Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
brcaudr12
Sun Wukong
Level 17
God Stats
7W - 0L
1,952 SR
Queue Stats
9W - 1L
1,966 Elo+
Party 1
Team Averages
Level 104
1,651 SR
1,655 Elo+

VS

Team Averages
Level 23
1,582 SR
1,406 Elo+
Geb
Geb
Camtyke102
Geb
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 23L
1,317 Elo+
Party 2
Vulcan
Vulcan
OsirisLover69
Vulcan
Level 19
God Stats
3W - 1L
1,784 SR
Queue Stats
128W - 70L
1,653 Elo+
Party 2
Susano
Susano
iTry20
Susano
Level 10
God Stats
5W - 5L
1,462 SR
Queue Stats
7W - 10L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
14 / 1 / 5
11,947
796
19,545
16,606
12,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
15
5 / 3 / 13
10,744
716
11,623
17,245
17,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
brcaudr12
Sun Wukong
12
0 / 3 / 10
8,844
590
6,123
16,335
12,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
8,696
580
5,894
15,034
16,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 1
10,223
682
25,128
11,033
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
iTry20
Susano
8
1 / 12 / 4
8,084
539
8,261
15,263
9,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
7
7
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
1
5
16.5
W
Chaac
 
Chaac
5
3
13
3.83
L
0
4
7
0.88
L
6
3
1
2.17
W
Sun Wukong
brcaudr12
Sun Wukong
0
3
10
1.67
L
Susano
iTry20
Susano
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
39,283
50,186
Taken
41,330
42,314
Mitigated
31,767
13,974
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,545
7,127
0
2,700
16,606
12,344
1,055
8,935
7,671
0
47,964
W
Chaac
 
Chaac
11,623
1,315
0
8,551
17,245
17,488
821
10,997
6,248
0
48,184
L
5,894
1,145
0
0
15,034
16,772
0
1,060
13,974
11,880
0
L
25,128
7,766
0
1,250
11,033
5,724
0
270
10,763
67,651
0
W
Sun Wukong
brcaudr12
Sun Wukong
6,123
830
0
2,723
16,335
12,482
392
11,986
4,349
6,444
15,130
L
Susano
iTry20
Susano
8,261
1,735
346
767
15,263
9,271
0
658
14,605
0
13,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
27,003
158
Minions Killed
132
7
Camps Cleared
5
910,760
Distance Traveled
755,030
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,947
796
50
3
3
320,121
1
W
Chaac
10,744
716
82
5
4
294,666
4
L
Geb
8,696
580
6
0
0
252,206
2
L
Vulcan
10,223
682
116
8
5
297,048
0
W
Sun Wukong
8,844
590
26
2
0
295,973
1
L
Susano
8,084
539
10
1
0
205,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role