Player Matchup

Apollo
Apollo
FEQUIQUE
Apollo
Level 24
God Stats
24W - 15L
1,717 SR
Queue Stats
109W - 113L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Frozendo
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
LordCack
Ymir
Level 40
God Stats
17W - 11L
1,648 SR
Queue Stats
109W - 86L
1,581 Elo+
Party 2
Thanatos
Thanatos
SmurfForTheBois
Thanatos
Level 16
God Stats
6W - 0L
2,019 SR
Queue Stats
19W - 6L
1,798 Elo+
Party 2
Mulan
Mulan
chonchis
Mulan
Level 91
God Stats
8W - 7L
1,529 SR
Queue Stats
312W - 245L
1,627 Elo+
Party 2
Team Averages
Level 35
1,683 SR
1,598 Elo+

VS

Team Averages
Level 22
1,528 SR
1,420 Elo+
Sylvanus
Sylvanus
BrianCancer
Sylvanus
Level 27
God Stats
7W - 8L
1,650 SR
Queue Stats
45W - 39L
1,521 Elo+
Solo
Ra
Ra
CRIDIX_-YT-_
Ra
Level 10
God Stats
2W - 2L
1,505 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 1
Merlin
Merlin
Cuchillaplay
Merlin
Level 22
God Stats
1W - 3L
1,444 SR
Queue Stats
34W - 40L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
GodSlayerGenesis
Zhong Kui
Level 25
God Stats
1W - 1L
1,542 SR
Queue Stats
13W - 20L
1,275 Elo+
Party 1
Ravana
Ravana
Richxiv
Ravana
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 49L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FEQUIQUE
Apollo
19
8 / 3 / 2
12,717
636
11,277
15,712
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Frozendo
Kukulkan
14
3 / 5 / 12
9,960
498
6,214
9,440
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
14
2 / 5 / 13
10,116
506
3,849
20,412
20,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
19
22 / 2 / 10
13,418
671
19,423
16,339
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
chonchis
Mulan
18
10 / 0 / 15
12,205
610
19,654
19,450
14,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrianCancer
Sylvanus
15
5 / 8 / 5
9,724
486
13,084
18,567
19,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 13 / 1
8,212
411
3,022
14,407
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
14
2 / 3 / 7
9,644
482
7,846
10,528
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
12
2 / 14 / 2
8,114
406
7,386
17,990
11,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Richxiv
Ravana
12
4 / 7 / 2
8,443
422
10,767
12,988
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
45
Kills
15
15
Deaths
45
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrianCancer
Sylvanus
5
8
5
0.94
L
2
13
1
0.19
L
Merlin
2
3
7
1.83
W
Apollo
FEQUIQUE
Apollo
8
3
2
3
W
Kukulkan
Frozendo
Kukulkan
3
5
12
1.8
L
Zhong Kui
2
14
2
0.21
W
Ymir
2
5
13
1.7
L
Ravana
Richxiv
Ravana
4
7
2
0.71
W
Thanatos
22
2
10
13.5
W
Mulan
chonchis
Mulan
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,417
Damage
42,105
81,353
Taken
74,480
52,193
Mitigated
44,159
40,545
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrianCancer
Sylvanus
13,084
3,909
1,297
4,399
18,567
19,794
694
2,828
15,625
40,560
10,948
L
3,022
628
261
1,657
14,407
4,298
0
2,739
11,442
36,925
0
L
Merlin
7,846
206
0
1,050
10,528
3,841
0
622
9,860
54,380
0
W
Apollo
FEQUIQUE
Apollo
11,277
7,141
696
7,290
15,712
5,729
5,756
7,107
8,605
0
103,110
W
Kukulkan
Frozendo
Kukulkan
6,214
1,703
0
0
9,440
3,332
1,329
2,477
6,963
30,027
0
L
Zhong Kui
7,386
588
0
2,145
17,990
11,569
523
2,299
15,479
28,122
0
W
Ymir
3,849
632
2,512
1,910
20,412
20,174
1,052
6,984
13,428
26,604
0
L
Ravana
Richxiv
Ravana
10,767
3,427
0
3,420
12,988
4,657
70
932
12,011
0
38,553
W
Thanatos
19,423
7,684
0
17,529
16,339
8,363
3,035
6,192
10,147
0
86,557
W
Mulan
chonchis
Mulan
19,654
3,278
0
10,608
19,450
14,595
671
7,091
11,643
0
83,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,416
Gold Earned
44,137
545
Minions Killed
354
0
Camps Cleared
0
1,951,636
Distance Traveled
1,401,799
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,724
486
89
4
0
240,445
2
L
Ra
8,212
411
63
3
0
248,287
0
L
Merlin
9,644
482
97
5
0
300,096
4
W
Apollo
12,717
636
161
8
0
386,907
2
W
Kukulkan
9,960
498
70
4
0
318,828
3
L
Zhong Kui
8,114
406
50
3
0
274,724
0
W
Ymir
10,116
506
30
2
0
366,069
2
L
Ravana
8,443
422
55
3
0
338,247
3
W
Thanatos
13,418
671
129
6
0
441,026
0
W
Mulan
12,205
610
155
8
0
438,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role