Player Matchup

Kuzenbo
Kuzenbo
Alevale100
Kuzenbo
Level 122
God Stats
13W - 9L
1,790 SR
Queue Stats
102W - 109L
1,559 Elo+
Party 1
Awilix
Awilix
SlickColt681499
Awilix
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,554 Elo+
Party 1
Tiamat
Tiamat
Wino1301
Tiamat
Level 115
God Stats
20W - 23L
1,577 SR
Queue Stats
214W - 198L
1,572 Elo+
Party 1
Mulan
Mulan
emigo2001
Mulan
Level 108
God Stats
6W - 2L
1,895 SR
Queue Stats
194W - 175L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
fggomezguti08
Danzaburou
Level 27
God Stats
21W - 20L
1,684 SR
Queue Stats
164W - 140L
1,582 Elo+
Party 1
Team Averages
Level 83
1,689 SR
1,566 Elo+

VS

Team Averages
Level 53
1,539 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
DE4DLYHOLLOW
Morgan Le Fay
Level 48
God Stats
1W - 3L
1,362 SR
Queue Stats
150W - 131L
1,533 Elo+
Party 2
Kali
Kali
TenshiHaishi
Kali
Level 11
God Stats
5W - 10L
1,404 SR
Queue Stats
23W - 28L
1,510 Elo+
Party 2
Bellona
Bellona
dragon_hawj
Bellona
Level 35
God Stats
15W - 19L
1,587 SR
Queue Stats
103W - 82L
1,569 Elo+
Party 2
Ymir
Ymir
meo0o0ow
Ymir
Level 46
God Stats
20W - 11L
1,689 SR
Queue Stats
269W - 277L
1,466 Elo+
Party 3
Anhur
Anhur
realmx2000
Anhur
Level 126
God Stats
12W - 6L
1,651 SR
Queue Stats
245W - 209L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alevale100
Kuzenbo
14
1 / 1 / 10
9,353
468
6,010
7,218
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
14 / 1 / 4
11,620
581
13,750
12,851
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Wino1301
Tiamat
19
9 / 0 / 4
11,420
571
13,382
10,325
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
emigo2001
Mulan
18
5 / 3 / 10
11,083
554
14,564
16,458
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Danzaburou
fggomezguti08
Danzaburou
14
3 / 6 / 7
8,917
446
7,459
12,810
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DE4DLYHOLLOW
Morgan Le Fay
12
0 / 7 / 0
7,125
356
6,936
11,576
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 2
8,138
407
3,891
14,584
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
dragon_hawj
Bellona
15
2 / 5 / 0
9,068
453
5,652
14,643
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
0 / 7 / 5
7,923
396
2,616
17,653
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
17
7 / 8 / 2
10,297
515
13,365
15,345
5,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
32
Kills
11
11
Deaths
32
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alevale100
Kuzenbo
1
1
10
6
L
Morgan Le Fay
DE4DLYHOLLOW
Morgan Le Fay
0
7
0
0
W
14
1
4
16
L
2
5
2
0.6
W
Tiamat
Wino1301
Tiamat
9
0
4
11
L
Bellona
dragon_hawj
Bellona
2
5
0
0.4
W
Mulan
emigo2001
Mulan
5
3
10
3.33
W
Danzaburou
fggomezguti08
Danzaburou
3
6
7
1.08
L
Ymir
0
7
5
0.36
L
Anhur
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,165
Damage
32,460
59,662
Taken
73,801
40,456
Mitigated
38,675
19,779
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alevale100
Kuzenbo
6,010
2,309
0
1,364
7,218
7,059
680
1,196
6,022
31,051
0
L
Morgan Le Fay
DE4DLYHOLLOW
Morgan Le Fay
6,936
1,523
62
852
11,576
3,712
0
5,488
5,718
43,343
0
W
13,750
5,476
0
4,101
12,851
5,292
1,144
1,358
11,493
0
75,574
L
3,891
2,532
0
6,232
14,584
5,352
0
3,212
10,902
0
39,287
W
Tiamat
Wino1301
Tiamat
13,382
855
0
5,000
10,325
6,042
763
5,167
5,158
88,126
0
L
Bellona
dragon_hawj
Bellona
5,652
3,654
99
5,026
14,643
7,871
572
0
13,719
0
56,323
W
Mulan
emigo2001
Mulan
14,564
2,099
0
6,720
16,458
18,485
603
565
15,893
0
59,805
W
Danzaburou
fggomezguti08
Danzaburou
7,459
4,744
0
2,594
12,810
3,578
1,284
1,266
11,544
0
49,311
L
Ymir
2,616
637
0
2,046
17,653
16,608
0
6,164
11,143
20,831
0
L
Anhur
13,365
7,015
0
3,356
15,345
5,132
0
3,849
11,269
0
74,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
42,551
540
Minions Killed
419
0
Camps Cleared
0
1,933,279
Distance Traveled
1,696,857
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,353
468
53
3
0
324,551
3
L
Morgan Le Fay
7,125
356
74
4
0
340,616
5
W
Awilix
11,620
581
128
6
0
483,526
1
L
Kali
8,138
407
60
3
0
373,759
4
W
Tiamat
11,420
571
168
8
0
399,521
6
L
Bellona
9,068
453
123
6
0
322,343
4
W
Mulan
11,083
554
115
6
0
358,490
3
W
Danzaburou
8,917
446
76
4
0
367,191
3
L
Ymir
7,923
396
27
1
0
342,778
3
L
Anhur
10,297
515
135
7
0
317,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role