Player Matchup

Achilles
Achilles
FadedGabe02
Achilles
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 13L
1,447 Elo+
Solo
Tiamat
Tiamat
Kisuroo
Tiamat
Level 12
God Stats
9W - 8L
1,651 SR
Queue Stats
25W - 35L
1,342 Elo+
Party 2
Sol
Sol
Lararim
Sol
Level 22
God Stats
1W - 3L
1,700 SR
Queue Stats
62W - 79L
1,368 Elo+
Party 2
Izanami
Izanami
Nieridian
Izanami
Level 17
God Stats
8W - 7L
1,637 SR
Queue Stats
18W - 25L
1,390 Elo+
Party 2
Agni
Agni
SirToight
Agni
Level 15
God Stats
2W - 1L
1,841 SR
Queue Stats
23W - 30L
1,408 Elo+
Party 2
Team Averages
Level 14
1,666 SR
1,391 Elo+

VS

Team Averages
Level 30
1,632 SR
1,410 Elo+
Loki
Loki
Derfslayer
Loki
Level 18
God Stats
11W - 5L
1,726 SR
Queue Stats
36W - 49L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
LincWest
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,340 Elo+
Solo
King Arthur
King Arthur
PunishedSnake01
King Arthur
Level 11
God Stats
4W - 3L
1,745 SR
Queue Stats
17W - 18L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
ThemBlondHooD
Ne Zha
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,457 Elo+
Party 1
Hera
Hera
breenoodles
Hera
Level 18
God Stats
5W - 2L
1,690 SR
Queue Stats
74W - 90L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FadedGabe02
Achilles
15
0 / 5 / 6
8,482
848
2,840
7,742
3,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Kisuroo
Tiamat
17
2 / 5 / 11
10,405
1,041
13,765
12,569
8,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
2 / 9 / 7
9,913
991
8,965
13,106
4,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Nieridian
Izanami
17
6 / 8 / 7
11,461
1,146
23,251
15,478
6,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
17
3 / 7 / 9
10,117
1,012
15,447
11,601
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

111

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 15
12,089
1,209
10,500
11,769
4,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LincWest
Cthulhu
17
1 / 6 / 17
9,892
989
4,007
19,073
18,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
PunishedSnake01
King Arthur
18
5 / 1 / 21
10,946
1,095
12,860
15,924
14,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
8 / 2 / 15
12,021
1,202
17,631
11,976
7,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 0 / 15
12,455
1,246
11,027
12,073
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
13
Kills
34
34
Deaths
13
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
11
4
15
4.63
L
Achilles
FadedGabe02
Achilles
0
5
6
0.6
L
Tiamat
Kisuroo
Tiamat
2
5
11
1.5
L
Sol
2
9
7
0.61
W
Cthulhu
LincWest
Cthulhu
1
6
17
1.58
L
Izanami
Nieridian
Izanami
6
8
7
1.19
W
King Arthur
PunishedSnake01
King Arthur
5
1
21
15.5
L
Agni
3
7
9
1.07
W
8
2
15
7.75
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,268
Damage
56,025
60,496
Taken
70,815
26,566
Mitigated
50,275
4,284
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,500
1,606
0
0
11,769
4,291
0
7,101
4,668
0
16,553
L
Achilles
FadedGabe02
Achilles
2,840
428
0
98
7,742
3,899
0
2,417
5,325
0
7,472
L
Tiamat
Kisuroo
Tiamat
13,765
557
105
2,899
12,569
8,093
0
3,259
9,310
40,296
0
L
Sol
8,965
4,460
0
466
13,106
4,472
0
5,244
7,862
27,835
0
W
Cthulhu
LincWest
Cthulhu
4,007
656
356
52
19,073
18,821
0
9,704
9,369
19,180
0
L
Izanami
Nieridian
Izanami
23,251
12,259
0
716
15,478
6,091
0
2,827
12,651
0
49,150
W
King Arthur
PunishedSnake01
King Arthur
12,860
2,082
0
2,651
15,924
14,511
0
6,862
9,062
0
22,013
L
Agni
15,447
484
0
0
11,601
4,011
0
1,287
10,314
34,361
0
W
17,631
4,335
1,075
3,673
11,976
7,605
0
6,612
5,364
0
34,607
W
11,027
3,018
793
2,803
12,073
5,047
0
7,898
4,175
43,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
57,403
183
Minions Killed
173
3
Camps Cleared
6
750,146
Distance Traveled
1,006,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,089
1,209
19
2
1
217,381
0
L
Achilles
8,482
848
5
1
1
96,185
0
L
Tiamat
10,405
1,041
51
5
2
174,871
0
L
Sol
9,913
991
41
4
0
142,738
0
W
Cthulhu
9,892
989
23
2
0
181,849
0
L
Izanami
11,461
1,146
56
6
0
157,870
0
W
King Arthur
10,946
1,095
17
2
0
181,031
0
L
Agni
10,117
1,012
30
3
0
178,482
0
W
Ne Zha
12,021
1,202
32
3
4
230,464
0
W
Hera
12,455
1,246
82
8
1
195,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role