Player Matchup

Morgan Le Fay
Morgan Le Fay
ErkinSaiyan1473
Morgan Le Fay
Level 16
God Stats
10W - 8L
1,264 SR
Queue Stats
19W - 20L
1,325 Elo+
Party 2
Ganesha
Ganesha
Jester-CPO
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 152L
1,399 Elo+
Party 2
Izanami
Izanami
Specter-CDR
Izanami
Level 104
God Stats
2W - 1L
1,326 SR
Queue Stats
179W - 230L
1,428 Elo+
Party 2
Team Averages
Level 60
1,363 SR
1,384 Elo+

VS

Team Averages
Level 48
1,530 SR
1,354 Elo+
Chaac
Chaac
FML420Swag
Chaac
Level 8
God Stats
0W - 3L
1,290 SR
Queue Stats
2W - 6L
1,435 Elo+
Party 1
Ra
Ra
IMACHIPYUU
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 58L
1,017 Elo+
Solo
Ao Kuang
Ao Kuang
chasemanz
Ao Kuang
Level 117
God Stats
0W - 4L
1,801 SR
Queue Stats
39W - 32L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ErkinSaiyan1473
Morgan Le Fay
10
2 / 3 / 10
7,741
774
2,879
7,476
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Jester-CPO
Ganesha
12
0 / 2 / 12
7,521
752
2,517
6,100
4,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Specter-CDR
Izanami
14
17 / 0 / 2
9,750
975
13,481
7,538
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 4
6,839
684
3,791
8,515
4,726
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 10 / 2
6,112
611
2,461
8,487
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
chasemanz
Ao Kuang
11
4 / 6 / 1
7,514
751
5,241
9,041
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
5
5
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ErkinSaiyan1473
Morgan Le Fay
2
3
10
2.33
L
Chaac
1
4
4
0.75
L
0
10
2
0.1
W
Ganesha
Jester-CPO
Ganesha
0
2
12
3
W
Izanami
Specter-CDR
Izanami
17
0
2
18
L
Ao Kuang
chasemanz
Ao Kuang
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,877
Damage
11,493
21,114
Taken
26,043
9,957
Mitigated
10,555
2,897
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ErkinSaiyan1473
Morgan Le Fay
2,879
428
70
671
7,476
2,445
321
1,719
5,586
12,854
0
L
Chaac
3,791
493
0
701
8,515
4,726
0
1,673
6,842
97
11,319
L
2,461
696
71
282
8,487
2,360
0
2,225
6,262
14,654
0
W
Ganesha
Jester-CPO
Ganesha
2,517
155
0
833
6,100
4,179
179
3,550
1,918
8,787
0
W
Izanami
Specter-CDR
Izanami
13,481
6,750
0
1,323
7,538
3,333
1,665
2,215
5,257
0
53,642
L
Ao Kuang
chasemanz
Ao Kuang
5,241
1,431
195
1,144
9,041
3,469
0
1,736
7,305
13,365
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
20,465
117
Minions Killed
53
10
Camps Cleared
0
598,060
Distance Traveled
464,022
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,741
774
29
3
1
186,409
0
L
Chaac
6,839
684
12
1
0
166,584
0
L
Ra
6,112
611
24
2
0
122,525
0
W
Ganesha
7,521
752
2
0
0
207,405
0
W
Izanami
9,750
975
86
9
9
204,246
4
L
Ao Kuang
7,514
751
17
2
0
174,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role