Player Matchup

He Bo
He Bo
Chrono36
He Bo
Level 29
God Stats
17W - 15L
1,735 SR
Queue Stats
354W - 365L
1,540 Elo+
Solo
Osiris
Osiris
Mousey_Senpai
Osiris
Level 143
God Stats
1W - 4L
1,126 SR
Queue Stats
64W - 80L
1,523 Elo+
Party 1
Bakasura
Bakasura
djchill21
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,521 Elo+

VS

Team Averages
Level 80
1,444 SR
1,407 Elo+
Aphrodite
Aphrodite
CANNOLICREAMPIE
Aphrodite
Level 15
God Stats
28W - 18L
1,349 SR
Queue Stats
51W - 44L
1,329 Elo+
Party 2
Sol
Sol
LuckLast
Sol
Level 125
God Stats
11W - 12L
1,484 SR
Queue Stats
634W - 695L
1,393 Elo+
Solo
Ymir
Ymir
XxRon BurgundyX
Ymir
Level 100
God Stats
21W - 12L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chrono36
He Bo
10
2 / 8 / 1
9,019
564
10,669
12,648
6,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 1
8,837
552
10,907
12,450
13,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
djchill21
Bakasura
10
0 / 7 / 2
8,078
505
1,049
10,183
3,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CANNOLICREAMPIE
Aphrodite
13
3 / 1 / 10
10,078
630
6,140
11,117
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 1 / 5
11,120
695
10,272
9,506
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 1 / 9
10,031
627
6,731
13,530
14,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CANNOLICREAMPIE
Aphrodite
3
1
10
8
L
He Bo
Chrono36
He Bo
2
8
1
0.31
W
8
1
5
10.5
L
1
1
1
1.5
W
3
1
9
7.5
L
Bakasura
djchill21
Bakasura
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
23,143
35,281
Taken
34,153
23,835
Mitigated
23,024
1,927
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CANNOLICREAMPIE
Aphrodite
6,140
291
7,760
8,468
11,117
4,576
282
2,876
8,241
30,507
0
L
He Bo
Chrono36
He Bo
10,669
202
0
1,288
12,648
6,193
0
9,073
3,575
36,950
0
W
10,272
2,633
418
4,204
9,506
3,670
1,351
4,404
5,102
44,141
4,081
L
10,907
2,426
0
490
12,450
13,811
0
6,316
6,134
0
37,266
W
6,731
1,073
0
607
13,530
14,778
222
3,884
9,481
24,594
0
L
Bakasura
djchill21
Bakasura
1,049
665
0
149
10,183
3,831
0
7,923
2,260
0
7,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
31,229
119
Minions Killed
167
5
Camps Cleared
7
713,065
Distance Traveled
788,429
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,078
630
50
3
1
273,696
0
L
He Bo
9,019
564
42
3
3
209,292
2
W
Sol
11,120
695
72
5
6
270,241
3
L
Osiris
8,837
552
56
4
0
280,413
3
W
Ymir
10,031
627
45
3
0
244,492
0
L
Bakasura
8,078
505
21
1
2
223,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role