Player Matchup

Gilgamesh
Gilgamesh
Darrbeastgaming
Gilgamesh
Level 33
God Stats
0W - 3L
1,162 SR
Queue Stats
74W - 78L
1,380 Elo+
Solo
Chronos
Chronos
andrexgutierrez
Chronos
Level 28
God Stats
4W - 2L
1,617 SR
Queue Stats
102W - 94L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
candypietea
Danzaburou
Level 42
God Stats
5W - 5L
1,750 SR
Queue Stats
88W - 72L
1,532 Elo+
Party 3
The Morrigan
The Morrigan
dub456
The Morrigan
Level 126
God Stats
29W - 25L
1,582 SR
Queue Stats
176W - 156L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
rodrigoelpibe
Sylvanus
Level 38
God Stats
10W - 7L
1,707 SR
Queue Stats
141W - 140L
1,470 Elo+
Party 2
Team Averages
Level 53
1,564 SR
1,491 Elo+

VS

Team Averages
Level 77
1,569 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ballzachs
Kukulkan
Level 25
God Stats
25W - 14L
1,479 SR
Queue Stats
87W - 74L
1,473 Elo+
Party 1
Fenrir
Fenrir
NeonKillah
Fenrir
Level 47
God Stats
8W - 4L
1,522 SR
Queue Stats
202W - 220L
1,347 Elo+
Solo
Ymir
Ymir
Schmevy
Ymir
Level 109
God Stats
286W - 192L
1,612 SR
Queue Stats
469W - 427L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
atune222
Danzaburou
Level 100
God Stats
82W - 42L
1,732 SR
Queue Stats
350W - 308L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darrbeastgaming
Gilgamesh
12
2 / 7 / 0
8,122
451
7,204
16,191
10,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 2
9,182
510
6,998
11,896
4,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
candypietea
Danzaburou
14
1 / 9 / 3
8,235
458
6,895
13,321
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
dub456
The Morrigan
15
1 / 2 / 2
8,761
487
3,734
9,350
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
rodrigoelpibe
Sylvanus
13
1 / 7 / 1
7,877
438
5,662
15,362
12,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 1 / 6
9,715
540
6,965
10,952
11,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Ballzachs
Kukulkan
15
3 / 2 / 3
9,377
521
5,214
5,809
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
NeonKillah
Fenrir
18
7 / 3 / 7
10,995
611
12,728
16,463
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Schmevy
Ymir
13
2 / 2 / 16
9,179
510
4,928
17,296
19,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
atune222
Danzaburou
17
16 / 0 / 8
11,746
653
18,349
7,076
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
8
Kills
31
31
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
6
6
W
Kukulkan
Ballzachs
Kukulkan
3
2
3
2.25
L
Gilgamesh
Darrbeastgaming
Gilgamesh
2
7
0
0.29
W
Fenrir
NeonKillah
Fenrir
7
3
7
3.5
W
Ymir
Schmevy
Ymir
2
2
16
5
L
3
6
2
0.67
W
Danzaburou
atune222
Danzaburou
16
0
8
20
L
Danzaburou
candypietea
Danzaburou
1
9
3
0.28
L
The Morrigan
dub456
The Morrigan
1
2
2
1
L
Sylvanus
rodrigoelpibe
Sylvanus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
48,184
66,120
Taken
57,596
34,900
Mitigated
44,363
13,845
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,965
988
0
5,122
10,952
11,366
165
583
10,369
47,086
0
W
Kukulkan
Ballzachs
Kukulkan
5,214
627
0
0
5,809
2,251
800
3,452
2,357
54,082
0
L
Gilgamesh
Darrbeastgaming
Gilgamesh
7,204
2,166
0
1,984
16,191
10,048
0
5,500
10,691
0
42,077
W
Fenrir
NeonKillah
Fenrir
12,728
6,349
0
6,010
16,463
8,767
1,510
4,497
11,962
0
76,845
W
Ymir
Schmevy
Ymir
4,928
1,218
576
4,500
17,296
19,424
372
4,110
13,180
24,271
0
L
6,998
1,489
0
1,992
11,896
4,070
405
2,994
8,732
57,924
0
W
Danzaburou
atune222
Danzaburou
18,349
8,662
0
3,321
7,076
2,555
4,305
1,840
5,234
0
73,946
L
Danzaburou
candypietea
Danzaburou
6,895
2,914
0
2,318
13,321
4,230
146
2,565
10,752
0
49,484
L
The Morrigan
dub456
The Morrigan
3,734
573
0
3,950
9,350
4,007
0
515
8,819
57,330
14,521
L
Sylvanus
rodrigoelpibe
Sylvanus
5,662
1,876
637
2,964
15,362
12,545
0
5,267
10,019
29,120
9,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
51,012
478
Minions Killed
453
0
Camps Cleared
0
1,512,848
Distance Traveled
1,693,518
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,715
540
83
5
0
334,755
3
W
Kukulkan
9,377
521
113
6
0
350,531
3
L
Gilgamesh
8,122
451
68
4
0
292,060
4
W
Fenrir
10,995
611
121
7
0
325,726
0
W
Ymir
9,179
510
19
1
0
324,016
2
L
Chronos
9,182
510
119
7
0
325,654
1
W
Danzaburou
11,746
653
117
7
0
358,490
1
L
Danzaburou
8,235
458
79
4
0
299,570
7
L
The Morrigan
8,761
487
134
7
0
338,001
3
L
Sylvanus
7,877
438
78
4
0
257,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role