Player Matchup

Rama
Rama
Platinum V
 
Rama
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Gold III
DRTY D3NTED
Kuzenbo
Gold III
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,757 MMR
Party 3
Cabrakan
Cabrakan
Platinum II
Digs19
Cabrakan
Platinum II
Level 139
God Stats
14W - 4L
1,748 SR
Queue Stats
90W - 80L
1,866 MMR
Party 1
Scylla
Scylla
Platinum IV
Its Sinister
Scylla
Platinum IV
Level 159
God Stats
7W - 4L
1,549 SR
Queue Stats
145W - 131L
1,851 MMR
Solo
Bastet
Bastet
Platinum III
Nooberly
Bastet
Platinum III
Level 118
God Stats
21W - 9L
1,788 SR
Queue Stats
44W - 27L
1,916 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,617 SR
1,778 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,537 SR
1,884 MMR
Ne Zha
Ne Zha
Gold III
Looumin
Ne Zha
Gold III
Level 160
God Stats
3W - 2L
1,542 SR
Queue Stats
64W - 33L
1,818 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Maxaronie
Kukulkan
Platinum II
Level 128
God Stats
8W - 10L
1,609 SR
Queue Stats
123W - 112L
1,863 MMR
Party 2
Achilles
Achilles
Platinum IV
NotMightyOwl
Achilles
Platinum IV
Level 138
God Stats
0W - 2L
1,457 SR
Queue Stats
35W - 30L
1,827 MMR
Solo
Geb
Geb
Diamond IV
SirLagsAndFrags
Geb
Diamond IV
Level 158
God Stats
4W - 3L
1,548 SR
Queue Stats
148W - 135L
2,071 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
SpecialKebb
Hou Yi
Platinum IV
Level 143
God Stats
1W - 4L
1,528 SR
Queue Stats
171W - 165L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
13 / 0 / 5
15,399
670
17,853
10,120
4,882
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
DRTY D3NTED
Kuzenbo
18
5 / 1 / 16
13,060
568
13,071
18,862
21,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Digs19
Cabrakan
17
2 / 1 / 13
12,441
541
6,718
17,266
26,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
20
10 / 1 / 12
13,908
605
14,154
11,476
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Nooberly
Bastet
19
5 / 4 / 10
13,111
570
15,698
17,197
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshArtemisMorgan Le FayTiamatAthena

VS

Bans
ArtioCerberusMedusaYemojaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Looumin
Ne Zha
16
3 / 8 / 1
10,173
442
10,860
18,116
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Maxaronie
Kukulkan
15
3 / 8 / 1
10,008
435
7,440
14,697
4,565
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
NotMightyOwl
Achilles
14
0 / 6 / 1
8,846
385
7,232
20,197
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
9,020
392
7,024
21,279
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
0 / 7 / 2
9,597
417
5,746
15,266
4,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
35
Kills
7
7
Deaths
35
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
0
5
15.5
W
Kuzenbo
DRTY D3NTED
Kuzenbo
5
1
16
13
W
Cabrakan
Digs19
Cabrakan
2
1
13
8.5
W
Scylla
10
1
12
16
L
Ne Zha
Looumin
Ne Zha
3
8
1
0.44
L
Kukulkan
Maxaronie
Kukulkan
3
8
1
0.44
W
Bastet
Nooberly
Bastet
5
4
10
2.5
L
Achilles
NotMightyOwl
Achilles
0
6
1
0.08
L
1
6
2
0.33
L
Hou Yi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,494
Damage
38,302
74,921
Taken
89,555
63,847
Mitigated
46,158
28,884
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,853
13,081
0
4,251
10,120
4,882
8,336
2,046
7,935
0
139,723
W
Kuzenbo
DRTY D3NTED
Kuzenbo
13,071
2,270
0
7,457
18,862
21,171
52
2,589
15,513
69,983
0
W
Cabrakan
Digs19
Cabrakan
6,718
879
0
4,374
17,266
26,943
1,757
4,747
12,472
30,573
0
W
Scylla
14,154
1,878
8
6,950
11,476
4,411
2,072
2,521
8,908
102,562
0
L
Ne Zha
Looumin
Ne Zha
10,860
2,408
0
3,885
18,116
8,166
0
5,522
12,514
0
72,475
L
Kukulkan
Maxaronie
Kukulkan
7,440
521
0
970
14,697
4,565
0
6,363
8,196
72,043
0
W
Bastet
Nooberly
Bastet
15,698
4,369
0
5,844
17,197
6,440
5,076
3,930
13,219
0
95,040
L
Achilles
NotMightyOwl
Achilles
7,232
1,319
0
4,696
20,197
13,064
0
8,359
11,718
0
49,940
L
7,024
521
0
2,829
21,279
15,895
0
8,631
12,371
27,583
0
L
Hou Yi
5,746
1,016
0
2,979
15,266
4,468
92
4,481
10,733
0
74,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
47,644
621
Minions Killed
505
0
Camps Cleared
0
2,272,479
Distance Traveled
2,086,777
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,399
670
198
9
0
417,118
5
W
Kuzenbo
13,060
568
95
4
0
441,734
5
W
Cabrakan
12,441
541
33
1
0
450,879
10
W
Scylla
13,908
605
158
7
0
462,623
5
L
Ne Zha
10,173
442
119
5
0
415,117
1
L
Kukulkan
10,008
435
123
5
0
388,958
2
W
Bastet
13,111
570
137
6
0
500,125
6
L
Achilles
8,846
385
105
5
0
417,849
6
L
Geb
9,020
392
24
1
0
447,507
8
L
Hou Yi
9,597
417
134
6
0
417,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role