Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Masterkiller10o
Susano
Level 7
God Stats
1W - 4L
1,749 SR
Queue Stats
3W - 9L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
TheG4ster
Danzaburou
Level 38
God Stats
4W - 7L
1,686 SR
Queue Stats
10W - 21L
1,484 Elo+
Party 2
Team Averages
Level 64
1,645 SR
1,490 Elo+

VS

Team Averages
Level 158
1,649 SR
1,610 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nonailli
Cthulhu
Level 160
God Stats
260W - 103L
1,767 SR
Queue Stats
622W - 348L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
briangamerex
Ne Zha
Level 158
God Stats
11W - 3L
1,679 SR
Queue Stats
625W - 330L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 3
5,475
684
5,800
6,553
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 8 / 2
6,461
808
4,677
9,424
3,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TheG4ster
Danzaburou
9
3 / 10 / 2
7,029
879
5,386
10,169
3,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
13 / 1 / 6
8,762
1,095
10,919
6,883
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Nonailli
Cthulhu
11
5 / 1 / 13
7,602
950
4,174
6,835
6,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
11
4 / 3 / 14
7,412
927
8,791
9,485
6,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
22
22
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
3
0.38
W
Sol
 
Sol
13
1
6
16
L
2
8
2
0.38
W
Cthulhu
Nonailli
Cthulhu
5
1
13
11.5
L
Danzaburou
TheG4ster
Danzaburou
3
10
2
0.4
W
Ne Zha
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
23,884
26,146
Taken
23,203
8,673
Mitigated
15,965
1,080
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,800
71
0
286
6,553
1,870
0
3,150
3,403
17,484
0
W
Sol
 
Sol
10,919
4,799
0
4,017
6,883
2,600
1,992
1,609
5,094
32,484
4,335
L
4,677
572
0
100
9,424
3,211
0
5,653
3,771
0
10,913
W
Cthulhu
Nonailli
Cthulhu
4,174
154
165
1,908
6,835
6,504
52
1,266
5,404
13,624
0
L
Danzaburou
TheG4ster
Danzaburou
5,386
3,021
0
694
10,169
3,592
0
5,650
4,519
0
12,445
W
Ne Zha
8,791
2,070
0
3,624
9,485
6,861
270
2,844
6,367
0
25,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,965
Gold Earned
23,776
71
Minions Killed
107
1
Camps Cleared
6
385,662
Distance Traveled
475,949
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,475
684
37
5
0
157,987
2
W
Sol
8,762
1,095
49
6
4
152,786
2
L
Susano
6,461
808
15
2
0
124,328
1
W
Cthulhu
7,602
950
21
3
0
160,242
2
L
Danzaburou
7,029
879
19
2
1
103,347
0
W
Ne Zha
7,412
927
37
5
2
162,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role