Player Matchup

Terra
Terra
HaseosRebirth
Terra
Level 160
God Stats
1W - 1L
1,328 SR
Queue Stats
125W - 112L
1,568 Elo+
Party 1
Ullr
Ullr
JdRloco
Ullr
Level 149
God Stats
11W - 9L
1,634 SR
Queue Stats
60W - 47L
1,544 Elo+
Party 1
Thoth
Thoth
OBIGORD
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,696 Elo+
Party 1
Nemesis
Nemesis
Spartansl96
Nemesis
Level 159
God Stats
1W - 0L
1,337 SR
Queue Stats
72W - 69L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
juanbedoya32
Baron Samedi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,481 Elo+
Party 1
Team Averages
Level 126
1,460 SR
1,565 Elo+

VS

Team Averages
Level 87
1,469 SR
1,416 Elo+
Aphrodite
Aphrodite
CrustyMess69
Aphrodite
Level 148
God Stats
1W - 3L
1,619 SR
Queue Stats
19W - 29L
1,365 Elo+
Solo
Neith
Neith
GoatyHooves
Neith
Level 124
God Stats
3W - 2L
1,632 SR
Queue Stats
35W - 50L
1,469 Elo+
Party 3
Izanami
Izanami
Nanars
Izanami
Level 46
God Stats
2W - 4L
1,554 SR
Queue Stats
13W - 22L
1,435 Elo+
Party 3
Sylvanus
Sylvanus
Reaper8380
Sylvanus
Level 38
God Stats
0W - 1L
1,290 SR
Queue Stats
25W - 26L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
ozymorpheus
Hou Yi
Level 78
God Stats
3W - 6L
1,252 SR
Queue Stats
21W - 24L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 18
10,069
719
6,428
16,075
22,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
JdRloco
Ullr
19
11 / 1 / 15
12,925
923
20,910
10,608
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
OBIGORD
Thoth
19
10 / 2 / 22
12,973
927
16,217
8,736
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Spartansl96
Nemesis
19
8 / 1 / 19
12,657
904
10,461
18,039
21,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
juanbedoya32
Baron Samedi
18
9 / 2 / 21
12,420
887
16,894
13,152
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrustyMess69
Aphrodite
14
0 / 9 / 3
7,870
562
7,322
16,803
13,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 3
11,222
802
15,598
15,734
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Nanars
Izanami
15
0 / 12 / 5
8,998
643
8,879
19,170
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Reaper8380
Sylvanus
14
0 / 7 / 2
7,766
555
4,475
13,524
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
16
4 / 7 / 0
9,747
696
8,129
13,295
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
21
40
Kills
8
8
Deaths
40
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CrustyMess69
Aphrodite
0
9
3
0.17
L
4
5
3
1.1
W
2
2
18
5.5
W
Ullr
JdRloco
Ullr
11
1
15
18.5
L
Izanami
Nanars
Izanami
0
12
5
0.21
W
Thoth
OBIGORD
Thoth
10
2
22
10.5
L
Sylvanus
Reaper8380
Sylvanus
0
7
2
0.14
W
Nemesis
Spartansl96
Nemesis
8
1
19
17.5
W
Baron Samedi
juanbedoya32
Baron Samedi
9
2
21
9.75
L
Hou Yi
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
44,403
66,610
Taken
78,526
60,096
Mitigated
34,292
26,973
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CrustyMess69
Aphrodite
7,322
269
4,001
5,366
16,803
13,050
0
8,170
8,255
19,967
0
L
15,598
6,414
0
4,227
15,734
5,532
0
7,565
8,092
0
39,200
W
6,428
506
5,943
5,669
16,075
22,836
602
2,895
13,180
16,294
0
W
Ullr
JdRloco
Ullr
20,910
5,527
0
339
10,608
5,362
2,842
1,489
9,119
0
46,071
L
Izanami
Nanars
Izanami
8,879
4,611
144
2,364
19,170
5,688
0
8,080
10,885
0
27,687
W
Thoth
OBIGORD
Thoth
16,217
417
0
1,603
8,736
3,447
484
1,261
7,475
45,030
0
L
Sylvanus
Reaper8380
Sylvanus
4,475
1,536
1,397
1,284
13,524
5,590
0
8,583
4,669
16,358
2,338
W
Nemesis
Spartansl96
Nemesis
10,461
2,775
0
2,614
18,039
21,136
2,095
3,591
14,448
404
40,000
W
Baron Samedi
juanbedoya32
Baron Samedi
16,894
886
4,480
6,325
13,152
7,315
1,511
2,317
10,835
43,274
0
L
Hou Yi
8,129
1,910
0
0
13,295
4,432
0
6,333
6,754
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,044
Gold Earned
45,603
319
Minions Killed
237
9
Camps Cleared
5
1,429,105
Distance Traveled
1,031,173
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,870
562
33
2
0
224,124
2
L
Neith
11,222
802
71
5
2
218,247
0
W
Terra
10,069
719
24
2
0
300,315
1
W
Ullr
12,925
923
82
6
3
266,044
2
L
Izanami
8,998
643
58
4
2
191,445
1
W
Thoth
12,973
927
75
5
1
291,452
1
L
Sylvanus
7,766
555
50
4
1
191,296
0
W
Nemesis
12,657
904
59
4
5
316,330
1
W
Baron Samedi
12,420
887
79
6
0
254,964
0
L
Hou Yi
9,747
696
25
2
0
206,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role