Player Matchup

Loki
Loki
KingPhantom25
Loki
Level 29
God Stats
5W - 5L
1,539 SR
Queue Stats
98W - 131L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Ligerjager66
Danzaburou
Level 44
God Stats
3W - 0L
1,727 SR
Queue Stats
124W - 129L
1,494 Elo+
Party 2
Freya
Freya
MMGPlays
Freya
Level 84
God Stats
35W - 9L
1,700 SR
Queue Stats
246W - 262L
1,519 Elo+
Party 2
Vamana
Vamana
Seawhal3
Vamana
Level 138
God Stats
31W - 22L
1,688 SR
Queue Stats
349W - 354L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
XSolo1X
Ao Kuang
Level 26
God Stats
24W - 21L
1,589 SR
Queue Stats
55W - 72L
1,393 Elo+
Party 2
Team Averages
Level 64
1,649 SR
1,483 Elo+

VS

Team Averages
Level 69
1,554 SR
1,552 Elo+
Janus
Janus
Blobburntya
Janus
Level 108
God Stats
2W - 3L
1,534 SR
Queue Stats
99W - 81L
1,489 Elo+
Party 1
Set
Set
CapppnCrunch
Set
Level 60
God Stats
0W - 1L
1,147 SR
Queue Stats
7W - 7L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
STlNKFlNGER
Gilgamesh
Level 121
God Stats
5W - 1L
1,849 SR
Queue Stats
97W - 88L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,741 SR
Queue Stats
16W - 15L
1,537 Elo+
Party 3
Ymir
Ymir
youwillgetsoloed
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 175L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 3
11,550
642
8,477
11,052
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ligerjager66
Danzaburou
15
3 / 5 / 9
10,184
566
12,498
8,607
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
MMGPlays
Freya
18
9 / 2 / 3
11,503
639
12,124
13,435
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Seawhal3
Vamana
16
2 / 2 / 6
10,174
565
9,839
15,371
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
XSolo1X
Ao Kuang
14
4 / 5 / 8
9,714
540
5,731
11,104
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,139
508
7,400
12,000
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 7 / 1
5,951
331
1,085
8,065
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
STlNKFlNGER
Gilgamesh
15
6 / 7 / 5
9,201
511
9,653
16,402
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
17
1 / 2 / 0
9,686
538
6,247
8,228
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 5 / 7
10,775
599
12,496
21,046
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
15
15
Deaths
27
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
7
1
0.07
W
9
1
3
10.5
W
Danzaburou
Ligerjager66
Danzaburou
3
5
9
1.5
W
Freya
MMGPlays
Freya
9
2
3
5.25
L
Gilgamesh
STlNKFlNGER
Gilgamesh
6
7
5
1.21
W
Vamana
Seawhal3
Vamana
2
2
6
2.5
W
Ao Kuang
XSolo1X
Ao Kuang
4
5
8
1.6
L
Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
1
2
0
0.5
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,669
Damage
36,881
59,569
Taken
65,741
25,806
Mitigated
32,595
23,794
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,400
579
90
1,852
12,000
3,267
0
4,909
7,091
54,147
0
L
1,085
410
0
0
8,065
2,014
182
2,667
5,398
0
17,317
W
8,477
1,821
0
5,508
11,052
3,878
0
1,835
9,217
0
85,827
W
Danzaburou
Ligerjager66
Danzaburou
12,498
4,772
0
1,360
8,607
3,058
1,372
3,866
4,741
0
51,715
W
Freya
MMGPlays
Freya
12,124
3,893
0
8,253
13,435
5,885
1,303
7,180
6,255
70,365
7,531
L
Gilgamesh
STlNKFlNGER
Gilgamesh
9,653
3,123
0
3,711
16,402
7,695
0
4,276
12,126
0
48,427
W
Vamana
Seawhal3
Vamana
9,839
5,535
364
6,583
15,371
8,836
1,215
3,513
11,858
0
70,423
W
Ao Kuang
XSolo1X
Ao Kuang
5,731
1,571
0
1,726
11,104
4,149
264
3,502
7,602
27,857
4,318
L
Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
6,247
1,731
0
3,697
8,228
3,613
0
286
7,942
0
75,643
L
12,496
2,575
0
1,767
21,046
16,006
0
4,286
16,760
62,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
44,752
542
Minions Killed
459
0
Camps Cleared
0
1,779,856
Distance Traveled
1,520,124
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,139
508
111
6
0
346,883
6
L
Set
5,951
331
29
2
0
197,968
0
W
Loki
11,550
642
158
9
0
403,774
6
W
Danzaburou
10,184
566
70
4
0
323,074
5
W
Freya
11,503
639
130
7
0
348,824
5
L
Gilgamesh
9,201
511
82
5
0
341,834
3
W
Vamana
10,174
565
126
7
0
359,820
4
W
Ao Kuang
9,714
540
58
3
0
344,364
1
L
Ah Muzen Cab
9,686
538
135
8
0
325,011
2
L
Ymir
10,775
599
102
6
0
308,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role