Player Matchup

Hachiman
Hachiman
Akatsuki6732
Hachiman
Level 25
God Stats
6W - 10L
1,444 SR
Queue Stats
26W - 35L
1,324 Elo+
Solo
Nu Wa
Nu Wa
Dysphoria17
Nu Wa
Level 29
God Stats
8W - 7L
1,498 SR
Queue Stats
111W - 126L
1,411 Elo+
Solo
Ymir
Ymir
Hobbs912
Ymir
Level 18
God Stats
1W - 3L
1,446 SR
Queue Stats
29W - 29L
1,490 Elo+
Solo
Chang'e
Chang'e
LTU DACT
Chang'e
Level 28
God Stats
4W - 5L
1,709 SR
Queue Stats
116W - 110L
1,352 Elo+
Solo
Neith
Neith
iamshawngregory
Neith
Level 24
God Stats
27W - 31L
1,482 SR
Queue Stats
252W - 286L
1,407 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,397 Elo+

VS

Team Averages
Level 13
1,530 SR
1,329 Elo+
Loki
Loki
DaLegendMKY
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,345 Elo+
Solo
Vulcan
Vulcan
JukieKong
Vulcan
Level 8
God Stats
3W - 1L
1,283 SR
Queue Stats
14W - 10L
1,231 Elo+
Party 1
Chaac
Chaac
LeftySV
Chaac
Level 12
God Stats
4W - 2L
1,833 SR
Queue Stats
101W - 94L
1,231 Elo+
Party 1
Olorun
Olorun
icedoutglock-
Olorun
Level 17
God Stats
33W - 34L
1,535 SR
Queue Stats
105W - 130L
1,338 Elo+
Solo
Amaterasu
Amaterasu
xoevasiveTTV
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akatsuki6732
Hachiman
20
3 / 4 / 5
12,637
451
8,312
14,254
9,093
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 5 / 4
11,688
417
13,315
22,459
9,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
6
0 / 1 / 1
7,826
280
1,149
5,510
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
LTU DACT
Chang'e
19
13 / 8 / 5
12,630
451
19,785
27,500
10,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 7
12,254
438
12,004
18,770
6,995
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
10,675
381
5,562
15,630
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
JukieKong
Vulcan
20
13 / 2 / 3
16,242
580
26,703
15,018
8,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
LeftySV
Chaac
19
1 / 2 / 11
12,293
439
13,747
27,089
37,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 13 / 5
12,657
452
16,674
20,757
7,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
xoevasiveTTV
Amaterasu
3
0 / 0 / 0
7,783
278
0
1,827
409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
21
Kills
21
21
Deaths
21
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akatsuki6732
Hachiman
3
4
5
1.38
W
0
4
8
1
L
3
5
4
1
L
Ymir
0
1
1
0.5
W
Vulcan
JukieKong
Vulcan
13
2
3
7.25
L
Chang'e
LTU DACT
Chang'e
13
8
5
1.94
W
Chaac
LeftySV
Chaac
1
2
11
3.25
L
2
3
7
1.83
W
7
13
5
0.73
W
Amaterasu
xoevasiveTTV
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,565
Damage
62,686
88,493
Taken
80,321
38,835
Mitigated
60,791
29,362
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akatsuki6732
Hachiman
8,312
3,935
0
2,606
14,254
9,093
1,211
7,874
6,107
0
58,971
W
5,562
1,263
132
1,437
15,630
6,668
2,121
4,997
10,435
0
36,469
L
13,315
1,927
155
8,310
22,459
9,320
354
7,208
15,251
86,107
0
L
Ymir
1,149
661
0
2,765
5,510
2,727
0
1,837
3,673
9,082
0
W
Vulcan
JukieKong
Vulcan
26,703
5,264
0
4,342
15,018
8,654
3,437
4,016
10,896
167,567
0
L
Chang'e
LTU DACT
Chang'e
19,785
2,242
1,309
7,699
27,500
10,700
572
16,293
11,207
53,018
0
W
Chaac
LeftySV
Chaac
13,747
1,446
736
10,810
27,089
37,115
900
9,331
17,268
0
61,224
L
12,004
7,888
0
6,518
18,770
6,995
980
10,165
8,605
0
88,211
W
16,674
7,855
2,058
3,336
20,757
7,945
4,542
12,857
7,236
64,500
0
W
Amaterasu
xoevasiveTTV
Amaterasu
0
0
0
0
1,827
409
0
1,827
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
59,650
466
Minions Killed
443
0
Camps Cleared
0
1,941,246
Distance Traveled
1,959,461
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,637
451
98
4
0
446,237
0
W
Loki
10,675
381
47
2
0
470,772
5
L
Nu Wa
11,688
417
114
4
0
391,685
1
L
Ymir
7,826
280
21
1
0
139,304
2
W
Vulcan
16,242
580
242
9
0
523,897
0
L
Chang'e
12,630
451
73
3
0
439,449
5
W
Chaac
12,293
439
65
2
0
542,732
1
L
Neith
12,254
438
160
6
0
524,571
10
W
Olorun
12,657
452
89
3
0
412,386
1
W
Amaterasu
7,783
278
0
0
0
9,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role