Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HELLSCRE4M973
King Arthur
Level 12
God Stats
0W - 2L
1,189 SR
Queue Stats
15W - 22L
964 Elo+
Party 2
Neith
Neith
Nyxian Huntress
Neith
Level 108
God Stats
4W - 7L
1,348 SR
Queue Stats
70W - 142L
1,207 Elo+
Party 2
Team Averages
Level 89
1,346 SR
1,224 Elo+

VS

Team Averages
Level 41
1,409 SR
1,262 Elo+
Bellona
Bellona
Astra51
Bellona
Level 46
God Stats
9W - 11L
1,241 SR
Queue Stats
259W - 379L
1,252 Elo+
Solo
Fenrir
Fenrir
ISuckAtUsername
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,267 Elo+
Party 1
Bacchus
Bacchus
killerkael1000
Bacchus
Level 18
God Stats
9W - 6L
1,486 SR
Queue Stats
17W - 20L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 8 / 1
8,727
623
12,983
11,059
5,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HELLSCRE4M973
King Arthur
10
1 / 6 / 5
8,441
603
3,910
9,579
6,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 7 / 2
9,078
648
7,846
11,282
4,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astra51
Bellona
14
4 / 1 / 15
10,409
744
6,111
12,493
9,775
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 3 / 5
11,537
824
11,617
13,745
9,770
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 12
9,502
679
5,119
10,695
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
20
21
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
8
1
0.56
W
Bellona
Astra51
Bellona
4
1
15
11.5
L
King Arthur
HELLSCRE4M973
King Arthur
1
6
5
0.58
W
14
3
5
5.5
L
2
7
2
0.43
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
22,847
31,920
Taken
36,933
15,905
Mitigated
24,668
4,135
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,983
155
0
2,450
11,059
5,194
350
1,838
9,221
35,248
0
W
Bellona
Astra51
Bellona
6,111
396
1,080
2,793
12,493
9,775
278
3,969
8,524
8,507
22,419
L
King Arthur
HELLSCRE4M973
King Arthur
3,910
802
0
287
9,579
6,418
0
4,070
5,509
0
15,276
W
11,617
2,953
0
1,416
13,745
9,770
998
6,281
7,464
354
24,475
L
7,846
2,837
0
1,398
11,282
4,293
0
2,970
8,312
0
38,351
W
5,119
291
0
150
10,695
5,123
1,312
2,909
7,786
14,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
31,448
121
Minions Killed
113
7
Camps Cleared
3
519,920
Distance Traveled
747,143
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,727
623
48
3
1
154,107
3
W
Bellona
10,409
744
59
4
0
283,981
2
L
King Arthur
8,441
603
22
2
3
190,878
0
W
Fenrir
11,537
824
36
3
3
228,329
1
L
Neith
9,078
648
51
4
3
174,935
1
W
Bacchus
9,502
679
18
1
0
234,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role