Player Matchup

Skadi
Skadi
DR LEX131
Skadi
Level 8
God Stats
5W - 2L
1,697 SR
Queue Stats
8W - 12L
1,300 Elo+
Solo
Ra
Ra
JairTec
Ra
Level 12
God Stats
1W - 2L
1,687 SR
Queue Stats
12W - 19L
1,346 Elo+
Solo
Anubis
Anubis
SDM Souls
Anubis
Level 120
God Stats
1W - 1L
1,562 SR
Queue Stats
8W - 5L
1,704 Elo+
Party 2
Izanami
Izanami
VoracitYyY
Izanami
Level 17
God Stats
29W - 26L
1,420 SR
Queue Stats
45W - 47L
1,360 Elo+
Solo
Cthulhu
Cthulhu
bigmikeat
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,271 Elo+
Party 2
Team Averages
Level 33
1,573 SR
1,396 Elo+

VS

Team Averages
Level 38
1,532 SR
1,314 Elo+
Loki
Loki
MadManJon
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 3
Ares
Ares
MastaMilkman
Ares
Level 123
God Stats
13W - 9L
1,658 SR
Queue Stats
661W - 659L
1,495 Elo+
Party 3
Izanami
Izanami
VG-_-David-_-VG
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,398 Elo+
Solo
Sol
Sol
Zaraphenia
Sol
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bronsee
Tsukuyomi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DR LEX131
Skadi
19
4 / 12 / 10
12,755
1,063
13,533
21,330
6,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 9 / 12
11,667
972
9,174
20,224
10,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
SDM Souls
Anubis
20
10 / 3 / 8
14,165
1,180
15,636
15,725
6,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
VoracitYyY
Izanami
19
9 / 9 / 9
13,281
1,107
20,053
26,464
9,355
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
bigmikeat
Cthulhu
20
1 / 11 / 14
12,090
1,008
8,022
24,584
16,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
3 / 7 / 19
12,392
1,033
9,035
15,441
8,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 2 / 27
14,188
1,182
18,218
16,568
24,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 0 / 16
15,165
1,264
34,651
11,035
4,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 10 / 14
11,670
973
12,127
16,734
5,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
bronsee
Tsukuyomi
20
17 / 7 / 19
15,904
1,325
28,850
18,255
7,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
139
25
Kills
44
44
Deaths
26
53
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Skadi
DR LEX131
Skadi
4
12
10
0.75
L
1
9
12
0.78
W
Loki
3
7
19
1.79
W
7
2
27
10.25
L
Anubis
SDM Souls
Anubis
10
3
8
4.67
W
14
0
16
22
L
Izanami
VoracitYyY
Izanami
9
9
9
1.5
W
3
10
14
1
L
Cthulhu
bigmikeat
Cthulhu
1
11
14
0.73
W
Tsukuyomi
bronsee
Tsukuyomi
17
7
19
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,418
Damage
102,881
108,327
Taken
78,033
50,620
Mitigated
50,976
11,236
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DR LEX131
Skadi
13,533
8,352
0
1,015
21,330
6,967
0
5,964
15,366
0
35,768
L
9,174
927
285
2,395
20,224
10,628
0
6,082
14,142
31,950
0
W
Loki
9,035
3,227
0
320
15,441
8,481
0
7,820
7,621
0
27,427
W
18,218
342
0
0
16,568
24,966
0
6,194
10,374
29,186
0
L
Anubis
SDM Souls
Anubis
15,636
724
0
6,035
15,725
6,725
0
5,160
10,565
41,740
0
W
34,651
24,530
773
2,299
11,035
4,445
0
4,010
7,025
0
75,687
L
Izanami
VoracitYyY
Izanami
20,053
14,875
0
687
26,464
9,355
0
7,215
19,249
0
34,819
W
12,127
6,250
0
3,146
16,734
5,162
0
6,526
10,208
25,183
0
L
Cthulhu
bigmikeat
Cthulhu
8,022
480
435
384
24,584
16,945
0
5,924
18,660
21,643
0
W
Tsukuyomi
bronsee
Tsukuyomi
28,850
8,468
0
667
18,255
7,922
0
8,282
9,670
0
55,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,958
Gold Earned
69,319
209
Minions Killed
231
2
Camps Cleared
11
915,190
Distance Traveled
1,078,341
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,755
1,063
30
3
1
173,494
0
L
Ra
11,667
972
54
5
0
177,950
0
W
Loki
12,392
1,033
35
3
2
206,396
1
W
Ares
14,188
1,182
21
2
2
236,857
0
L
Anubis
14,165
1,180
73
6
0
176,763
0
W
Izanami
15,165
1,264
84
7
4
231,682
0
L
Izanami
13,281
1,107
22
2
1
212,377
0
W
Sol
11,670
973
34
3
0
159,004
0
L
Cthulhu
12,090
1,008
30
3
0
174,606
2
W
Tsukuyomi
15,904
1,325
57
5
3
244,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role