Player Matchup

Erlang Shen
Erlang Shen
DinoMiester
Erlang Shen
Level 28
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Nike
Nike
Mitzuharu
Nike
Level 58
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Sanosuke21
Hel
Level 69
God Stats
0W - 1L
1,265 SR
Queue Stats
8W - 14L
1,230 Elo+
Party 2
Team Averages
Level 52
1,428 SR
1,291 Elo+

VS

Team Averages
Level 44
1,627 SR
1,398 Elo+
Merlin
Merlin
FreezeBrogan
Merlin
Level 26
God Stats
17W - 29L
1,310 SR
Queue Stats
57W - 81L
1,268 Elo+
Solo
Gilgamesh
Gilgamesh
UnityHades
Gilgamesh
Level 87
God Stats
9W - 2L
1,834 SR
Queue Stats
143W - 114L
1,467 Elo+
Party 1
Kali
Kali
UnityKaotic
Kali
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
147W - 118L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DinoMiester
Erlang Shen
13
2 / 7 / 2
9,978
587
11,495
20,960
16,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
12
1 / 8 / 2
9,491
558
6,439
19,170
10,656
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

14
3 / 6 / 3
10,632
625
9,865
16,291
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 2 / 16
11,674
687
16,271
9,255
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UnityHades
Gilgamesh
17
12 / 2 / 8
12,530
737
20,427
18,710
18,085
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 9
12,895
759
11,557
13,417
6,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
21
21
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DinoMiester
Erlang Shen
2
7
2
0.43
W
Merlin
2
2
16
5
L
Nike
1
8
2
0.25
L
3
6
3
0.75
W
Gilgamesh
UnityHades
Gilgamesh
12
2
8
8
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
48,255
56,421
Taken
41,382
33,535
Mitigated
28,471
21,148
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DinoMiester
Erlang Shen
11,495
4,760
0
3,237
20,960
16,365
0
6,748
14,212
31
37,418
W
Merlin
16,271
963
660
1,555
9,255
3,485
1,438
2,986
6,269
59,697
0
L
Nike
6,439
1,648
774
2,181
19,170
10,656
0
5,412
13,758
3,932
24,906
L
9,865
168
8,066
6,890
16,291
6,514
0
4,898
11,393
31,868
0
W
Gilgamesh
UnityHades
Gilgamesh
20,427
5,186
0
846
18,710
18,085
931
6,159
12,551
46
51,241
W
11,557
5,760
0
5,078
13,417
6,901
427
2,923
10,494
0
27,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
37,099
157
Minions Killed
199
6
Camps Cleared
8
824,608
Distance Traveled
883,250
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,978
587
53
3
5
293,447
5
W
Merlin
11,674
687
103
6
2
274,722
0
L
Nike
9,491
558
54
3
0
227,643
0
L
Hel
10,632
625
50
3
1
303,518
0
W
Gilgamesh
12,530
737
65
4
3
352,650
2
W
Kali
12,895
759
31
2
3
255,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role