Player Matchup

Sobek
Sobek
MastaBongrippa
Sobek
Level 65
God Stats
11W - 7L
1,786 SR
Queue Stats
85W - 85L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
dayshay13
Kukulkan
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 11L
1,205 Elo+
Party 1
Neith
Neith
farpnick
Neith
Level 13
God Stats
1W - 3L
1,296 SR
Queue Stats
13W - 18L
1,209 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,297 Elo+

VS

Team Averages
Level 32
1,543 SR
1,370 Elo+
Nemesis
Nemesis
GrimCreeper913
Nemesis
Level 29
God Stats
5W - 9L
1,542 SR
Queue Stats
24W - 46L
1,362 Elo+
Party 2
Merlin
Merlin
LaxBro1134
Merlin
Level 18
God Stats
3W - 3L
1,482 SR
Queue Stats
21W - 56L
1,216 Elo+
Solo
Jormungandr
Jormungandr
Wolfe15
Jormungandr
Level 48
God Stats
23W - 17L
1,604 SR
Queue Stats
116W - 110L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
9,460
728
4,947
11,231
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
dayshay13
Kukulkan
13
5 / 1 / 7
9,481
729
12,080
5,325
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
farpnick
Neith
14
7 / 1 / 7
9,776
752
7,217
6,205
2,517
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
7,317
563
4,456
9,512
4,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
LaxBro1134
Merlin
11
2 / 5 / 1
7,706
593
5,023
7,692
2,829
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Wolfe15
Jormungandr
12
2 / 4 / 1
8,364
643
5,410
11,510
11,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Merlin
LaxBro1134
Merlin
2
5
1
0.5
W
3
2
9
3.75
L
Jormungandr
Wolfe15
Jormungandr
2
4
1
0.63
W
Kukulkan
dayshay13
Kukulkan
5
1
7
8.5
W
Neith
farpnick
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
14,889
22,761
Taken
28,714
16,989
Mitigated
18,624
7,091
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,456
1,084
439
1,865
9,512
4,066
0
5,926
3,586
0
10,014
L
Merlin
LaxBro1134
Merlin
5,023
149
76
204
7,692
2,829
0
5,409
2,283
20,569
0
W
4,947
180
0
2,390
11,231
11,986
0
4,907
6,324
10,050
0
L
Jormungandr
Wolfe15
Jormungandr
5,410
1,106
354
1,072
11,510
11,729
6
5,904
5,606
24,636
0
W
Kukulkan
dayshay13
Kukulkan
12,080
793
1,051
1,244
5,325
2,486
539
3,406
1,919
42,217
0
W
Neith
farpnick
Neith
7,217
2,785
0
2,406
6,205
2,517
444
2,642
3,563
0
33,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
23,387
147
Minions Killed
97
8
Camps Cleared
3
691,505
Distance Traveled
640,097
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,317
563
21
2
3
207,430
4
L
Merlin
7,706
593
37
3
0
212,651
3
W
Sobek
9,460
728
11
1
2
232,081
0
L
Jormungandr
8,364
643
39
3
0
220,016
0
W
Kukulkan
9,481
729
82
6
3
233,900
3
W
Neith
9,776
752
54
4
3
225,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role