Player Matchup

Sol
Sol
LiaGVN
Sol
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Hel
Hel
OG 40oz
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,428 Elo+
Party 1
Achilles
Achilles
PacMan 343i
Achilles
Level 17
God Stats
8W - 8L
1,543 SR
Queue Stats
56W - 61L
1,393 Elo+
Party 1
Team Averages
Level 16
1,514 SR
1,440 Elo+

VS

Team Averages
Level 40
1,618 SR
1,418 Elo+
Hera
Hera
ImTurtlee
Hera
Level 89
God Stats
3W - 2L
1,841 SR
Queue Stats
71W - 74L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
TheForgotten402
Cthulhu
Level 12
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo
Cupid
Cupid
TrinityThePotato
Cupid
Level 18
God Stats
20W - 19L
1,506 SR
Queue Stats
39W - 41L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LiaGVN
Sol
8
0 / 2 / 2
5,930
593
1,919
4,546
1,319
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
10
1 / 3 / 2
6,639
664
4,543
4,540
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
PacMan 343i
Achilles
8
2 / 2 / 1
6,701
670
4,226
8,801
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 2 / 3
7,280
728
6,916
5,347
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 6
6,543
654
3,735
5,660
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 0 / 1
7,117
712
3,326
4,736
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
3
2
3
2.25
L
Sol
LiaGVN
Sol
0
2
2
0.5
L
Hel
1
3
2
0.67
L
Achilles
PacMan 343i
Achilles
2
2
1
1.25
W
0
1
6
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,688
Damage
13,977
17,887
Taken
15,743
8,555
Mitigated
8,482
5,306
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,916
1,714
0
105
5,347
1,910
715
3,605
1,742
32,367
0
L
Sol
LiaGVN
Sol
1,919
460
140
668
4,546
1,319
245
2,879
1,547
11,649
0
L
Hel
4,543
784
966
800
4,540
1,302
132
2,437
1,895
28,956
0
L
Achilles
PacMan 343i
Achilles
4,226
1,578
139
2,593
8,801
5,934
0
4,638
3,794
0
6,766
W
3,735
604
0
546
5,660
4,997
58
2,121
3,539
10,028
0
W
3,326
1,807
260
1,413
4,736
1,575
982
1,589
3,147
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,270
Gold Earned
20,940
89
Minions Killed
101
1
Camps Cleared
5
451,297
Distance Traveled
528,875
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,280
728
55
6
3
170,354
1
L
Sol
5,930
593
29
3
0
158,520
3
L
Hel
6,639
664
49
5
0
145,168
4
L
Achilles
6,701
670
11
1
1
147,609
3
W
Cthulhu
6,543
654
17
2
1
178,314
0
W
Cupid
7,117
712
29
3
1
180,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role