Player Matchup

Zeus
Zeus
Freak_Senpai
Zeus
Level 125
God Stats
13W - 3L
1,906 SR
Queue Stats
328W - 238L
1,568 Elo+
Party 1
Arachne
Arachne
GramerPolease
Arachne
Level 124
God Stats
1W - 2L
1,482 SR
Queue Stats
469W - 386L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
swagidyWiTe246
Sylvanus
Level 124
God Stats
13W - 16L
1,515 SR
Queue Stats
129W - 114L
1,538 Elo+
Party 1
Team Averages
Level 124
1,634 SR
1,566 Elo+

VS

Team Averages
Level 103
1,402 SR
1,545 Elo+
Chaac
Chaac
Clam Handz Kleg
Chaac
Level 88
God Stats
31W - 17L
1,569 SR
Queue Stats
189W - 152L
1,560 Elo+
Party 2
Odin
Odin
Pooldaddy
Odin
Level 102
God Stats
3W - 4L
1,255 SR
Queue Stats
27W - 27L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Tylerex33
Gilgamesh
Level 119
God Stats
6W - 7L
1,380 SR
Queue Stats
264W - 226L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,583
632
8,961
7,229
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
11
1 / 2 / 2
7,293
608
6,671
8,326
4,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
10
1 / 0 / 2
7,632
636
3,983
5,218
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,241
603
4,395
8,483
9,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
0 / 1 / 4
7,303
609
5,103
9,482
6,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Tylerex33
Gilgamesh
12
4 / 2 / 1
7,887
657
8,099
9,619
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
5
5
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
2
3
2
1
L
Arachne
1
2
2
1
W
Odin
0
1
4
2
W
Gilgamesh
Tylerex33
Gilgamesh
4
2
1
2.25
L
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
17,597
20,773
Taken
27,584
12,413
Mitigated
20,614
7,233
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,395
502
0
2,364
8,483
9,017
107
3,331
5,152
0
21,229
L
8,961
387
0
1,093
7,229
2,686
0
156
6,774
26,914
0
L
Arachne
6,671
4,431
0
1,261
8,326
4,541
36
0
8,078
0
17,746
W
Odin
5,103
1,115
0
1,102
9,482
6,487
0
5,361
4,121
0
31,504
W
Gilgamesh
Tylerex33
Gilgamesh
8,099
1,631
0
1,735
9,619
5,110
624
5,240
4,379
0
19,789
L
Sylvanus
3,983
757
1,877
3,002
5,218
5,186
0
0
5,011
12,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,508
Gold Earned
22,431
107
Minions Killed
145
3
Camps Cleared
8
564,724
Distance Traveled
699,988
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,241
603
45
4
4
229,430
2
L
Zeus
7,583
632
53
4
2
195,838
3
L
Arachne
7,293
608
35
3
1
215,774
2
W
Odin
7,303
609
66
6
2
238,173
3
W
Gilgamesh
7,887
657
34
3
2
232,385
0
L
Sylvanus
7,632
636
19
2
0
153,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role