Player Matchup

Ymir
Ymir
CarGo07
Ymir
Level 112
God Stats
1W - 3L
1,626 SR
Queue Stats
59W - 23L
1,799 Elo+
Party 1
Fafnir
Fafnir
FunkyEmika
Fafnir
Level 106
God Stats
3W - 0L
1,627 SR
Queue Stats
36W - 19L
1,750 Elo+
Party 1
Xing Tian
Xing Tian
Jerromee
Xing Tian
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,740 Elo+
Party 1
Geb
Geb
deewaan
Geb
Level 124
God Stats
10W - 1L
1,753 SR
Queue Stats
60W - 27L
1,763 Elo+
Party 1
Team Averages
Level 103
1,627 SR
1,763 Elo+

VS

Team Averages
Level 62
1,355 SR
1,343 Elo+
Ares
Ares
JudgeMasterJib
Ares
Level 88
God Stats
2W - 5L
1,490 SR
Queue Stats
80W - 83L
1,422 Elo+
Party 2
Medusa
Medusa
dabagonsmith
Medusa
Level 85
God Stats
8W - 18L
1,364 SR
Queue Stats
39W - 63L
1,318 Elo+
Party 2
Nox
Nox
darkcurber
Nox
Level 39
God Stats
0W - 3L
1,295 SR
Queue Stats
22W - 43L
1,309 Elo+
Party 2
Mulan
Mulan
redneckobama
Mulan
Level 34
God Stats
6W - 10L
1,269 SR
Queue Stats
45W - 72L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CarGo07
Ymir
16
8 / 2 / 8
10,616
817
15,319
15,947
8,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
FunkyEmika
Fafnir
16
3 / 1 / 15
10,457
804
4,815
10,263
12,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Jerromee
Xing Tian
15
3 / 2 / 5
9,213
709
4,632
8,699
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
17
6 / 1 / 8
10,453
804
11,803
10,699
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,223
633
6,422
11,355
17,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
15
3 / 5 / 1
9,887
761
12,035
11,400
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
8,520
655
4,808
7,575
2,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
8,367
644
7,147
14,101
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
5
6
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
CarGo07
Ymir
8
2
8
6
W
Fafnir
FunkyEmika
Fafnir
3
1
15
10.5
W
Xing Tian
Jerromee
Xing Tian
3
2
5
2.75
L
0
5
2
0.2
L
Medusa
3
5
1
0.7
L
2
4
0
0.5
W
Geb
6
1
8
10
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
30,412
45,608
Taken
44,431
30,642
Mitigated
41,843
15,060
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CarGo07
Ymir
15,319
3,754
0
5,497
15,947
8,450
1,304
3,906
12,041
38,098
0
W
Fafnir
FunkyEmika
Fafnir
4,815
1,402
555
5,360
10,263
12,678
1,042
2,469
7,794
19,722
0
W
Xing Tian
Jerromee
Xing Tian
4,632
357
0
689
8,699
4,322
740
2,571
6,128
20,682
0
L
6,422
83
0
0
11,355
17,174
112
7,640
3,373
16,993
0
L
Medusa
12,035
4,732
0
42
11,400
4,981
1,099
9,998
1,236
0
38,582
L
4,808
192
158
485
7,575
2,674
0
6,952
411
21,552
0
W
Geb
11,803
1,981
0
2,959
10,699
5,192
466
2,727
7,972
47,384
0
L
7,147
1,201
0
1,074
14,101
17,014
0
11,053
2,571
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
34,997
199
Minions Killed
164
11
Camps Cleared
5
972,810
Distance Traveled
778,592
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,616
817
58
4
6
242,263
1
W
Fafnir
10,457
804
22
2
0
214,967
4
W
Xing Tian
9,213
709
33
3
1
241,690
0
L
Ares
8,223
633
21
2
1
174,322
3
L
Medusa
9,887
761
61
5
1
200,022
4
L
Nox
8,520
655
50
4
2
199,585
2
W
Geb
10,453
804
86
7
4
273,890
0
L
Mulan
8,367
644
32
2
1
204,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role