Player Matchup

Anhur
Anhur
Awstin36teen
Anhur
Level 32
God Stats
2W - 3L
1,126 SR
Queue Stats
97W - 120L
1,410 Elo+
Party 2
Ares
Ares
BigPappaMJ
Ares
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
100W - 123L
1,670 Elo+
Party 2
Anubis
Anubis
Heavydrink
Anubis
Level 29
God Stats
4W - 2L
1,615 SR
Queue Stats
65W - 61L
1,388 Elo+
Solo
Susano
Susano
XxVBuckxX69
Susano
Level 19
God Stats
1W - 2L
1,290 SR
Queue Stats
15W - 17L
1,368 Elo+
Solo
Vamana
Vamana
deathstrike707
Vamana
Level 89
God Stats
5W - 6L
1,486 SR
Queue Stats
291W - 290L
1,479 Elo+
Party 2
Team Averages
Level 34
1,403 SR
1,463 Elo+

VS

Team Averages
Level 16
1,474 SR
1,323 Elo+
Ullr
Ullr
DIOBRVND0-
Ullr
Level 10
God Stats
15W - 14L
1,580 SR
Queue Stats
16W - 15L
1,515 Elo+
Party 1
Izanami
Izanami
KVSHM1R-
Izanami
Level 8
God Stats
88W - 112L
1,466 SR
Queue Stats
144W - 180L
1,411 Elo+
Party 1
Cerberus
Cerberus
XxyinyangcatxX
Cerberus
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,067 Elo+
Solo
Scylla
Scylla
sskol-_-
Scylla
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 7L
1,150 Elo+
Solo
Hun Batz
Hun Batz
villain81
Hun Batz
Level 28
God Stats
8W - 5L
1,757 SR
Queue Stats
176W - 180L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,141
592
1,715
2,886
553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,597
514
229
3,255
1,277
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Heavydrink
Anubis
7
1 / 3 / 0
4,376
625
3,670
4,813
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
7
0 / 1 / 2
4,252
607
1,298
3,179
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 1 / 0
4,648
664
2,816
6,098
3,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,046
578
2,147
4,003
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
KVSHM1R-
Izanami
7
1 / 2 / 0
4,546
649
1,120
4,787
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
1
0 / 0 / 0
2,868
410
0
0
0
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
sskol-_-
Scylla
7
1 / 1 / 1
4,179
597
2,005
3,743
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
villain81
Hun Batz
9
5 / 0 / 0
5,360
766
3,460
4,358
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
7
7
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
2
0
0
L
0
2
1
0.25
W
Anubis
Heavydrink
Anubis
1
3
0
0.33
L
Izanami
KVSHM1R-
Izanami
1
2
0
0.5
W
Susano
0
1
2
1
L
Cerberus
0
0
0
0
W
3
1
0
3
L
Scylla
sskol-_-
Scylla
1
1
1
1.5
L
Hun Batz
villain81
Hun Batz
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,728
Damage
8,732
20,231
Taken
16,891
7,965
Mitigated
4,024
6,094
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,715
491
0
1,004
2,886
553
456
0
2,886
0
17,087
W
229
0
0
0
3,255
1,277
119
0
3,255
6,283
0
L
2,147
471
0
664
4,003
1,456
0
135
3,868
0
14,938
W
Anubis
Heavydrink
Anubis
3,670
121
0
1,796
4,813
1,800
128
2,005
2,808
16,463
0
L
Izanami
KVSHM1R-
Izanami
1,120
781
30
1,553
4,787
809
648
229
4,558
0
20,513
W
Susano
1,298
232
0
724
3,179
843
0
0
3,179
0
15,038
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
2,816
1,022
0
2,570
6,098
3,492
588
0
6,098
724
18,223
L
Scylla
sskol-_-
Scylla
2,005
466
0
1,500
3,743
736
478
2,036
1,437
13,450
0
L
Hun Batz
villain81
Hun Batz
3,460
1,481
0
740
4,358
1,023
0
1,210
2,994
0
25,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
20,999
140
Minions Killed
160
0
Camps Cleared
0
677,363
Distance Traveled
546,540
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,141
592
38
5
0
136,568
2
W
Ares
3,597
514
5
1
0
126,026
1
L
Ullr
4,046
578
25
4
0
129,513
1
W
Anubis
4,376
625
30
4
0
126,888
1
L
Izanami
4,546
649
49
7
0
131,000
2
W
Susano
4,252
607
32
5
0
147,846
0
L
Cerberus
2,868
410
0
0
0
0
0
W
Vamana
4,648
664
35
5
0
140,035
2
L
Scylla
4,179
597
27
4
0
130,923
0
L
Hun Batz
5,360
766
59
8
0
155,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role