Player Matchup

Ullr
Ullr
NotBlope
Ullr
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
87W - 74L
1,595 Elo+
Solo
Loki
Loki
YonatronCarmesi
Loki
Level 25
God Stats
1W - 3L
1,225 SR
Queue Stats
92W - 77L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
camareno27
Cthulhu
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 49L
1,602 Elo+
Party 1
Athena
Athena
guinapo_idoneo
Athena
Level 19
God Stats
5W - 8L
1,464 SR
Queue Stats
47W - 35L
1,625 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 27
God Stats
183W - 224L
1,540 SR
Queue Stats
183W - 225L
1,546 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,595 Elo+

VS

Team Averages
Level 25
1,461 SR
1,571 Elo+
Artio
Artio
CHAAD1
Artio
Level 28
God Stats
0W - 2L
1,222 SR
Queue Stats
44W - 44L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Dvadumcute
Aphrodite
Level 29
God Stats
120W - 115L
1,626 SR
Queue Stats
270W - 232L
1,688 Elo+
Solo
King Arthur
King Arthur
PuddyPopping
King Arthur
Level 27
God Stats
5W - 3L
1,467 SR
Queue Stats
135W - 121L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
ballesteos2000
Ao Kuang
Level 16
God Stats
1W - 2L
1,310 SR
Queue Stats
41W - 41L
1,537 Elo+
Solo
Charybdis
Charybdis
thomas12893
Charybdis
Level 25
God Stats
5W - 2L
1,678 SR
Queue Stats
121W - 128L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
1 / 0 / 0
3,604
601
2,163
2,199
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 2
4,494
749
2,052
2,543
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
camareno27
Cthulhu
6
0 / 0 / 2
3,535
589
910
2,502
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,292
715
2,013
3,792
2,345
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
yimby101
Vulcan
7
1 / 0 / 2
4,191
699
1,527
2,146
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CHAAD1
Artio
4
0 / 0 / 0
3,048
508
547
2,650
1,170
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Dvadumcute
Aphrodite
5
0 / 1 / 0
3,229
538
1,327
2,713
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PuddyPopping
King Arthur
7
0 / 1 / 0
4,039
673
2,281
4,901
2,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
4
0 / 2 / 0
3,223
537
648
2,894
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
thomas12893
Charybdis
5
0 / 1 / 0
3,364
561
1,163
3,447
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
CHAAD1
Artio
0
0
0
0
L
Aphrodite
Dvadumcute
Aphrodite
0
1
0
0
W
Ullr
1
0
0
1
L
King Arthur
PuddyPopping
King Arthur
0
1
0
0
W
2
0
2
3
L
Ao Kuang
0
2
0
0
W
Cthulhu
camareno27
Cthulhu
0
0
2
1
W
1
0
0
1
L
Charybdis
thomas12893
Charybdis
0
1
0
0
W
Vulcan
yimby101
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
5,966
13,182
Taken
16,605
4,861
Mitigated
5,157
5,953
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CHAAD1
Artio
547
0
65
1,046
2,650
1,170
0
685
1,957
4,829
0
L
Aphrodite
Dvadumcute
Aphrodite
1,327
153
90
1,378
2,713
683
0
918
1,659
10,531
0
W
Ullr
2,163
1,090
0
1,016
2,199
460
0
309
1,890
0
12,406
L
King Arthur
PuddyPopping
King Arthur
2,281
420
0
1,580
4,901
2,102
0
2,013
2,888
0
20,702
W
2,052
438
0
1,796
2,543
688
0
571
1,972
0
17,979
L
Ao Kuang
648
190
0
1,049
2,894
568
0
148
2,746
7,300
0
W
Cthulhu
camareno27
Cthulhu
910
63
0
857
2,502
780
0
238
2,264
7,918
0
W
2,013
476
0
1,324
3,792
2,345
0
0
3,792
16,481
0
L
Charybdis
thomas12893
Charybdis
1,163
852
0
2,030
3,447
634
0
542
2,905
0
11,866
W
Vulcan
yimby101
Vulcan
1,527
538
0
960
2,146
588
586
1,208
742
16,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
16,903
156
Minions Killed
105
0
Camps Cleared
0
617,184
Distance Traveled
535,040
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,048
508
8
1
0
118,660
0
L
Aphrodite
3,229
538
19
3
0
97,791
3
W
Ullr
3,604
601
29
5
0
108,757
2
L
King Arthur
4,039
673
38
6
0
118,656
3
W
Loki
4,494
749
45
8
0
131,375
3
L
Ao Kuang
3,223
537
22
4
0
85,391
0
W
Cthulhu
3,535
589
11
2
0
122,166
1
W
Athena
4,292
715
40
7
0
123,439
0
L
Charybdis
3,364
561
18
3
0
114,542
2
W
Vulcan
4,191
699
31
5
0
131,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role