Player Matchup

Sun Wukong
Sun Wukong
Gold I
ConicFunction
Sun Wukong
Gold I
Level 135
God Stats
17W - 10L
1,630 SR
Queue Stats
118W - 86L
1,624 MMR
Party 1
Rama
Rama
Gold II
GONTHORlAN
Rama
Gold II
Level 120
God Stats
5W - 6L
1,490 SR
Queue Stats
117W - 86L
1,553 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
fortuneven
Zhong Kui
Gold II
Level 147
God Stats
10W - 3L
1,607 SR
Queue Stats
117W - 86L
1,553 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,576 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,480 SR
1,381 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Gold IV
BouziGolouM
Terra
Gold IV
Level 155
God Stats
1W - 1L
1,588 SR
Queue Stats
74W - 62L
1,531 MMR
Party 2
Chang'e
Chang'e
Silver IV
KoopaBloo
Chang'e
Silver IV
Level 127
God Stats
2W - 11L
1,351 SR
Queue Stats
19W - 47L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConicFunction
Sun Wukong
12
2 / 0 / 9
8,027
730
8,700
9,617
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 0 / 5
8,779
798
8,503
8,079
2,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
fortuneven
Zhong Kui
13
4 / 0 / 8
8,317
756
14,157
8,854
7,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
PersephoneGilgameshThothTiamat

VS

Bans
Morgan Le FayCerberusAphroditeDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
6,493
590
8,172
11,337
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 0
6,216
565
2,869
12,798
7,015
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
KoopaBloo
Chang'e
8
0 / 7 / 0
6,186
562
3,776
10,427
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
0
2
0
0
W
Sun Wukong
ConicFunction
Sun Wukong
2
0
9
6.5
W
6
0
5
8.5
L
Chang'e
KoopaBloo
Chang'e
0
7
0
0
W
Zhong Kui
fortuneven
Zhong Kui
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
14,817
26,550
Taken
34,562
19,049
Mitigated
15,365
11,292
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,172
3,130
0
710
11,337
4,167
0
4,274
6,726
0
29,081
L
2,869
292
1,233
1,900
12,798
7,015
0
5,468
6,915
7,471
0
W
Sun Wukong
ConicFunction
Sun Wukong
8,700
1,284
0
2,416
9,617
8,735
225
2,837
6,780
0
24,005
W
8,503
7,351
0
4,100
8,079
2,907
2,075
2,021
6,058
0
43,374
L
Chang'e
KoopaBloo
Chang'e
3,776
37
1,769
1,680
10,427
4,183
0
4,415
5,765
13,901
0
W
Zhong Kui
fortuneven
Zhong Kui
14,157
1,125
0
4,776
8,854
7,407
575
2,437
6,417
35,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
18,895
153
Minions Killed
87
9
Camps Cleared
1
657,456
Distance Traveled
594,019
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,493
590
49
4
1
200,756
2
L
Terra
6,216
565
4
0
0
204,803
4
W
Sun Wukong
8,027
730
26
2
0
228,479
3
W
Rama
8,779
798
88
8
8
204,137
1
L
Chang'e
6,186
562
34
3
0
188,460
4
W
Zhong Kui
8,317
756
39
4
1
224,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role