Player Matchup

Rama
Rama
GamerShiShi
Rama
Level 77
God Stats
10W - 5L
1,520 SR
Queue Stats
212W - 215L
1,602 Elo+
Party 1
Cerberus
Cerberus
TH3-ExP3RTGAMER
Cerberus
Level 99
God Stats
4W - 1L
1,533 SR
Queue Stats
55W - 55L
1,441 Elo+
Party 1
Nemesis
Nemesis
eightytwolac
Nemesis
Level 145
God Stats
4W - 5L
1,509 SR
Queue Stats
96W - 79L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
honestabe1861
Sylvanus
Level 116
God Stats
6W - 11L
1,523 SR
Queue Stats
252W - 237L
1,593 Elo+
Party 1
Ra
Ra
paragonchris
Ra
Level 158
God Stats
2W - 4L
1,613 SR
Queue Stats
118W - 123L
1,499 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,548 Elo+

VS

Team Averages
Level 127
1,646 SR
1,583 Elo+
Skadi
Skadi
Adonisflow
Skadi
Level 149
God Stats
45W - 25L
1,757 SR
Queue Stats
783W - 726L
1,601 Elo+
Solo
Ullr
Ullr
Djemm1nem
Ullr
Level 103
God Stats
3W - 7L
1,513 SR
Queue Stats
658W - 633L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Emp3rorWolf
Jormungandr
Level 121
God Stats
2W - 1L
1,880 SR
Queue Stats
274W - 269L
1,536 Elo+
Solo
Cthulhu
Cthulhu
StingyWalrus
Cthulhu
Level 160
God Stats
2W - 6L
1,508 SR
Queue Stats
83W - 83L
1,572 Elo+
Solo
Thanatos
Thanatos
jadost1
Thanatos
Level 104
God Stats
13W - 12L
1,574 SR
Queue Stats
89W - 69L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,907
469
4,692
9,674
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cerberus
13
2 / 5 / 7
8,501
447
5,665
11,628
9,418
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
eightytwolac
Nemesis
17
5 / 2 / 6
10,574
557
9,500
14,362
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
honestabe1861
Sylvanus
18
7 / 2 / 4
11,679
615
17,815
14,072
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

17
4 / 3 / 3
10,834
570
8,354
9,069
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 4 / 1
10,376
546
11,944
11,005
2,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
16
2 / 4 / 6
9,460
498
6,282
12,571
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Emp3rorWolf
Jormungandr
15
1 / 4 / 0
9,390
494
4,136
11,878
7,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
StingyWalrus
Cthulhu
13
4 / 3 / 7
8,964
472
8,704
16,737
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
jadost1
Thanatos
15
4 / 5 / 5
9,425
496
6,557
12,638
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
19
Kills
16
16
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
4
1
1.38
L
Ullr
2
4
6
1.25
L
Jormungandr
Emp3rorWolf
Jormungandr
1
4
0
0.25
W
1
4
2
0.5
L
Cthulhu
StingyWalrus
Cthulhu
4
3
7
2.5
W
Cerberus
2
5
7
1.1
W
Nemesis
eightytwolac
Nemesis
5
2
6
4
W
Sylvanus
honestabe1861
Sylvanus
7
2
4
4.5
L
Thanatos
jadost1
Thanatos
4
5
5
1.3
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,026
Damage
37,623
58,805
Taken
64,829
28,851
Mitigated
34,353
24,594
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,944
5,987
0
674
11,005
2,976
0
4,749
6,256
0
64,330
L
Ullr
6,282
2,920
0
3,456
12,571
3,900
624
7,028
5,543
0
73,700
L
Jormungandr
Emp3rorWolf
Jormungandr
4,136
2,255
0
1,230
11,878
7,800
888
5,029
6,849
60,585
0
W
4,692
3,141
0
2,046
9,674
2,471
696
1,174
8,500
0
54,749
L
Cthulhu
StingyWalrus
Cthulhu
8,704
1,191
540
3,822
16,737
14,775
0
7,551
9,186
25,568
0
W
Cerberus
5,665
200
0
908
11,628
9,418
0
4,143
7,485
18,758
0
W
Nemesis
eightytwolac
Nemesis
9,500
2,593
0
8,096
14,362
5,068
0
1,347
13,015
0
80,588
W
Sylvanus
honestabe1861
Sylvanus
17,815
5,948
1,581
6,617
14,072
8,203
502
5,840
8,232
70,940
14,755
L
Thanatos
jadost1
Thanatos
6,557
1,929
0
9,560
12,638
4,902
701
4,811
7,827
0
59,998
W
8,354
247
1,632
3,714
9,069
3,691
58
574
8,495
82,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,495
Gold Earned
47,615
575
Minions Killed
491
0
Camps Cleared
0
1,869,390
Distance Traveled
1,674,733
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,376
546
122
6
0
308,618
2
L
Ullr
9,460
498
142
7
0
338,581
4
L
Jormungandr
9,390
494
108
6
0
287,516
0
W
Rama
8,907
469
103
5
0
332,396
4
L
Cthulhu
8,964
472
22
1
0
361,169
3
W
Cerberus
8,501
447
40
2
0
368,734
1
W
Nemesis
10,574
557
113
6
0
451,665
4
W
Sylvanus
11,679
615
160
8
0
337,788
3
L
Thanatos
9,425
496
97
5
0
378,849
8
W
Ra
10,834
570
159
8
0
378,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role