Player Matchup

Cthulhu
Cthulhu
JoaoDejaVu22
Cthulhu
Level 18
God Stats
23W - 19L
1,493 SR
Queue Stats
174W - 162L
1,519 Elo+
Party 1
Discordia
Discordia
NUNESEU
Discordia
Level 18
God Stats
8W - 9L
1,442 SR
Queue Stats
224W - 211L
1,411 Elo+
Party 1
Skadi
Skadi
cpufonedeouvido
Skadi
Level 87
God Stats
4W - 1L
1,621 SR
Queue Stats
509W - 464L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
iSeeXz--
Ne Zha
Level 29
God Stats
2W - 1L
1,611 SR
Queue Stats
73W - 100L
1,299 Elo+
Solo
Susano
Susano
indiodoido52
Susano
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Team Averages
Level 31
1,485 SR
1,389 Elo+

VS

Team Averages
Level 16
1,400 SR
1,436 Elo+
Thanatos
Thanatos
Doisdrc
Thanatos
Level 25
God Stats
2W - 4L
1,329 SR
Queue Stats
110W - 106L
1,515 Elo+
Solo
Ares
Ares
Inaucio
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Texugo420
Neith
Level 8
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Thor
Thor
Warkillred
Thor
Level 17
God Stats
0W - 1L
1,354 SR
Queue Stats
53W - 43L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
amyklas123
Erlang Shen
Level 29
God Stats
14W - 21L
1,582 SR
Queue Stats
291W - 368L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoaoDejaVu22
Cthulhu
18
5 / 0 / 16
14,337
573
7,575
10,462
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
NUNESEU
Discordia
17
2 / 6 / 9
11,785
471
12,408
9,716
2,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
27 / 1 / 8
16,963
679
41,909
20,325
10,493
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
iSeeXz--
Ne Zha
19
4 / 4 / 7
13,368
535
11,747
16,009
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
18
2 / 4 / 12
12,535
501
5,090
12,064
10,664
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doisdrc
Thanatos
19
11 / 9 / 1
12,763
511
16,808
24,093
16,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Inaucio
Ares
13
0 / 9 / 5
8,895
356
2,304
24,744
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Texugo420
Neith
14
0 / 10 / 2
9,157
366
4,204
15,637
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 3
9,906
396
3,648
19,397
5,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
amyklas123
Erlang Shen
17
2 / 4 / 2
11,741
470
7,224
17,644
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
40
Kills
15
15
Deaths
40
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Doisdrc
Thanatos
11
9
1
1.28
L
Ares
Inaucio
Ares
0
9
5
0.28
W
Cthulhu
JoaoDejaVu22
Cthulhu
5
0
16
13
W
Discordia
NUNESEU
Discordia
2
6
9
1.08
L
Neith
Texugo420
Neith
0
10
2
0.1
L
2
8
3
0.44
L
Erlang Shen
amyklas123
Erlang Shen
2
4
2
0.75
W
27
1
8
31
W
Ne Zha
iSeeXz--
Ne Zha
4
4
7
1.88
W
Susano
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,729
Damage
34,188
68,576
Taken
101,515
47,607
Mitigated
50,946
22,842
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Doisdrc
Thanatos
16,808
5,268
0
15,422
24,093
16,891
0
2,869
21,134
0
92,010
L
Ares
Inaucio
Ares
2,304
252
0
648
24,744
16,930
0
5,072
19,426
19,372
0
W
Cthulhu
JoaoDejaVu22
Cthulhu
7,575
461
0
2,593
10,462
15,580
633
671
9,791
34,329
0
W
Discordia
NUNESEU
Discordia
12,408
262
0
766
9,716
2,523
2,680
254
9,462
47,085
0
L
Neith
Texugo420
Neith
4,204
1,580
0
3,388
15,637
3,216
1,110
2,438
13,029
0
45,775
L
3,648
1,144
0
4,351
19,397
5,402
0
5,400
13,783
0
27,166
L
Erlang Shen
amyklas123
Erlang Shen
7,224
2,159
0
3,984
17,644
8,507
2,448
3,546
13,898
0
66,832
W
41,909
19,256
0
10,952
20,325
10,493
6,770
51
20,274
0
201,764
W
Ne Zha
iSeeXz--
Ne Zha
11,747
3,162
0
7,731
16,009
8,347
270
831
15,178
0
101,328
W
Susano
5,090
780
0
800
12,064
10,664
1,242
497
11,567
0
43,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,988
Gold Earned
52,462
543
Minions Killed
423
0
Camps Cleared
0
2,426,512
Distance Traveled
1,927,221
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,763
511
148
6
0
452,899
2
L
Ares
8,895
356
24
1
0
333,001
1
W
Cthulhu
14,337
573
55
2
0
510,618
3
W
Discordia
11,785
471
73
3
0
422,556
2
L
Neith
9,157
366
71
3
0
359,919
0
L
Thor
9,906
396
39
2
0
407,620
3
L
Erlang Shen
11,741
470
141
6
0
373,782
5
W
Skadi
16,963
679
202
8
0
514,288
3
W
Ne Zha
13,368
535
129
5
0
511,615
0
W
Susano
12,535
501
84
3
0
467,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role