Player Matchup

Janus
Janus
AngelOfCatuaba
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 3
Cernunnos
Cernunnos
ChadH
Cernunnos
Level 137
God Stats
6W - 3L
1,526 SR
Queue Stats
428W - 445L
1,541 Elo+
Solo
Artio
Artio
ElPitoco
Artio
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 119L
1,545 Elo+
Solo
Thoth
Thoth
Fundatto
Thoth
Level 43
God Stats
6W - 5L
1,509 SR
Queue Stats
222W - 253L
1,456 Elo+
Solo
Ganesha
Ganesha
ShiroFue
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 3
Team Averages
Level 61
1,507 SR
1,439 Elo+

VS

Team Averages
Level 132
1,406 SR
1,471 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FFX_MvrcoSsj
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Amaterasu
Amaterasu
Kaiokaique13
Amaterasu
Level 117
God Stats
2W - 2L
1,544 SR
Queue Stats
351W - 329L
1,485 Elo+
Party 1
Neith
Neith
gaborxze
Neith
Level 117
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 14
10,838
774
9,152
15,088
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ChadH
Cernunnos
19
15 / 5 / 7
12,356
883
21,271
20,780
10,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
ElPitoco
Artio
20
13 / 4 / 13
12,383
885
13,641
23,616
26,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Fundatto
Thoth
18
4 / 3 / 16
10,981
784
9,301
9,091
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ShiroFue
Ganesha
19
2 / 5 / 25
11,706
836
15,366
15,462
11,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
10 / 8 / 8
12,431
888
20,715
15,289
5,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
 
Kali
17
4 / 8 / 13
11,409
815
11,986
18,622
8,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
FFX_MvrcoSsj
Morgan Le Fay
16
2 / 8 / 10
9,806
700
13,783
15,231
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kaiokaique13
Amaterasu
17
5 / 7 / 12
10,457
747
12,894
21,723
20,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
gaborxze
Neith
18
3 / 6 / 10
10,717
766
9,620
15,363
5,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
77
37
Kills
24
24
Deaths
37
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
10
8
8
1.75
L
Kali
 
Kali
4
8
13
1.31
W
3
7
14
1.43
W
Cernunnos
ChadH
Cernunnos
15
5
7
3.7
W
Artio
ElPitoco
Artio
13
4
13
4.88
L
Morgan Le Fay
FFX_MvrcoSsj
Morgan Le Fay
2
8
10
0.88
W
Thoth
Fundatto
Thoth
4
3
16
4
L
Amaterasu
Kaiokaique13
Amaterasu
5
7
12
1.57
W
Ganesha
ShiroFue
Ganesha
2
5
25
2.9
L
Neith
gaborxze
Neith
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
68,998
84,037
Taken
86,228
59,205
Mitigated
43,672
33,003
Healing
28,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,715
2,155
1,013
2,368
15,289
5,029
273
9,072
5,739
36,173
0
L
Kali
 
Kali
11,986
6,105
1,540
6,591
18,622
8,294
519
9,372
9,045
0
20,232
W
9,152
712
260
1,409
15,088
6,238
717
5,153
9,714
23,496
0
W
Cernunnos
ChadH
Cernunnos
21,271
13,107
2,199
9,084
20,780
10,743
3,326
8,918
11,572
0
38,366
W
Artio
ElPitoco
Artio
13,641
923
5,185
7,768
23,616
26,950
175
10,625
12,620
26,289
0
L
Morgan Le Fay
FFX_MvrcoSsj
Morgan Le Fay
13,783
1,867
869
2,806
15,231
4,813
749
10,116
4,923
26,653
0
W
Thoth
Fundatto
Thoth
9,301
934
1,121
1,444
9,091
3,849
2,587
3,405
5,444
26,685
0
L
Amaterasu
Kaiokaique13
Amaterasu
12,894
4,461
2,459
6,901
21,723
20,225
154
8,943
12,599
0
19,655
W
Ganesha
ShiroFue
Ganesha
15,366
1,197
1,059
3,474
15,462
11,425
98
6,397
8,750
24,528
0
L
Neith
gaborxze
Neith
9,620
3,640
374
3,435
15,363
5,311
3,222
8,752
6,462
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,264
Gold Earned
54,820
152
Minions Killed
120
0
Camps Cleared
0
1,266,459
Distance Traveled
1,205,068
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,431
888
41
3
0
225,635
0
L
Kali
11,409
815
17
1
0
264,316
2
W
Janus
10,838
774
30
2
0
231,649
0
W
Cernunnos
12,356
883
46
3
0
239,001
1
W
Artio
12,383
885
28
2
0
280,425
0
L
Morgan Le Fay
9,806
700
23
2
0
229,459
0
W
Thoth
10,981
784
40
3
0
232,617
0
L
Amaterasu
10,457
747
14
1
0
270,654
0
W
Ganesha
11,706
836
8
1
0
282,767
8
L
Neith
10,717
766
25
2
0
215,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role