Player Matchup

Anubis
Anubis
DemonBleu
Anubis
Level 28
God Stats
24W - 36L
1,400 SR
Queue Stats
202W - 312L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
MonsterCan
Sun Wukong
Level 67
God Stats
6W - 6L
1,371 SR
Queue Stats
85W - 138L
1,341 Elo+
Party 1
Ares
Ares
Pharohhead
Ares
Level 3
God Stats
1W - 3L
1,743 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
daescar
Da Ji
Level 23
God Stats
1W - 8L
1,215 SR
Queue Stats
6W - 12L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
videogamzlover
Danzaburou
Level 22
God Stats
20W - 27L
1,543 SR
Queue Stats
106W - 180L
1,479 Elo+
Party 1
Team Averages
Level 29
1,454 SR
1,430 Elo+

VS

Team Averages
Level 26
1,564 SR
1,520 Elo+
Nike
Nike
MysticTwertle
Nike
Level 15
God Stats
10W - 2L
1,586 SR
Queue Stats
14W - 7L
1,575 Elo+
Party 2
Thanatos
Thanatos
Shanock22
Thanatos
Level 18
God Stats
6W - 2L
1,724 SR
Queue Stats
21W - 14L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
dbach098
Cthulhu
Level 55
God Stats
1W - 0L
1,448 SR
Queue Stats
74W - 70L
1,570 Elo+
Party 2
Artemis
Artemis
emikaske
Artemis
Level 29
God Stats
8W - 4L
1,561 SR
Queue Stats
133W - 155L
1,375 Elo+
Solo
Sol
Sol
rezurrection69
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DemonBleu
Anubis
15
1 / 11 / 5
9,929
432
13,079
20,319
9,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
MonsterCan
Sun Wukong
17
5 / 4 / 4
11,837
515
15,970
23,985
20,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 5
9,557
416
5,281
23,960
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
daescar
Da Ji
16
5 / 9 / 5
10,498
456
11,372
18,761
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
videogamzlover
Danzaburou
16
4 / 10 / 3
10,900
474
13,533
22,983
6,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 15
11,364
494
15,139
15,503
12,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Shanock22
Thanatos
20
26 / 3 / 5
14,715
640
38,227
29,507
14,809
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
dbach098
Cthulhu
19
7 / 2 / 22
12,326
536
18,694
29,708
18,068
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
emikaske
Artemis
18
3 / 1 / 6
11,501
500
6,131
7,641
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 12
11,103
483
9,082
16,287
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
16
Kills
42
42
Deaths
17
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
DemonBleu
Anubis
1
11
5
0.32
L
Sun Wukong
MonsterCan
Sun Wukong
5
4
4
1.75
W
4
4
15
2.88
L
1
8
5
0.44
W
Thanatos
Shanock22
Thanatos
26
3
5
9.5
L
Da Ji
daescar
Da Ji
5
9
5
0.83
W
Cthulhu
dbach098
Cthulhu
7
2
22
9
W
Artemis
emikaske
Artemis
3
1
6
6
W
2
7
12
1.14
L
Danzaburou
videogamzlover
Danzaburou
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,235
Damage
87,273
110,008
Taken
98,646
65,325
Mitigated
53,493
20,617
Healing
54,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DemonBleu
Anubis
13,079
2,841
0
6,298
20,319
9,254
176
7,567
12,752
57,976
0
L
Sun Wukong
MonsterCan
Sun Wukong
15,970
2,320
0
4,597
23,985
20,261
300
5,478
18,507
14,531
61,462
W
15,139
1,386
0
55
15,503
12,285
0
4,357
11,146
7,243
50,188
L
5,281
203
0
1,513
23,960
21,321
132
6,002
17,958
22,614
0
W
Thanatos
Shanock22
Thanatos
38,227
14,669
0
30,712
29,507
14,809
3,093
7,118
22,389
0
155,980
L
Da Ji
daescar
Da Ji
11,372
1,633
0
1,624
18,761
7,680
0
4,887
13,874
0
56,703
W
Cthulhu
dbach098
Cthulhu
18,694
1,210
2,293
15,373
29,708
18,068
322
10,809
18,899
75,754
0
W
Artemis
emikaske
Artemis
6,131
2,639
0
3,408
7,641
3,302
3,064
1,334
6,307
0
72,488
W
9,082
3,181
0
2,798
16,287
5,029
1,247
3,308
12,979
54,202
0
L
Danzaburou
videogamzlover
Danzaburou
13,533
7,175
0
6,585
22,983
6,809
1,210
6,147
16,836
0
71,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
61,009
411
Minions Killed
557
0
Camps Cleared
0
1,972,573
Distance Traveled
2,298,344
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,929
432
89
4
0
332,353
0
L
Sun Wukong
11,837
515
123
5
0
440,073
8
W
Nike
11,364
494
95
4
0
482,922
4
L
Ares
9,557
416
19
1
0
396,861
0
W
Thanatos
14,715
640
149
6
0
526,724
4
L
Da Ji
10,498
456
77
3
0
399,581
0
W
Cthulhu
12,326
536
95
4
0
467,722
8
W
Artemis
11,501
500
128
6
0
403,796
8
W
Sol
11,103
483
90
4
0
417,180
1
L
Danzaburou
10,900
474
103
4
0
403,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role