Player Matchup

Arachne
Arachne
Emersedgravy
Arachne
Level 29
God Stats
4W - 2L
1,537 SR
Queue Stats
144W - 133L
1,542 Elo+
Solo
Tiamat
Tiamat
PuddyPopping
Tiamat
Level 27
God Stats
7W - 6L
1,933 SR
Queue Stats
135W - 121L
1,595 Elo+
Solo
Ullr
Ullr
Rileyvb3
Ullr
Level 29
God Stats
12W - 19L
1,408 SR
Queue Stats
102W - 103L
1,486 Elo+
Solo
Kukulkan
Kukulkan
thomas12893
Kukulkan
Level 25
God Stats
8W - 7L
1,578 SR
Queue Stats
121W - 128L
1,506 Elo+
Solo
Bellona
Bellona
xenudes
Bellona
Level 6
God Stats
3W - 1L
1,595 SR
Queue Stats
10W - 10L
1,659 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,558 Elo+

VS

Team Averages
Level 20
1,519 SR
1,534 Elo+
Set
Set
CHAAD1
Set
Level 27
God Stats
1W - 4L
1,447 SR
Queue Stats
44W - 44L
1,518 Elo+
Solo
Chang'e
Chang'e
El_Tanovich
Chang'e
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
212W - 231L
1,465 Elo+
Solo
Chiron
Chiron
NOVAGANG__
Chiron
Level 27
God Stats
10W - 8L
1,648 SR
Queue Stats
145W - 143L
1,583 Elo+
Solo
Yemoja
Yemoja
NotBlope
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 74L
1,610 Elo+
Solo
Charybdis
Charybdis
xlz-Phantomhive
Charybdis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 85L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Emersedgravy
Arachne
10
1 / 1 / 2
5,960
542
3,235
7,056
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
6 / 2 / 5
7,344
668
5,256
8,581
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
4 / 0 / 6
7,047
641
8,581
4,503
1,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
thomas12893
Kukulkan
11
5 / 2 / 1
6,988
635
3,928
3,643
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xenudes
Bellona
13
2 / 1 / 1
7,214
656
6,498
7,599
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
CHAAD1
Set
9
1 / 6 / 2
5,597
509
2,727
10,150
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
El_Tanovich
Chang'e
9
2 / 3 / 0
5,548
504
2,814
6,025
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
NOVAGANG__
Chiron
11
2 / 2 / 0
6,291
572
5,630
9,673
3,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
NotBlope
Yemoja
8
0 / 1 / 0
5,063
460
2,949
6,337
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
xlz-Phantomhive
Charybdis
7
0 / 6 / 0
4,515
410
805
8,402
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
6
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
CHAAD1
Set
1
6
2
0.33
L
Chang'e
El_Tanovich
Chang'e
2
3
0
0.67
W
Arachne
Emersedgravy
Arachne
1
1
2
2
L
Chiron
NOVAGANG__
Chiron
2
2
0
1
L
Yemoja
NotBlope
Yemoja
0
1
0
0
W
Tiamat
6
2
5
4.25
W
Ullr
4
0
6
7
W
Kukulkan
thomas12893
Kukulkan
5
2
1
2.75
W
Bellona
xenudes
Bellona
2
1
1
2.5
L
Charybdis
xlz-Phantomhive
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,498
Damage
14,925
31,382
Taken
40,587
17,775
Mitigated
13,926
10,057
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
CHAAD1
Set
2,727
1,429
0
2,348
10,150
3,463
0
2,243
7,837
0
24,923
L
Chang'e
El_Tanovich
Chang'e
2,814
166
126
2,773
6,025
1,722
0
3,407
2,420
20,931
0
W
Arachne
Emersedgravy
Arachne
3,235
2,760
0
3,265
7,056
2,053
18
574
6,420
0
23,836
L
Chiron
NOVAGANG__
Chiron
5,630
2,670
40
4,059
9,673
3,789
138
995
8,678
0
33,707
L
Yemoja
NotBlope
Yemoja
2,949
566
1,044
977
6,337
3,270
0
1,433
4,904
15,481
0
W
Tiamat
5,256
562
42
3,514
8,581
5,715
255
2,069
6,423
29,509
0
W
Ullr
8,581
2,368
0
250
4,503
1,450
1,490
2,273
2,174
0
34,978
W
Kukulkan
thomas12893
Kukulkan
3,928
330
0
181
3,643
1,224
497
574
3,003
32,171
0
W
Bellona
xenudes
Bellona
6,498
1,196
0
2,805
7,599
7,333
499
0
7,599
6,307
37,482
L
Charybdis
xlz-Phantomhive
Charybdis
805
445
0
1,707
8,402
1,682
0
1,358
7,044
0
15,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
27,014
355
Minions Killed
216
0
Camps Cleared
0
1,121,210
Distance Traveled
937,058
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,597
509
56
5
0
190,212
0
L
Chang'e
5,548
504
40
4
0
172,523
2
W
Arachne
5,960
542
56
5
0
253,705
5
L
Chiron
6,291
572
73
7
0
197,303
1
L
Yemoja
5,063
460
16
1
0
204,463
1
W
Tiamat
7,344
668
49
4
0
196,974
5
W
Ullr
7,047
641
69
6
0
207,349
0
W
Kukulkan
6,988
635
77
7
0
219,491
3
W
Bellona
7,214
656
104
9
0
243,691
2
L
Charybdis
4,515
410
31
3
0
172,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role