Player Matchup

Hun Batz
Hun Batz
Drexthar
Hun Batz
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 11L
1,780 Elo+
Party 2
Neith
Neith
Enzo4899
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 3
Ymir
Ymir
SCAP03
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,439 Elo+
Party 3
Bellona
Bellona
Thales20Matar
Bellona
Level 13
God Stats
1W - 3L
1,450 SR
Queue Stats
6W - 7L
1,522 Elo+
Solo
Poseidon
Poseidon
wilcoxz
Poseidon
Level 106
God Stats
1W - 3L
1,477 SR
Queue Stats
145W - 146L
1,453 Elo+
Party 2
Team Averages
Level 31
1,485 SR
1,539 Elo+

VS

Team Averages
Level 22
1,558 SR
1,508 Elo+
Merlin
Merlin
D3F4UL7smurf
Merlin
Level 24
God Stats
31W - 29L
1,642 SR
Queue Stats
193W - 131L
1,621 Elo+
Party 1
Mulan
Mulan
FazeXinbinha
Mulan
Level 11
God Stats
4W - 0L
1,823 SR
Queue Stats
18W - 14L
1,505 Elo+
Solo
Susano
Susano
Hexwind
Susano
Level 33
God Stats
5W - 6L
1,519 SR
Queue Stats
124W - 81L
1,558 Elo+
Party 1
Rama
Rama
Khelone
Rama
Level 14
God Stats
4W - 5L
1,221 SR
Queue Stats
130W - 126L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
ikkiUsui
Tsukuyomi
Level 28
God Stats
14W - 12L
1,587 SR
Queue Stats
78W - 83L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drexthar
Hun Batz
9
1 / 4 / 1
5,312
590
3,666
6,541
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Enzo4899
Neith
7
0 / 2 / 0
4,173
464
1,690
3,436
775
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
SCAP03
Ymir
6
0 / 2 / 0
4,243
471
394
4,439
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
3
0 / 4 / 0
3,533
393
795
4,053
1,572
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
wilcoxz
Poseidon
8
1 / 3 / 0
4,995
555
2,216
5,113
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 2
5,863
651
1,291
2,972
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 2
6,684
743
5,151
5,739
3,987
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Hexwind
Susano
10
7 / 1 / 2
6,294
699
3,961
5,662
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Khelone
Rama
10
2 / 0 / 2
5,444
605
4,652
3,426
785
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ikkiUsui
Tsukuyomi
2
0 / 0 / 0
3,464
385
169
463
94
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
15
15
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
2
2
L
Hun Batz
Drexthar
Hun Batz
1
4
1
0.38
L
Neith
Enzo4899
Neith
0
2
0
0
W
5
1
2
6
W
Susano
Hexwind
Susano
7
1
2
8
W
Rama
Khelone
Rama
2
0
2
3
L
Ymir
SCAP03
Ymir
0
2
0
0
L
Bellona
0
4
0
0
W
Tsukuyomi
ikkiUsui
Tsukuyomi
0
0
0
0
L
Poseidon
wilcoxz
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,761
Damage
15,224
23,582
Taken
18,262
8,224
Mitigated
7,285
4,887
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,291
180
0
593
2,972
755
1,172
739
2,233
31,898
0
L
Hun Batz
Drexthar
Hun Batz
3,666
1,410
0
1,840
6,541
1,766
0
466
5,949
0
24,067
L
Neith
Enzo4899
Neith
1,690
1,328
0
978
3,436
775
87
0
3,436
0
18,839
W
5,151
1,757
0
1,484
5,739
3,987
1,098
926
4,813
0
33,253
W
Susano
Hexwind
Susano
3,961
991
0
2,786
5,662
1,664
0
551
5,111
0
30,686
W
Rama
Khelone
Rama
4,652
4,070
0
1,175
3,426
785
0
394
3,032
0
23,853
L
Ymir
SCAP03
Ymir
394
180
0
588
4,439
2,587
0
0
4,439
11,329
0
L
Bellona
795
656
0
52
4,053
1,572
0
0
4,053
0
5,931
W
Tsukuyomi
ikkiUsui
Tsukuyomi
169
49
0
324
463
94
0
0
463
0
1,009
L
Poseidon
wilcoxz
Poseidon
2,216
271
0
1,429
5,113
1,524
0
607
4,414
26,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
27,749
180
Minions Killed
259
0
Camps Cleared
0
785,396
Distance Traveled
758,148
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,863
651
71
8
0
177,338
0
L
Hun Batz
5,312
590
51
6
0
185,904
1
L
Neith
4,173
464
46
5
0
150,204
0
W
Mulan
6,684
743
80
9
0
177,511
1
W
Susano
6,294
699
63
7
0
189,189
1
W
Rama
5,444
605
43
5
0
175,127
0
L
Ymir
4,243
471
16
2
0
175,135
5
L
Bellona
3,533
393
13
1
0
93,976
0
W
Tsukuyomi
3,464
385
2
0
0
38,983
0
L
Poseidon
4,995
555
54
6
0
180,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role