Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Caio_carvalh
Sylvanus
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,044 Elo+
Solo
Cerberus
Cerberus
MenforGod
Cerberus
Level 88
God Stats
34W - 28L
1,518 SR
Queue Stats
695W - 737L
1,460 Elo+
Party 1
Hera
Hera
VeganaMatadora
Hera
Level 105
God Stats
29W - 21L
1,535 SR
Queue Stats
550W - 647L
1,457 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,392 Elo+

VS

Team Averages
Level 71
1,525 SR
1,423 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Damon_Rp
Neith
Level 18
God Stats
5W - 12L
1,368 SR
Queue Stats
64W - 123L
1,264 Elo+
Party 2
Zeus
Zeus
Mordekai Xx
Zeus
Level 63
God Stats
3W - 2L
1,770 SR
Queue Stats
282W - 308L
1,424 Elo+
Solo
Ratatoskr
Ratatoskr
Una-_-Botarda
Ratatoskr
Level 64
God Stats
8W - 10L
1,450 SR
Queue Stats
370W - 474L
1,448 Elo+
Party 2
Tyr
Tyr
verdugo_destino
Tyr
Level 68
God Stats
7W - 10L
1,539 SR
Queue Stats
65W - 64L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 2 / 3
7,639
588
7,820
7,713
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
12
1 / 1 / 1
6,681
514
5,295
6,071
2,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Caio_carvalh
Sylvanus
9
2 / 1 / 2
5,718
440
5,044
6,432
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
MenforGod
Cerberus
12
1 / 0 / 4
7,290
561
5,930
7,687
8,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 0 / 2
8,291
638
7,478
6,644
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
5,739
441
4,364
11,197
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Damon_Rp
Neith
10
1 / 2 / 2
6,108
470
3,003
7,463
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 6 / 1
6,515
501
5,086
8,479
2,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Una-_-Botarda
Ratatoskr
10
1 / 3 / 1
6,064
466
2,773
8,411
2,474
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,724
517
5,029
11,207
6,436
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
4
4
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
3
4.25
W
Artemis
 
Artemis
1
1
1
1.5
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Sylvanus
Caio_carvalh
Sylvanus
2
1
2
3
L
Neith
Damon_Rp
Neith
1
2
2
1
W
Cerberus
MenforGod
Cerberus
1
0
4
3
L
2
6
1
0.42
L
Ratatoskr
Una-_-Botarda
Ratatoskr
1
3
1
0.5
W
5
0
2
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
20,255
34,547
Taken
46,757
21,860
Mitigated
19,690
13,909
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,820
2,562
0
693
7,713
3,239
356
1,817
5,896
0
42,852
W
Artemis
 
Artemis
5,295
1,439
0
3,127
6,071
2,065
1,237
2,285
3,786
0
40,810
L
Cthulhu
 
Cthulhu
4,364
419
47
3,020
11,197
6,187
0
4,297
6,833
29,202
0
W
Sylvanus
Caio_carvalh
Sylvanus
5,044
1,757
505
2,377
6,432
5,493
136
2,755
3,677
14,441
4,691
L
Neith
Damon_Rp
Neith
3,003
984
84
2,650
7,463
1,914
0
1,241
6,222
0
28,415
W
Cerberus
MenforGod
Cerberus
5,930
448
0
4,592
7,687
8,606
0
0
7,687
38,503
0
L
5,086
1,058
0
1,434
8,479
2,679
111
3,153
5,226
36,147
0
L
Ratatoskr
Una-_-Botarda
Ratatoskr
2,773
796
57
3,344
8,411
2,474
0
3,009
5,286
0
31,172
W
7,478
2,541
81
2,534
6,644
2,457
294
2,593
4,051
60,343
0
L
5,029
623
0
4,821
11,207
6,436
0
5,911
5,296
0
38,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,619
Gold Earned
31,150
399
Minions Killed
328
0
Camps Cleared
0
1,198,889
Distance Traveled
1,189,887
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,639
588
68
5
0
267,609
4
W
Artemis
6,681
514
80
6
0
201,207
0
L
Cthulhu
5,739
441
39
3
0
232,965
2
W
Sylvanus
5,718
440
31
2
0
235,497
2
L
Neith
6,108
470
66
5
0
220,750
5
W
Cerberus
7,290
561
90
7
0
235,548
3
L
Zeus
6,515
501
72
6
0
188,188
3
L
Ratatoskr
6,064
466
61
5
0
292,129
3
W
Hera
8,291
638
130
10
0
259,028
4
L
Tyr
6,724
517
90
7
0
255,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role