Player Matchup

Neith
Neith
LaaVieenRose
Neith
Level 44
God Stats
6W - 2L
1,963 SR
Queue Stats
18W - 6L
1,788 Elo+
Party 1
Erlang Shen
Erlang Shen
MahjongSheep
Erlang Shen
Level 16
God Stats
8W - 3L
1,867 SR
Queue Stats
108W - 59L
1,633 Elo+
Party 1
Zeus
Zeus
MorinHydrate
Zeus
Level 17
God Stats
15W - 10L
1,488 SR
Queue Stats
108W - 112L
1,371 Elo+
Solo
Team Averages
Level 26
1,773 SR
1,597 Elo+

VS

Team Averages
Level 83
1,607 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
RockingRock
Scylla
Level 24
God Stats
1W - 0L
1,720 SR
Queue Stats
28W - 5L
1,708 Elo+
Party 2
Geb
Geb
Soramy
Geb
Level 68
God Stats
5W - 0L
1,602 SR
Queue Stats
107W - 126L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
8,693
621
10,745
10,872
4,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MahjongSheep
Erlang Shen
12
1 / 3 / 3
9,006
643
8,468
14,381
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 4
7,577
541
8,050
7,542
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 0 / 5
9,555
683
12,482
13,330
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
5 / 3 / 5
9,517
680
10,680
9,085
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
Soramy
Geb
11
0 / 2 / 5
7,761
554
4,909
11,531
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
5
7.5
L
4
3
1
1.5
L
Erlang Shen
MahjongSheep
Erlang Shen
1
3
3
0.83
L
0
4
4
0.5
W
Scylla
5
3
5
2.5
W
Geb
Soramy
Geb
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
28,071
32,795
Taken
33,946
20,359
Mitigated
25,800
8,743
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,482
842
968
7,560
13,330
13,588
0
2,953
10,377
7,777
23,393
L
10,745
5,809
0
3,839
10,872
4,090
0
5,463
4,968
0
35,578
L
Erlang Shen
MahjongSheep
Erlang Shen
8,468
2,694
0
4,904
14,381
13,641
0
7,996
5,736
0
20,216
L
8,050
401
0
0
7,542
2,628
0
4,093
3,239
17,204
0
W
Scylla
10,680
937
0
840
9,085
4,022
234
1,993
7,092
41,719
0
W
Geb
Soramy
Geb
4,909
764
1,262
1,900
11,531
8,190
0
3,412
8,119
13,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
26,833
113
Minions Killed
142
5
Camps Cleared
7
743,131
Distance Traveled
806,410
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,555
683
44
3
3
272,515
7
L
Neith
8,693
621
60
4
2
232,814
5
L
Erlang Shen
9,006
643
19
1
2
273,994
5
L
Zeus
7,577
541
34
2
1
236,323
0
W
Scylla
9,517
680
93
7
4
259,208
2
W
Geb
7,761
554
5
0
0
274,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role