,698
6,920
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 1 / 1
5,085
565
1,635
4,563
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MaybeEhNot
Artemis
9
7 / 2 / 1
5,765
641
5,600
4,892
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 0 / 1
5,673
630
964
3,583
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sopa de rabo
Morgan Le Fay
10
3 / 2 / 3
5,867
652
3,939
5,401
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
elmojonioooo
Sylvanus
8
1 / 1 / 9
5,704
634
3,697
7,103
4,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
1
1.5
W
Artemis
MaybeEhNot
Artemis
7
2
1
3.75
W
2
0
1
2.5
L
1
4
1
0.38
L
0
4
2
0.25
W
Morgan Le Fay
Sopa de rabo
Morgan Le Fay
3
2
3
2.25
L
Kukulkan
1
4
0
0.25
W
Sylvanus
elmojonioooo
Sylvanus
1
1
9
5.5
L
Guan Yu
tttrinttton
Guan Yu
0
2
0
0
L
Bakasura
xDBxGeb
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,545
Damage
15,835
24,114
Taken
25,542
8,997
Mitigated
10,478
6,051
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
1,635
489
0
189
4,563
1,851
796
628
3,871
0
16,150
W
Artemis
MaybeEhNot
Artemis
5,600
3,181
0
1,273
4,892
1,093
144
447
4,291
0
24,278
W
964
3
0
2,738
3,583
964
879
405
3,166
0
26,364
L
1,100
325
0
1,528
6,235
3,423
331
845
5,370
10,869
0
L
2,834
2,043
0
750
4,421
844
84
1,273
3,148
0
7,787
W
Morgan Le Fay
Sopa de rabo
Morgan Le Fay
3,939
320
0
1,581
5,401
1,582
0
1,703
3,174
24,931
0
L
Kukulkan
2,913
89
0
947
4,924
1,553
0
2,909
1,795
15,730
0
W
Sylvanus
elmojonioooo
Sylvanus
3,697
693
1,138
3,012
7,103
4,988
0
520
5,763
10,954
0
L
Guan Yu
tttrinttton
Guan Yu
0
0
0
0
1,614
387
0
0
1,614
0
3,950
L
Bakasura
xDBxGeb
Bakasura
6,698
3,919
0
2,826
6,920
2,790
676
2,223
4,551
0
33,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
28,094
156
Minions Killed
206
0
Camps Cleared
0
717,632
Distance Traveled
877,805
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,085
565
40
4
0
179,947
0
W
Artemis
5,765
641
41
5
0
159,669
0
W
Thor
5,673
630
64
7
0
181,771
4
L
Ymir
4,662
518
23
3
0
139,836
1
L
Anhur
4,126
458
16
2
0
166,920
3
W
Morgan Le Fay
5,867
652
46
5
0
180,571
2
L
Kukulkan
4,463
496
29
3
0
153,802
1
W
Sylvanus
5,704
634
15
2
0
175,847
1
L
Guan Yu
3,439
382
5
1
0
52,339
0
L
Bakasura
6,210
690
83
9
0
204,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role