Player Matchup

Hercules
Hercules
Alecarbonar
Hercules
Level 68
God Stats
78W - 109L
1,464 SR
Queue Stats
301W - 418L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
HenriqueCarbonar
Kukulkan
Level 81
God Stats
364W - 433L
1,501 SR
Queue Stats
439W - 581L
1,453 Elo+
Party 3
Ra
Ra
MurderKiss
Ra
Level 137
God Stats
12W - 14L
1,502 SR
Queue Stats
209W - 212L
1,478 Elo+
Solo
Ne Zha
Ne Zha
RodAgast
Ne Zha
Level 60
God Stats
69W - 63L
1,544 SR
Queue Stats
407W - 441L
1,476 Elo+
Party 1
Artemis
Artemis
kurup1ra
Artemis
Level 26
God Stats
21W - 17L
1,480 SR
Queue Stats
158W - 176L
1,460 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,457 Elo+

VS

Team Averages
Level 37
1,532 SR
1,463 Elo+
Mercury
Mercury
AnnaHickmann
Mercury
Level 33
God Stats
1W - 1L
1,761 SR
Queue Stats
62W - 64L
1,419 Elo+
Party 2
Fenrir
Fenrir
ELBERPROXGAAAAA
Fenrir
Level 63
God Stats
39W - 32L
1,440 SR
Queue Stats
184W - 204L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
EmoLoiro
Baron Samedi
Level 11
God Stats
8W - 5L
1,655 SR
Queue Stats
11W - 6L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
GretaVanZeppelin
Jormungandr
Level 39
God Stats
0W - 2L
1,338 SR
Queue Stats
66W - 55L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
elmamu
The Morrigan
Level 41
God Stats
55W - 51L
1,465 SR
Queue Stats
78W - 61L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alecarbonar
Hercules
20
5 / 4 / 17
13,224
945
11,934
27,630
34,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 16
15,150
1,082
25,723
8,528
3,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 20
14,414
1,030
18,076
14,349
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
RodAgast
Ne Zha
20
11 / 4 / 17
15,968
1,141
19,437
15,349
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
kurup1ra
Artemis
20
8 / 7 / 14
14,304
1,022
31,172
22,473
8,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnnaHickmann
Mercury
19
5 / 8 / 6
13,431
959
12,011
19,149
7,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 9
13,659
976
9,913
22,068
14,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
EmoLoiro
Baron Samedi
19
3 / 10 / 9
12,952
925
22,197
25,682
11,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GretaVanZeppelin
Jormungandr
20
1 / 9 / 15
13,191
942
18,827
32,316
41,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
elmamu
The Morrigan
20
6 / 5 / 8
14,235
1,017
21,265
16,568
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
67
36
Kills
20
20
Deaths
36
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alecarbonar
Hercules
5
4
17
3.38
L
Mercury
AnnaHickmann
Mercury
5
8
6
1
L
5
4
9
2.38
L
Baron Samedi
EmoLoiro
Baron Samedi
3
10
9
0.75
L
Jormungandr
GretaVanZeppelin
Jormungandr
1
9
15
0.94
W
8
3
16
5.33
W
4
2
20
7
W
Ne Zha
RodAgast
Ne Zha
11
4
17
4.88
L
The Morrigan
elmamu
The Morrigan
6
5
8
2
W
Artemis
kurup1ra
Artemis
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,342
Damage
84,213
88,329
Taken
115,783
59,311
Mitigated
82,491
25,041
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alecarbonar
Hercules
11,934
2,526
0
8,855
27,630
34,126
0
18,968
8,662
0
16,229
L
Mercury
AnnaHickmann
Mercury
12,011
5,913
0
0
19,149
7,725
0
6,540
12,447
0
30,395
L
9,913
2,790
0
2,318
22,068
14,953
0
7,878
13,906
0
27,514
L
Baron Samedi
EmoLoiro
Baron Samedi
22,197
640
2,368
3,138
25,682
11,999
0
8,400
16,920
34,313
0
L
Jormungandr
GretaVanZeppelin
Jormungandr
18,827
3,821
0
1,029
32,316
41,452
0
15,362
16,347
56,576
0
W
25,723
305
0
0
8,528
3,398
0
6,991
1,537
85,188
0
W
18,076
1,106
3,784
4,902
14,349
5,930
0
10,063
4,286
56,424
0
W
Ne Zha
RodAgast
Ne Zha
19,437
6,348
0
3,763
15,349
7,354
0
10,269
5,080
0
34,656
L
The Morrigan
elmamu
The Morrigan
21,265
3,148
146
2,161
16,568
6,362
0
5,619
10,853
62,989
2,864
W
Artemis
kurup1ra
Artemis
31,172
21,360
0
3,737
22,473
8,503
0
14,824
7,649
0
49,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,060
Gold Earned
67,468
302
Minions Killed
285
10
Camps Cleared
11
1,382,578
Distance Traveled
1,406,690
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,224
945
11
1
1
280,498
3
L
Mercury
13,431
959
39
3
3
365,732
4
L
Fenrir
13,659
976
34
2
6
287,677
4
L
Baron Samedi
12,952
925
46
3
0
243,510
1
L
Jormungandr
13,191
942
68
5
0
259,553
0
W
Kukulkan
15,150
1,082
139
10
0
278,585
3
W
Ra
14,414
1,030
98
7
4
288,096
2
W
Ne Zha
15,968
1,141
32
2
2
295,888
1
L
The Morrigan
14,235
1,017
98
7
2
250,218
1
W
Artemis
14,304
1,022
22
2
3
239,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role