Player Matchup

Chaac
Chaac
JOHAN-LOPEZ-YT
Chaac
Level 74
God Stats
25W - 56L
1,394 SR
Queue Stats
68W - 131L
1,322 Elo+
Party 3
Loki
Loki
Nafu_ARG
Loki
Level 108
God Stats
3W - 9L
1,288 SR
Queue Stats
222W - 298L
1,364 Elo+
Party 3
Rama
Rama
WindMan101
Rama
Level 89
God Stats
7W - 12L
1,430 SR
Queue Stats
561W - 642L
1,408 Elo+
Solo
Tiamat
Tiamat
lvcianito_king
Tiamat
Level 85
God Stats
5W - 4L
1,540 SR
Queue Stats
329W - 366L
1,434 Elo+
Party 3
Yemoja
Yemoja
tomii_Oneshoot
Yemoja
Level 64
God Stats
2W - 4L
1,404 SR
Queue Stats
47W - 82L
1,325 Elo+
Party 3
Team Averages
Level 84
1,411 SR
1,370 Elo+

VS

Team Averages
Level 116
1,504 SR
1,425 Elo+
Kukulkan
Kukulkan
Dyerlion
Kukulkan
Level 122
God Stats
13W - 9L
1,536 SR
Queue Stats
374W - 416L
1,415 Elo+
Party 1
Thor
Thor
Mossflayer
Thor
Level 109
God Stats
2W - 1L
1,340 SR
Queue Stats
373W - 377L
1,427 Elo+
Solo
Awilix
Awilix
Sniperx 5555
Awilix
Level 108
God Stats
4W - 4L
1,348 SR
Queue Stats
205W - 230L
1,442 Elo+
Party 2
Izanami
Izanami
fyfsnake
Izanami
Level 140
God Stats
10W - 7L
1,711 SR
Queue Stats
368W - 413L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
yourboi6675
Cthulhu
Level 100
God Stats
13W - 11L
1,586 SR
Queue Stats
210W - 247L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,913
491
1,364
1,792
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
3 / 1 / 1
5,716
572
3,117
5,949
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,461
446
2,473
6,112
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
5,850
585
2,497
5,031
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,365
437
1,570
6,775
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dyerlion
Kukulkan
10
2 / 1 / 1
6,213
621
2,967
3,528
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
5,801
580
614
3,318
2,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
8
1 / 2 / 1
5,277
528
2,970
5,207
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
fyfsnake
Izanami
11
7 / 0 / 2
6,616
662
6,115
5,532
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
yourboi6675
Cthulhu
8
2 / 1 / 8
5,379
538
3,715
5,484
3,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dyerlion
Kukulkan
2
1
1
2.5
L
0
0
1
0.5
W
0
0
0
0
L
Loki
3
1
1
3.5
W
Awilix
1
2
1
0.75
L
0
5
0
0
W
Izanami
fyfsnake
Izanami
7
0
2
8
L
1
3
2
0.67
L
0
3
0
0
W
Cthulhu
yourboi6675
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
16,381
25,659
Taken
23,069
9,077
Mitigated
9,766
7,871
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dyerlion
Kukulkan
2,967
105
0
430
3,528
1,118
195
1,371
2,039
33,563
0
L
1,364
127
0
515
1,792
1,555
0
0
1,629
0
18,933
W
614
178
0
1,022
3,318
2,343
0
0
3,027
0
25,324
L
Loki
3,117
585
0
3,384
5,949
1,588
0
2,016
3,864
0
26,917
W
Awilix
2,970
1,254
0
1,652
5,207
1,573
0
568
4,560
0
23,297
L
2,473
1,776
0
1,257
6,112
1,308
0
2,069
4,043
0
23,483
W
Izanami
fyfsnake
Izanami
6,115
4,549
0
1,982
5,532
1,446
61
939
4,587
0
39,271
L
2,497
397
0
1,418
5,031
1,917
0
1,036
3,931
26,848
0
L
1,570
380
101
1,196
6,775
2,709
0
1,420
5,347
7,162
0
W
Cthulhu
yourboi6675
Cthulhu
3,715
768
0
250
5,484
3,286
90
975
4,455
13,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
29,286
232
Minions Killed
311
0
Camps Cleared
0
888,980
Distance Traveled
946,881
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,213
621
81
8
0
173,515
4
L
Chaac
4,913
491
30
3
0
165,469
4
W
Thor
5,801
580
84
8
0
192,772
1
L
Loki
5,716
572
60
6
0
215,741
4
W
Awilix
5,277
528
52
5
0
199,519
2
L
Rama
4,461
446
48
5
0
158,984
0
W
Izanami
6,616
662
79
8
0
179,218
4
L
Tiamat
5,850
585
83
8
0
166,703
2
L
Yemoja
4,365
437
11
1
0
182,083
2
W
Cthulhu
5,379
538
15
2
0
201,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role