Player Matchup

Cthulhu
Cthulhu
Galyxy
Cthulhu
Level 143
God Stats
1W - 1L
1,393 SR
Queue Stats
46W - 29L
1,702 Elo+
Party 2
Chang'e
Chang'e
elnzhng
Chang'e
Level 18
God Stats
9W - 3L
1,547 SR
Queue Stats
13W - 12L
1,565 Elo+
Party 2
Pele
Pele
henlomalex
Pele
Level 26
God Stats
2W - 0L
1,834 SR
Queue Stats
18W - 8L
1,643 Elo+
Party 2
Team Averages
Level 62
1,592 SR
1,637 Elo+

VS

Team Averages
Level 52
1,512 SR
1,333 Elo+
Arachne
Arachne
DeityLink1979
Arachne
Level 5
God Stats
2W - 2L
1,781 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 1
Bellona
Bellona
InfinitePopTarts
Bellona
Level 88
God Stats
2W - 3L
1,288 SR
Queue Stats
6W - 20L
1,339 Elo+
Party 1
Aphrodite
Aphrodite
howfamilyrules
Aphrodite
Level 64
God Stats
5W - 8L
1,468 SR
Queue Stats
11W - 30L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galyxy
Cthulhu
14
1 / 1 / 15
11,327
708
12,475
19,777
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
elnzhng
Chang'e
15
3 / 2 / 15
10,921
683
5,925
9,178
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 3 / 3
13,087
818
21,961
15,180
8,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 7 / 1
9,174
573
6,819
12,563
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 4
9,756
610
12,176
20,806
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
howfamilyrules
Aphrodite
12
1 / 8 / 4
9,446
590
9,301
16,127
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
6
6
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
7
1
0.5
W
Cthulhu
Galyxy
Cthulhu
1
1
15
8.5
L
2
5
4
0.8
W
Chang'e
elnzhng
Chang'e
3
2
15
5.25
W
16
3
3
5.83
L
Aphrodite
howfamilyrules
Aphrodite
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,361
Damage
28,296
44,135
Taken
49,496
36,162
Mitigated
23,085
17,254
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,819
4,849
0
576
12,563
3,206
0
4,833
7,634
0
18,699
W
Cthulhu
Galyxy
Cthulhu
12,475
728
0
7,057
19,777
24,627
248
5,625
13,574
31,283
0
L
12,176
3,851
168
3,653
20,806
13,023
91
8,543
12,013
491
27,625
W
Chang'e
elnzhng
Chang'e
5,925
1,153
3,309
3,298
9,178
3,466
1,156
1,546
7,441
30,946
0
W
21,961
7,682
0
3,590
15,180
8,069
1,581
2,940
11,698
0
69,681
L
Aphrodite
howfamilyrules
Aphrodite
9,301
315
4,409
5,221
16,127
6,856
0
5,710
10,359
34,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
28,376
205
Minions Killed
124
10
Camps Cleared
4
936,077
Distance Traveled
792,882
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,174
573
24
2
0
301,161
0
W
Cthulhu
11,327
708
52
3
0
318,531
2
L
Bellona
9,756
610
32
2
3
268,360
3
W
Chang'e
10,921
683
69
4
5
287,249
0
W
Pele
13,087
818
84
5
5
330,297
1
L
Aphrodite
9,446
590
68
4
1
223,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role