Player Matchup

Jormungandr
Jormungandr
LilRene1
Jormungandr
Level 155
God Stats
5W - 7L
1,509 SR
Queue Stats
205W - 167L
1,576 Elo+
Party 1
Discordia
Discordia
MoonlitAkuma
Discordia
Level 128
God Stats
10W - 2L
1,609 SR
Queue Stats
200W - 149L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
biggbudz
Cernunnos
Level 141
God Stats
7W - 4L
1,594 SR
Queue Stats
210W - 147L
1,629 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,598 Elo+

VS

Team Averages
Level 106
1,522 SR
1,438 Elo+
Sylvanus
Sylvanus
Guhhhh
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,361 Elo+
Solo
Scylla
Scylla
Polowskii
Scylla
Level 42
God Stats
1W - 3L
1,506 SR
Queue Stats
47W - 52L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Resting Warface
Danzaburou
Level 128
God Stats
14W - 9L
1,561 SR
Queue Stats
53W - 62L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LilRene1
Jormungandr
15
3 / 0 / 7
11,528
678
14,542
22,952
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
MoonlitAkuma
Discordia
14
3 / 1 / 5
10,326
607
12,654
6,065
1,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
biggbudz
Cernunnos
14
4 / 2 / 3
10,357
609
9,769
7,745
2,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Guhhhh
Sylvanus
13
2 / 3 / 1
10,271
604
9,121
18,392
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Polowskii
Scylla
12
1 / 3 / 1
9,086
534
7,925
9,577
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Resting Warface
Danzaburou
12
0 / 4 / 3
8,992
529
10,135
12,726
5,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Guhhhh
Sylvanus
2
3
1
0.83
W
Jormungandr
LilRene1
Jormungandr
3
0
7
6.5
W
Discordia
MoonlitAkuma
Discordia
3
1
5
5.5
L
Scylla
Polowskii
Scylla
1
3
1
0.5
L
Danzaburou
Resting Warface
Danzaburou
0
4
3
0.38
W
Cernunnos
biggbudz
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
27,181
36,762
Taken
40,695
24,098
Mitigated
31,583
16,896
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Guhhhh
Sylvanus
9,121
721
3,766
8,727
18,392
23,131
0
11,570
6,822
20,570
0
W
Jormungandr
LilRene1
Jormungandr
14,542
3,098
0
13,014
22,952
19,660
292
8,987
13,523
43,790
0
W
Discordia
MoonlitAkuma
Discordia
12,654
375
86
1,184
6,065
1,882
36
3,488
2,355
32,117
0
L
Scylla
Polowskii
Scylla
7,925
206
0
0
9,577
3,229
0
6,609
2,968
30,296
0
L
Danzaburou
Resting Warface
Danzaburou
10,135
3,537
0
2,192
12,726
5,223
0
9,385
3,341
0
39,532
W
Cernunnos
biggbudz
Cernunnos
9,769
4,885
0
2,612
7,745
2,556
595
4,189
3,504
0
37,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
28,349
215
Minions Killed
150
9
Camps Cleared
5
898,234
Distance Traveled
828,375
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,271
604
32
2
2
257,377
5
W
Jormungandr
11,528
678
75
4
2
295,080
1
W
Discordia
10,326
607
58
3
2
313,857
0
L
Scylla
9,086
534
59
3
2
300,923
5
L
Danzaburou
8,992
529
59
3
1
270,075
1
W
Cernunnos
10,357
609
82
5
5
289,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role