Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver IV
foeprince4384
Poseidon
Silver IV
Level 110
God Stats
0W - 5L
1,216 SR
Queue Stats
13W - 21L
1,332 MMR
Solo
Guan Yu
Guan Yu
Silver IV
gloseph
Guan Yu
Silver IV
Level 55
God Stats
53W - 60L
1,449 SR
Queue Stats
99W - 126L
948 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,388 SR
1,260 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,439 SR
971 MMR
Zhong Kui
Zhong Kui
Bronze III
Carlts54321
Zhong Kui
Bronze III
Level 144
God Stats
1W - 1L
1,602 SR
Queue Stats
3W - 9L
1,233 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Dragons Shouts
Cthulhu
Bronze III
Level 69
God Stats
2W - 5L
1,504 SR
Queue Stats
3W - 9L
1,291 MMR
Party 1
Chiron
Chiron
Bronze II
wayne_lxs
Chiron
Bronze II
Level 42
God Stats
1W - 1L
1,212 SR
Queue Stats
22W - 54L
388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 4 / 2
8,933
638
12,624
17,979
20,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
foeprince4384
Poseidon
10
0 / 10 / 5
7,855
561
5,587
11,598
3,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
gloseph
Guan Yu
10
2 / 5 / 3
8,190
585
8,920
17,128
13,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayAphroditeOdinZeusGilgamesh

VS

Bans
AthenaDanzaburouAresCharybdisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carlts54321
Zhong Kui
14
10 / 2 / 6
10,680
763
16,902
14,759
11,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 14
10,799
771
10,374
14,874
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
wayne_lxs
Chiron
15
6 / 0 / 8
10,593
757
12,428
8,597
3,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
19
19
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
2
1.25
W
Zhong Kui
Carlts54321
Zhong Kui
10
2
6
6.5
W
3
4
14
2.5
L
Poseidon
foeprince4384
Poseidon
0
10
5
0.25
L
Guan Yu
gloseph
Guan Yu
2
5
3
0.7
W
Chiron
wayne_lxs
Chiron
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,131
Damage
39,704
46,705
Taken
38,230
37,300
Mitigated
29,187
10,224
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,624
3,753
703
3,762
17,979
20,120
0
10,755
6,488
0
25,825
W
Zhong Kui
Carlts54321
Zhong Kui
16,902
2,420
48
6,561
14,759
11,376
494
2,116
12,643
31,911
0
W
10,374
1,342
943
2,951
14,874
14,444
337
2,489
12,385
29,479
0
L
Poseidon
foeprince4384
Poseidon
5,587
441
0
1,230
11,598
3,728
0
8,577
2,625
20,958
0
L
Guan Yu
gloseph
Guan Yu
8,920
1,116
993
3,536
17,128
13,452
0
7,008
9,598
0
14,422
W
Chiron
wayne_lxs
Chiron
12,428
5,812
1,433
3,596
8,597
3,367
1,023
1,621
6,976
0
45,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
32,072
72
Minions Killed
136
6
Camps Cleared
5
644,810
Distance Traveled
709,645
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,933
638
40
3
5
221,397
0
W
Zhong Kui
10,680
763
38
3
1
199,239
3
W
Cthulhu
10,799
771
35
3
0
270,916
0
L
Poseidon
7,855
561
19
1
0
186,339
0
L
Guan Yu
8,190
585
13
1
1
237,074
0
W
Chiron
10,593
757
63
5
4
239,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role