Player Matchup

Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Dorypequeño
Hou Yi
Masters
Level 109
God Stats
4W - 3L
1,551 SR
Queue Stats
145W - 89L
2,850 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Giℓbert
Sylvanus
Diamond IV
Level 149
God Stats
13W - 5L
1,450 SR
Queue Stats
123W - 67L
2,399 MMR
Party 2
Ravana
Ravana
Masters
Sphericz
Ravana
Masters
Level 160
God Stats
6W - 0L
1,679 SR
Queue Stats
68W - 40L
2,604 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond I
Wooollf
Baron Samedi
Diamond I
Level 77
God Stats
5W - 2L
1,668 SR
Queue Stats
84W - 68L
2,399 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,570 SR
2,350 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,512 SR
2,158 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
 
Artio
Diamond II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
Chiflinnn
Hachiman
Diamond I
Level 156
God Stats
1W - 4L
1,265 SR
Queue Stats
158W - 137L
2,570 MMR
Party 1
Tyr
Tyr
Diamond II
Faykz
Tyr
Diamond II
Level 160
God Stats
29W - 31L
1,599 SR
Queue Stats
397W - 367L
2,463 MMR
Party 1
Loki
Loki
Diamond I
Joeldazeloth
Loki
Diamond I
Level 160
God Stats
19W - 18L
1,696 SR
Queue Stats
514W - 460L
2,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 1 / 3
9,952
585
7,179
12,524
14,754
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
18
5 / 3 / 4
10,865
639
9,339
9,980
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Giℓbert
Sylvanus
14
4 / 2 / 8
9,258
545
5,426
15,392
13,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Sphericz
Ravana
17
7 / 1 / 7
10,557
621
15,421
10,949
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wooollf
Baron Samedi
17
6 / 3 / 8
11,213
660
13,645
12,072
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneChronosTiamatMorgan Le Fay

VS

Bans
AthenaOdinGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 5 / 3
9,190
541
8,738
14,011
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
 
Artio
9
1 / 4 / 4
6,427
378
3,849
12,838
7,486
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Chiflinnn
Hachiman
16
1 / 4 / 1
9,310
548
7,285
11,860
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Faykz
Tyr
16
1 / 1 / 0
9,623
566
6,700
13,644
13,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 9 / 3
9,295
547
10,946
14,623
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
10
10
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
1
3
1.5
L
Janus
 
Janus
2
5
3
0.7
L
Artio
 
Artio
1
4
4
0.75
L
Hachiman
Chiflinnn
Hachiman
1
4
1
0.38
W
Hou Yi
5
3
4
2.33
L
Tyr
Faykz
Tyr
1
1
0
1
W
Sylvanus
Giℓbert
Sylvanus
4
2
8
4
L
5
9
3
0.72
W
Ravana
Sphericz
Ravana
7
1
7
10.5
W
Baron Samedi
Wooollf
Baron Samedi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,010
Damage
37,518
60,917
Taken
66,976
42,972
Mitigated
32,039
33,958
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,179
1,081
0
6,263
12,524
14,754
604
0
12,524
67,654
0
L
Janus
 
Janus
8,738
281
0
1,991
14,011
4,051
98
7,400
6,407
76,082
0
L
Artio
 
Artio
3,849
104
748
2,045
12,838
7,486
0
6,812
5,814
12,231
0
L
Hachiman
Chiflinnn
Hachiman
7,285
3,730
0
2,930
11,860
2,676
530
1,293
10,523
0
79,867
W
Hou Yi
9,339
4,888
0
3,990
9,980
3,367
746
918
9,020
0
83,937
L
Tyr
Faykz
Tyr
6,700
803
0
6,968
13,644
13,806
0
6,513
7,061
0
71,791
W
Sylvanus
Giℓbert
Sylvanus
5,426
944
6,230
6,643
15,392
13,354
352
6,009
9,077
18,501
0
L
10,946
3,664
0
2,476
14,623
4,020
0
3,661
10,921
0
60,715
W
Ravana
Sphericz
Ravana
15,421
6,670
0
4,902
10,949
4,827
996
1,380
9,483
0
91,628
W
Baron Samedi
Wooollf
Baron Samedi
13,645
1,598
1,397
4,533
12,072
6,670
910
3,818
8,100
78,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
43,845
589
Minions Killed
580
0
Camps Cleared
0
1,689,590
Distance Traveled
1,637,782
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,952
585
145
9
0
318,262
3
L
Janus
9,190
541
155
9
0
345,134
7
L
Artio
6,427
378
21
1
0
258,174
5
L
Hachiman
9,310
548
155
9
0
314,410
3
W
Hou Yi
10,865
639
146
9
0
321,802
8
L
Tyr
9,623
566
150
9
0
384,066
1
W
Sylvanus
9,258
545
12
1
0
323,964
4
L
Loki
9,295
547
99
6
0
335,998
2
W
Ravana
10,557
621
136
8
0
404,637
4
W
Baron Samedi
11,213
660
150
9
0
320,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role