Player Matchup

Cupid
Cupid
Fritoes24
Cupid
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,471 Elo+
Party 1
Arachne
Arachne
LilJandel
Arachne
Level 15
God Stats
4W - 4L
1,344 SR
Queue Stats
8W - 11L
1,453 Elo+
Party 1
Freya
Freya
MadBomb15
Freya
Level 25
God Stats
2W - 2L
1,716 SR
Queue Stats
146W - 135L
1,535 Elo+
Party 2
Ymir
Ymir
MarkSinclair
Ymir
Level 28
God Stats
2W - 6L
1,273 SR
Queue Stats
106W - 83L
1,539 Elo+
Party 2
Loki
Loki
ZwaYZeRo
Loki
Level 27
God Stats
28W - 21L
1,636 SR
Queue Stats
110W - 75L
1,573 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,514 Elo+

VS

Team Averages
Level 22
1,713 SR
1,521 Elo+
Charybdis
Charybdis
MidorAFKTung
Charybdis
Level 29
God Stats
4W - 5L
1,629 SR
Queue Stats
124W - 114L
1,545 Elo+
Solo
Freya
Freya
Subudai1213
Freya
Level 26
God Stats
1W - 1L
1,873 SR
Queue Stats
37W - 23L
1,537 Elo+
Solo
Kukulkan
Kukulkan
aswyhgfvbhdtuy
Kukulkan
Level 18
God Stats
4W - 3L
1,751 SR
Queue Stats
38W - 34L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
urmomgay6969
Gilgamesh
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
115W - 83L
1,423 Elo+
Solo
Ymir
Ymir
xVargitas
Ymir
Level 29
God Stats
1W - 1L
1,813 SR
Queue Stats
34W - 35L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fritoes24
Cupid
13
1 / 4 / 3
8,028
573
3,068
7,326
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LilJandel
Arachne
15
6 / 3 / 2
8,892
635
6,983
10,208
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
MadBomb15
Freya
13
2 / 3 / 1
7,551
539
3,073
8,668
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 7
7,507
536
3,385
7,729
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
16
8 / 0 / 1
9,533
681
7,339
7,619
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MidorAFKTung
Charybdis
12
1 / 5 / 1
7,083
506
3,825
9,276
2,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 5 / 4
7,388
528
3,617
8,467
3,070
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
14
4 / 3 / 1
8,294
592
7,370
8,053
3,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
urmomgay6969
Gilgamesh
11
6 / 4 / 3
7,984
570
6,341
8,952
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
1
0 / 0 / 0
4,230
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
12
12
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Fritoes24
Cupid
1
4
3
0.63
W
Arachne
LilJandel
Arachne
6
3
2
2.33
W
Freya
MadBomb15
Freya
2
3
1
0.83
W
0
2
7
1.75
L
Charybdis
MidorAFKTung
Charybdis
1
5
1
0.3
L
1
5
4
0.6
W
Loki
8
0
1
8.5
L
Kukulkan
4
3
1
1.5
L
Gilgamesh
urmomgay6969
Gilgamesh
6
4
3
1.88
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
21,153
41,550
Taken
34,748
19,693
Mitigated
13,711
11,313
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Fritoes24
Cupid
3,068
1,035
0
1,263
7,326
2,240
1,102
2,864
4,462
0
33,552
W
Arachne
LilJandel
Arachne
6,983
5,125
0
3,349
10,208
4,844
78
1,933
8,275
0
70,162
W
Freya
MadBomb15
Freya
3,073
911
0
3,357
8,668
3,078
720
3,508
5,160
42,134
0
W
3,385
826
0
1,798
7,729
6,978
315
965
6,764
23,614
0
L
Charybdis
MidorAFKTung
Charybdis
3,825
1,839
0
1,594
9,276
2,555
185
3,313
5,963
0
41,021
L
3,617
845
0
1,677
8,467
3,070
0
0
8,467
29,733
0
W
Loki
7,339
2,838
0
1,546
7,619
2,553
455
1,717
5,902
0
67,352
L
Kukulkan
7,370
1,233
0
2,489
8,053
3,206
590
2,581
5,472
53,184
0
L
Gilgamesh
urmomgay6969
Gilgamesh
6,341
1,996
0
707
8,952
4,880
0
564
8,388
0
28,512
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
34,979
430
Minions Killed
306
0
Camps Cleared
0
1,440,318
Distance Traveled
968,743
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,028
573
74
5
0
232,934
0
W
Arachne
8,892
635
112
8
0
344,691
5
W
Freya
7,551
539
77
6
0
284,267
5
W
Ymir
7,507
536
44
3
0
266,186
2
L
Charybdis
7,083
506
81
6
0
224,475
4
L
Freya
7,388
528
66
5
0
262,369
1
W
Loki
9,533
681
123
9
0
312,240
1
L
Kukulkan
8,294
592
105
8
0
222,781
5
L
Gilgamesh
7,984
570
54
4
0
258,708
5
L
Ymir
4,230
302
0
0
0
410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role