Player Matchup

Thanatos
Thanatos
SLyFewR
Thanatos
Level 5
God Stats
1W - 6L
1,230 SR
Queue Stats
4W - 13L
1,295 Elo+
Solo
Neith
Neith
Texugo420
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Thales20Matar
Fenrir
Level 13
God Stats
0W - 1L
1,158 SR
Queue Stats
6W - 7L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
iSeeXz--
Kuzenbo
Level 29
God Stats
0W - 1L
1,238 SR
Queue Stats
73W - 100L
1,307 Elo+
Solo
Thor
Thor
vnczinX
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,325 SR
1,436 Elo+

VS

Team Averages
Level 19
1,425 SR
1,407 Elo+
Susano
Susano
ChoraBaby
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Glindao
Tiamat
Level 27
God Stats
4W - 7L
1,419 SR
Queue Stats
8W - 15L
1,290 Elo+
Solo
Sol
Sol
Warkillred
Sol
Level 17
God Stats
6W - 7L
1,340 SR
Queue Stats
53W - 43L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
amyklas123
Erlang Shen
Level 29
God Stats
14W - 21L
1,572 SR
Queue Stats
291W - 368L
1,445 Elo+
Solo
Hel
Hel
gabrieljedi11
Hel
Level 18
God Stats
3W - 1L
1,293 SR
Queue Stats
23W - 25L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SLyFewR
Thanatos
9
1 / 4 / 1
5,203
520
2,195
6,890
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Texugo420
Neith
9
2 / 3 / 0
5,383
538
3,609
5,266
1,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 6 / 0
4,739
474
1,150
7,558
2,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
iSeeXz--
Kuzenbo
6
0 / 1 / 1
4,559
456
3,088
7,358
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
vnczinX
Thor
7
1 / 4 / 0
4,744
474
2,112
5,701
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChoraBaby
Susano
8
1 / 4 / 3
5,433
543
1,679
4,898
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Glindao
Tiamat
9
3 / 1 / 1
5,869
587
3,312
4,808
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 0 / 1
5,999
600
4,693
4,434
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
amyklas123
Erlang Shen
12
9 / 0 / 0
7,449
745
7,583
7,245
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
5,363
536
1,616
3,834
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
18
18
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
ChoraBaby
Susano
1
4
3
0.63
W
Tiamat
Glindao
Tiamat
3
1
1
3.5
L
Thanatos
SLyFewR
Thanatos
1
4
1
0.38
L
Neith
Texugo420
Neith
2
3
0
0.67
L
0
6
0
0
W
4
0
1
4.5
W
Erlang Shen
amyklas123
Erlang Shen
9
0
0
9
W
1
1
2
2
L
Kuzenbo
iSeeXz--
Kuzenbo
0
1
1
0.5
L
Thor
vnczinX
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
18,883
32,773
Taken
25,219
15,285
Mitigated
10,397
8,814
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ChoraBaby
Susano
1,679
647
0
746
4,898
1,170
566
40
4,858
0
17,874
W
Tiamat
Glindao
Tiamat
3,312
580
0
1,772
4,808
2,398
793
0
4,808
22,738
0
L
Thanatos
SLyFewR
Thanatos
2,195
607
0
3,659
6,890
2,712
0
774
6,042
0
26,239
L
Neith
Texugo420
Neith
3,609
1,566
84
1,722
5,266
1,555
136
1,990
3,068
0
23,079
L
1,150
638
0
709
7,558
2,182
114
224
7,292
0
15,395
W
4,693
1,639
0
2,500
4,434
1,032
606
1,235
3,199
31,741
0
W
Erlang Shen
amyklas123
Erlang Shen
7,583
4,007
0
2,270
7,245
3,779
282
751
6,494
0
39,645
W
1,616
165
1,120
2,013
3,834
2,018
0
1,217
2,617
16,154
0
L
Kuzenbo
iSeeXz--
Kuzenbo
3,088
1,192
104
2,326
7,358
6,971
0
2,440
4,918
13,131
0
L
Thor
vnczinX
Thor
2,112
722
0
210
5,701
1,865
423
3,869
1,832
0
17,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
30,113
192
Minions Killed
251
0
Camps Cleared
0
888,028
Distance Traveled
962,387
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,433
543
26
3
0
195,457
1
W
Tiamat
5,869
587
47
5
0
178,346
2
L
Thanatos
5,203
520
53
5
0
172,745
0
L
Neith
5,383
538
48
5
0
157,327
0
L
Fenrir
4,739
474
36
4
0
168,630
0
W
Sol
5,999
600
63
6
0
193,729
1
W
Erlang Shen
7,449
745
89
9
0
209,120
4
W
Hel
5,363
536
26
3
0
185,735
2
L
Kuzenbo
4,559
456
15
2
0
191,523
0
L
Thor
4,744
474
40
4
0
197,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role