Player Matchup

Camazotz
Camazotz
Gold I
ConicFunction
Camazotz
Gold I
Level 135
God Stats
19W - 11L
1,718 SR
Queue Stats
118W - 86L
1,560 MMR
Party 1
Ra
Ra
Gold II
GONTHORlAN
Ra
Gold II
Level 120
God Stats
5W - 3L
1,627 SR
Queue Stats
117W - 86L
1,489 MMR
Party 1
Geb
Geb
Gold II
fortuneven
Geb
Gold II
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 86L
1,489 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,615 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,613 SR
1,522 MMR
Nox
Nox
Gold II
 
Nox
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold V
AsuAshipu
Xing Tian
Gold V
Level 156
God Stats
12W - 13L
1,495 SR
Queue Stats
86W - 117L
1,470 MMR
Solo
Chiron
Chiron
Gold IV
BouziGolouM
Chiron
Gold IV
Level 155
God Stats
3W - 3L
1,844 SR
Queue Stats
74W - 62L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ConicFunction
Camazotz
16
5 / 7 / 8
11,605
683
16,491
19,314
7,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 5 / 3
12,540
738
15,344
14,811
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 12
12,533
737
12,460
16,483
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneGilgameshThothCthulhuMorgan Le Fay

VS

Bans
DiscordiaBacchusScyllaAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 6 / 8
11,542
679
9,019
14,279
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
AsuAshipu
Xing Tian
14
1 / 3 / 10
11,452
674
8,545
21,046
24,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
14
7 / 6 / 4
11,652
685
19,991
16,624
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
13
13
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
6
8
1.5
L
Xing Tian
AsuAshipu
Xing Tian
1
3
10
2
L
Chiron
7
6
4
1.5
W
Camazotz
ConicFunction
Camazotz
5
7
8
1.29
W
8
5
3
1.9
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
37,555
50,608
Taken
51,949
31,982
Mitigated
37,989
16,373
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,019
1,211
0
2,149
14,279
6,013
90
8,030
6,249
37,766
0
L
Xing Tian
AsuAshipu
Xing Tian
8,545
1,154
0
2,404
21,046
24,329
0
10,740
10,306
23,482
0
L
Chiron
19,991
9,951
1,123
3,797
16,624
7,647
1,176
9,439
7,126
0
46,475
W
Camazotz
ConicFunction
Camazotz
16,491
3,010
0
5,960
19,314
7,256
490
6,897
12,417
0
44,324
W
15,344
2,591
3,851
4,186
14,811
5,673
1,466
7,193
7,618
59,567
0
W
12,460
1,540
0
2,376
16,483
19,053
0
4,109
12,374
31,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
34,646
192
Minions Killed
158
10
Camps Cleared
3
957,127
Distance Traveled
849,124
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,542
679
65
4
1
268,101
0
L
Xing Tian
11,452
674
22
1
0
326,037
9
L
Chiron
11,652
685
71
4
2
254,986
0
W
Camazotz
11,605
683
45
3
4
309,422
3
W
Ra
12,540
738
113
7
6
310,148
1
W
Geb
12,533
737
34
2
0
337,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role