Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BadReligion98
Agni
Level 61
God Stats
39W - 35L
1,564 SR
Queue Stats
276W - 282L
1,473 Elo+
Party 2
Vamana
Vamana
JHiicks
Vamana
Level 147
God Stats
1W - 2L
1,608 SR
Queue Stats
539W - 543L
1,519 Elo+
Solo
Thanatos
Thanatos
emosupersensible
Thanatos
Level 66
God Stats
1W - 5L
1,344 SR
Queue Stats
308W - 342L
1,442 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,487 Elo+

VS

Team Averages
Level 114
1,676 SR
1,678 Elo+
Da Ji
Da Ji
MisterRobott
Da Ji
Level 156
God Stats
5W - 2L
1,634 SR
Queue Stats
387W - 219L
1,749 Elo+
Party 1
Skadi
Skadi
MrRomualdo
Skadi
Level 105
God Stats
5W - 5L
1,389 SR
Queue Stats
550W - 540L
1,484 Elo+
Solo
Cthulhu
Cthulhu
ggMalaKa
Cthulhu
Level 156
God Stats
3W - 0L
1,845 SR
Queue Stats
434W - 267L
1,691 Elo+
Party 1
Ares
Ares
lDerick_
Ares
Level 12
God Stats
12W - 6L
1,808 SR
Queue Stats
43W - 16L
1,765 Elo+
Party 1
Kukulkan
Kukulkan
vtriechi
Kukulkan
Level 142
God Stats
9W - 4L
1,703 SR
Queue Stats
248W - 143L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 6 / 0
7,103
546
6,473
11,378
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
 
Hou Yi
12
2 / 3 / 1
6,859
528
4,386
7,041
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 7 / 1
6,920
532
3,046
8,692
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
JHiicks
Vamana
9
1 / 3 / 2
5,829
448
3,158
10,600
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 2
6,434
495
2,737
11,992
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 2
9,809
755
13,648
7,884
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
13
0 / 1 / 3
7,472
575
4,256
5,691
1,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ggMalaKa
Cthulhu
14
6 / 1 / 2
8,284
637
9,019
11,808
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
11
1 / 2 / 3
6,658
512
2,211
6,812
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
vtriechi
Kukulkan
13
2 / 2 / 5
7,767
597
5,550
4,363
1,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
26
26
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
0
0.17
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
2
7
1
0.36
L
Vamana
JHiicks
Vamana
1
3
2
0.67
W
17
1
2
18
W
Skadi
0
1
3
1.5
L
1
7
2
0.29
W
Cthulhu
ggMalaKa
Cthulhu
6
1
2
7
W
Ares
1
2
3
1.25
W
Kukulkan
vtriechi
Kukulkan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
34,684
49,703
Taken
36,558
22,026
Mitigated
26,224
11,983
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,473
3,076
0
663
11,378
9,319
0
5,186
5,224
0
37,478
L
Hou Yi
 
Hou Yi
4,386
2,141
0
1,748
7,041
2,058
0
1,498
5,543
0
45,667
L
3,046
150
0
831
8,692
2,151
0
2,382
6,310
35,764
0
L
Vamana
JHiicks
Vamana
3,158
1,031
0
2,800
10,600
5,088
0
3,489
7,111
0
20,245
W
13,648
5,473
0
2,011
7,884
3,830
62
958
6,926
0
59,875
W
Skadi
4,256
2,084
0
1,946
5,691
1,583
381
62
5,629
0
60,997
L
2,737
1,033
0
5,941
11,992
3,410
0
3,018
8,735
0
31,774
W
Cthulhu
ggMalaKa
Cthulhu
9,019
1,308
0
4,830
11,808
13,380
0
365
11,443
43,456
0
W
Ares
2,211
495
0
666
6,812
5,559
0
366
6,446
11,301
0
W
Kukulkan
vtriechi
Kukulkan
5,550
632
0
188
4,363
1,872
210
1,412
2,951
52,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
39,990
349
Minions Killed
440
0
Camps Cleared
0
1,225,222
Distance Traveled
1,308,481
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,103
546
67
5
0
243,935
6
L
Hou Yi
6,859
528
95
7
0
241,923
6
L
Agni
6,920
532
82
6
0
248,172
4
L
Vamana
5,829
448
36
3
0
231,174
3
W
Da Ji
9,809
755
96
7
0
303,036
1
W
Skadi
7,472
575
113
9
0
248,035
4
L
Thanatos
6,434
495
69
5
0
260,018
0
W
Cthulhu
8,284
637
96
7
0
256,943
1
W
Ares
6,658
512
22
2
0
249,161
0
W
Kukulkan
7,767
597
113
9
0
251,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role