Player Matchup

Thor
Thor
Gilgantuan
Thor
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 90L
1,500 Elo+
Party 2
Sobek
Sobek
PhreshWes
Sobek
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
186W - 223L
1,338 Elo+
Party 2
Artemis
Artemis
Regulus29
Artemis
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
161W - 185L
1,277 Elo+
Party 2
Hercules
Hercules
brbthatsme
Hercules
Level 14
God Stats
58W - 61L
1,289 SR
Queue Stats
158W - 194L
1,251 Elo+
Party 2
Kukulkan
Kukulkan
emikaske
Kukulkan
Level 29
God Stats
6W - 5L
1,572 SR
Queue Stats
133W - 155L
1,368 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,347 Elo+

VS

Team Averages
Level 16
1,457 SR
1,248 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nidaix23
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 3
Thanatos
Thanatos
SkullyPlaysGames
Thanatos
Level 18
God Stats
4W - 11L
1,273 SR
Queue Stats
41W - 92L
1,239 Elo+
Party 1
Fafnir
Fafnir
pr3nd3rgasm
Fafnir
Level 21
God Stats
4W - 6L
1,512 SR
Queue Stats
73W - 67L
1,263 Elo+
Solo
Guan Yu
Guan Yu
tsunaKHR
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 6
7,393
528
6,398
6,205
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
PhreshWes
Sobek
11
2 / 1 / 5
7,084
506
2,238
8,449
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Regulus29
Artemis
10
4 / 2 / 2
6,934
495
6,081
6,365
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
brbthatsme
Hercules
13
2 / 2 / 0
7,298
521
4,881
7,852
5,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
emikaske
Kukulkan
13
2 / 1 / 1
7,817
558
3,300
4,417
1,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 5 / 4
6,596
471
4,868
8,511
2,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Nidaix23
Kukulkan
11
2 / 4 / 1
6,605
472
4,286
5,500
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 4 / 0
7,526
538
3,839
9,216
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
6
1 / 0 / 0
5,270
376
1,414
3,803
1,386
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
tsunaKHR
Guan Yu
10
1 / 1 / 2
6,405
458
3,434
8,307
6,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
10
10
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
4
0.6
W
4
4
6
1.75
L
Kukulkan
Nidaix23
Kukulkan
2
4
1
0.63
W
Sobek
PhreshWes
Sobek
2
1
5
4.5
W
Artemis
Regulus29
Artemis
4
2
2
2.5
L
5
4
0
1.25
W
Hercules
brbthatsme
Hercules
2
2
0
1
W
Kukulkan
emikaske
Kukulkan
2
1
1
2.5
L
Fafnir
1
0
0
1
L
Guan Yu
tsunaKHR
Guan Yu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
17,841
33,288
Taken
35,337
18,641
Mitigated
16,264
9,135
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,868
3,281
0
1,208
8,511
2,312
509
1,591
6,920
0
24,296
W
6,398
1,796
0
630
6,205
2,322
570
364
5,827
0
26,170
L
Kukulkan
Nidaix23
Kukulkan
4,286
753
0
0
5,500
1,987
808
1,672
3,828
26,507
0
W
Sobek
PhreshWes
Sobek
2,238
348
0
2,089
8,449
7,782
556
1,170
7,239
10,242
0
W
Artemis
Regulus29
Artemis
6,081
2,720
0
1,268
6,365
1,803
3,405
923
5,440
0
30,593
L
3,839
1,390
0
6,275
9,216
3,843
384
828
8,388
0
37,551
W
Hercules
brbthatsme
Hercules
4,881
1,787
0
3,250
7,852
5,171
196
1,961
5,705
0
27,573
W
Kukulkan
emikaske
Kukulkan
3,300
540
0
1,898
4,417
1,563
570
1,234
3,053
50,069
0
L
Fafnir
1,414
372
0
1,704
3,803
1,386
0
627
3,176
6,565
0
L
Guan Yu
tsunaKHR
Guan Yu
3,434
464
308
1,925
8,307
6,736
46
820
7,487
0
19,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
32,402
287
Minions Killed
218
0
Camps Cleared
0
1,416,811
Distance Traveled
1,104,327
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,596
471
43
3
0
248,170
0
W
Thor
7,393
528
44
3
0
274,890
0
L
Kukulkan
6,605
472
47
3
0
246,238
0
W
Sobek
7,084
506
14
1
0
309,326
2
W
Artemis
6,934
495
70
5
0
240,548
2
L
Thanatos
7,526
538
77
6
0
250,868
0
W
Hercules
7,298
521
58
4
0
308,228
3
W
Kukulkan
7,817
558
101
7
0
283,819
9
L
Fafnir
5,270
376
8
1
0
126,327
2
L
Guan Yu
6,405
458
43
3
0
232,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role