Player Matchup

He Bo
He Bo
BronzeSuperstar
He Bo
Level 27
God Stats
12W - 5L
1,808 SR
Queue Stats
94W - 54L
1,746 Elo+
Party 1
Geb
Geb
Jellymac
Geb
Level 29
God Stats
6W - 6L
1,501 SR
Queue Stats
109W - 75L
1,665 Elo+
Party 1
Artemis
Artemis
MurkeyMirror
Artemis
Level 17
God Stats
3W - 0L
1,819 SR
Queue Stats
18W - 8L
1,661 Elo+
Party 1
Ullr
Ullr
quadaloupe
Ullr
Level 83
God Stats
26W - 36L
1,419 SR
Queue Stats
393W - 354L
1,591 Elo+
Party 1
Chaac
Chaac
zonork01
Chaac
Level 21
God Stats
2W - 0L
1,794 SR
Queue Stats
164W - 144L
1,619 Elo+
Solo
Team Averages
Level 35
1,668 SR
1,656 Elo+

VS

Team Averages
Level 18
1,625 SR
1,675 Elo+
Geb
Geb
FatPeopleHateMe
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
Penguinator420
Tsukuyomi
Level 29
God Stats
16W - 5L
1,794 SR
Queue Stats
134W - 95L
1,689 Elo+
Solo
Chiron
Chiron
SwizzyR855
Chiron
Level 2
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 8L
1,693 Elo+
Solo
Sol
Sol
TheDozerotho
Sol
Level 26
God Stats
40W - 33L
1,605 SR
Queue Stats
133W - 122L
1,642 Elo+
Solo
Pele
Pele
Waloom
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 63L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 4
9,100
700
9,068
7,820
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 9
6,996
538
6,894
10,169
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
MurkeyMirror
Artemis
13
1 / 3 / 4
7,560
582
3,940
7,874
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 3
7,738
595
6,379
7,002
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
zonork01
Chaac
13
0 / 2 / 2
7,634
587
8,823
12,167
9,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,614
509
3,487
9,125
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Penguinator420
Tsukuyomi
13
2 / 1 / 0
7,221
555
7,214
11,165
7,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
SwizzyR855
Chiron
9
0 / 9 / 2
5,719
440
3,575
9,364
2,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,556
504
5,535
7,559
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Waloom
Pele
16
7 / 2 / 0
9,398
723
8,242
10,669
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
10
10
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
0
2
4
1
W
2
1
9
6.5
W
Artemis
MurkeyMirror
Artemis
1
3
4
1
L
Tsukuyomi
Penguinator420
Tsukuyomi
2
1
0
2
L
Chiron
SwizzyR855
Chiron
0
9
2
0.11
L
1
5
1
0.3
L
Pele
Waloom
Pele
7
2
0
3.5
W
6
2
3
3.75
W
Chaac
zonork01
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
28,053
45,032
Taken
47,882
24,943
Mitigated
21,583
14,993
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,068
675
0
2,448
7,820
2,199
0
2,248
5,458
53,949
0
L
3,487
543
1,195
2,273
9,125
5,021
0
3,272
5,853
21,297
0
W
6,894
1,295
404
2,852
10,169
9,144
0
2,443
7,640
21,205
0
W
Artemis
MurkeyMirror
Artemis
3,940
2,157
0
2,223
7,874
2,196
1,515
2,049
5,757
0
50,340
L
Tsukuyomi
Penguinator420
Tsukuyomi
7,214
2,173
0
4,473
11,165
7,755
0
3,137
8,028
0
42,923
L
Chiron
SwizzyR855
Chiron
3,575
1,994
180
1,112
9,364
2,832
1,214
4,606
4,758
0
20,813
L
5,535
1,790
0
1,857
7,559
2,096
0
2,887
4,672
38,062
0
L
Pele
Waloom
Pele
8,242
2,200
0
4,318
10,669
3,879
222
4,281
6,388
0
64,736
W
6,379
1,323
0
2,099
7,002
2,328
104
1,398
5,490
0
42,724
W
Chaac
zonork01
Chaac
8,823
1,222
0
4,967
12,167
9,076
366
633
11,520
6,224
46,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
35,508
420
Minions Killed
364
0
Camps Cleared
0
1,335,418
Distance Traveled
1,326,330
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,100
700
95
7
0
284,443
3
L
Geb
6,614
509
30
2
0
263,223
6
W
Geb
6,996
538
23
2
0
289,059
1
W
Artemis
7,560
582
108
8
0
225,836
1
L
Tsukuyomi
7,221
555
89
7
0
279,365
4
L
Chiron
5,719
440
47
4
0
249,647
3
L
Sol
6,556
504
71
5
0
254,370
6
L
Pele
9,398
723
127
10
0
279,725
4
W
Ullr
7,738
595
78
6
0
277,638
3
W
Chaac
7,634
587
116
9
0
258,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role