Player Matchup

Bellona
Bellona
DaCheekCollector
Bellona
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 249L
1,411 Elo+
Party 3
Baba Yaga
Baba Yaga
Meru_dmg
Baba Yaga
Level 87
God Stats
5W - 5L
1,656 SR
Queue Stats
238W - 227L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Springgamer89
Kukulkan
Level 44
God Stats
10W - 2L
1,528 SR
Queue Stats
276W - 283L
1,430 Elo+
Party 1
Odin
Odin
iReign-_-7
Odin
Level 44
God Stats
5W - 7L
1,438 SR
Queue Stats
300W - 346L
1,339 Elo+
Party 3
Rama
Rama
iSplashGreenzzzz
Rama
Level 27
God Stats
3W - 0L
1,887 SR
Queue Stats
58W - 62L
1,387 Elo+
Party 3
Team Averages
Level 65
1,602 SR
1,408 Elo+

VS

Team Averages
Level 60
1,453 SR
1,365 Elo+
Apollo
Apollo
DonkKongRO7
Apollo
Level 47
God Stats
1W - 2L
1,740 SR
Queue Stats
182W - 254L
1,336 Elo+
Party 4
Kumbhakarna
Kumbhakarna
GOD IRO7
Kumbhakarna
Level 74
God Stats
15W - 16L
1,225 SR
Queue Stats
339W - 506L
1,314 Elo+
Party 4
Chaac
Chaac
YDN Virgo2934
Chaac
Level 24
God Stats
10W - 14L
1,427 SR
Queue Stats
36W - 51L
1,338 Elo+
Party 2
Thanatos
Thanatos
YungYsnSnipe
Thanatos
Level 56
God Stats
9W - 7L
1,575 SR
Queue Stats
186W - 205L
1,396 Elo+
Party 2
Tiamat
Tiamat
battletowar
Tiamat
Level 101
God Stats
1W - 4L
1,298 SR
Queue Stats
258W - 256L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 5
13,111
624
12,871
15,041
12,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Meru_dmg
Baba Yaga
17
4 / 1 / 12
11,442
545
13,843
12,928
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Springgamer89
Kukulkan
17
6 / 5 / 8
11,452
545
10,057
10,629
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 0 / 5
10,471
499
3,496
11,870
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 6
10,609
505
10,397
14,203
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 7 / 2
9,397
447
9,173
15,226
6,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
GOD IRO7
Kumbhakarna
12
1 / 5 / 3
8,057
384
4,685
18,647
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
7,678
366
3,054
10,252
5,021
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
YungYsnSnipe
Thanatos
13
4 / 7 / 3
8,912
424
5,584
13,148
5,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
2 / 9 / 3
8,228
392
13,522
14,331
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
31
Kills
11
11
Deaths
32
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
0
5
17.5
L
Apollo
4
7
2
0.71
L
Kumbhakarna
GOD IRO7
Kumbhakarna
1
5
3
0.5
W
Baba Yaga
Meru_dmg
Baba Yaga
4
1
12
10
W
Kukulkan
Springgamer89
Kukulkan
6
5
8
2
L
0
4
0
0
L
Thanatos
YungYsnSnipe
Thanatos
4
7
3
0.79
L
Tiamat
2
9
3
0.39
W
4
0
5
6.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
36,018
64,671
Taken
71,604
37,007
Mitigated
39,500
19,852
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,871
5,055
0
6,825
15,041
12,651
2,263
4,132
10,637
0
95,901
L
Apollo
9,173
4,998
0
2,986
15,226
6,085
735
3,794
11,376
0
71,547
L
Kumbhakarna
GOD IRO7
Kumbhakarna
4,685
918
0
2,306
18,647
15,379
159
4,224
14,269
18,969
0
W
Baba Yaga
Meru_dmg
Baba Yaga
13,843
877
0
4,235
12,928
7,647
636
3,187
9,489
63,638
0
W
Kukulkan
Springgamer89
Kukulkan
10,057
1,888
494
1,996
10,629
3,698
1,161
6,348
3,847
65,875
0
L
3,054
308
0
2,122
10,252
5,021
640
6,496
3,756
0
24,686
L
Thanatos
YungYsnSnipe
Thanatos
5,584
1,412
0
5,020
13,148
5,269
740
4,163
8,918
0
31,972
L
Tiamat
13,522
1,693
0
2,463
14,331
7,746
0
4,684
9,323
43,966
0
W
3,496
619
0
3,378
11,870
8,569
832
2,171
9,606
0
23,499
W
10,397
7,830
0
2,924
14,203
4,442
3,852
1,563
12,597
0
76,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,085
Gold Earned
42,272
465
Minions Killed
351
0
Camps Cleared
0
1,949,058
Distance Traveled
1,688,163
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,111
624
135
6
0
452,068
1
L
Apollo
9,397
447
128
6
0
334,743
1
L
Kumbhakarna
8,057
384
25
1
0
352,254
7
W
Baba Yaga
11,442
545
87
4
0
398,461
0
W
Kukulkan
11,452
545
100
5
0
390,621
2
L
Chaac
7,678
366
57
3
0
284,630
1
L
Thanatos
8,912
424
63
3
0
380,742
0
L
Tiamat
8,228
392
78
4
0
335,794
2
W
Odin
10,471
499
39
2
0
384,929
0
W
Rama
10,609
505
104
5
0
322,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role