Player Matchup

Jing Wei
Jing Wei
Meowkolaid
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,667 Elo+
Party 1
Mercury
Mercury
Montiel100
Mercury
Level 49
God Stats
2W - 7L
1,365 SR
Queue Stats
247W - 290L
1,490 Elo+
Solo
Ra
Ra
Obeauso
Ra
Level 77
God Stats
1W - 1L
1,940 SR
Queue Stats
167W - 169L
1,536 Elo+
Solo
Apollo
Apollo
mythicalmoron
Apollo
Level 111
God Stats
0W - 2L
1,535 SR
Queue Stats
289W - 286L
1,463 Elo+
Solo
Nox
Nox
riffleman0
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,572 Elo+
Party 1
Team Averages
Level 82
1,568 SR
1,546 Elo+

VS

Team Averages
Level 93
1,568 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ColdbIoodk
Guan Yu
Level 142
God Stats
2W - 0L
1,930 SR
Queue Stats
72W - 50L
1,543 Elo+
Party 2
Vulcan
Vulcan
SunGodXl
Vulcan
Level 24
God Stats
9W - 5L
1,272 SR
Queue Stats
417W - 412L
1,562 Elo+
Solo
Da Ji
Da Ji
iixX zACEz Xxii
Da Ji
Level 148
God Stats
3W - 4L
1,635 SR
Queue Stats
143W - 113L
1,480 Elo+
Party 2
Bacchus
Bacchus
jwaenhrfwjkae
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Meowkolaid
Jing Wei
14
2 / 7 / 6
7,984
798
8,164
11,225
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Montiel100
Mercury
14
3 / 3 / 4
8,740
874
4,332
6,972
2,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 7
8,116
812
6,327
9,827
6,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 6 / 6
7,450
745
4,177
9,018
3,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 7
9,001
900
9,860
11,559
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
9 / 3 / 11
10,124
1,012
15,316
8,268
4,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ColdbIoodk
Guan Yu
14
2 / 3 / 16
8,462
846
4,304
14,424
15,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
SunGodXl
Vulcan
16
6 / 4 / 12
9,786
979
15,754
8,080
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 2 / 9
8,759
876
6,371
14,014
7,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
15
1 / 2 / 13
8,833
883
4,390
8,345
10,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
14
Kills
23
23
Deaths
14
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
3
11
4.83
W
Guan Yu
ColdbIoodk
Guan Yu
2
3
16
3.33
L
Jing Wei
Meowkolaid
Jing Wei
2
7
6
0.71
L
Mercury
Montiel100
Mercury
3
3
4
1.67
L
3
3
7
2.17
W
Vulcan
SunGodXl
Vulcan
6
4
12
3
W
5
2
9
4.75
W
Bacchus
1
2
13
3.75
L
2
6
6
0.83
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
46,135
48,601
Taken
53,131
20,465
Mitigated
41,057
15,859
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,316
3,135
1,131
1,976
8,268
4,182
3,327
2,148
6,120
0
36,122
W
Guan Yu
ColdbIoodk
Guan Yu
4,304
145
2,922
2,836
14,424
15,454
225
4,674
9,750
0
7,340
L
Jing Wei
Meowkolaid
Jing Wei
8,164
6,455
0
495
11,225
3,731
516
3,358
7,867
0
11,977
L
Mercury
Montiel100
Mercury
4,332
1,818
1,675
1,404
6,972
2,482
708
2,485
4,487
0
10,925
L
6,327
1,101
3,008
3,919
9,827
6,716
0
5,009
4,818
22,507
0
W
Vulcan
SunGodXl
Vulcan
15,754
5,242
401
1,003
8,080
4,057
94
2,102
5,978
37,452
0
W
6,371
1,113
1,056
4,765
14,014
7,227
400
5,656
8,358
0
7,637
W
Bacchus
4,390
270
366
1,393
8,345
10,137
587
1,607
6,738
7,725
0
L
4,177
1,842
1,026
643
9,018
3,001
0
4,462
4,556
0
9,385
L
9,860
1,278
1,361
2,328
11,559
4,535
257
4,830
6,729
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
45,964
122
Minions Killed
100
0
Camps Cleared
0
872,638
Distance Traveled
975,476
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,124
1,012
46
5
0
169,739
0
W
Guan Yu
8,462
846
4
0
0
182,479
0
L
Jing Wei
7,984
798
17
2
0
167,470
0
L
Mercury
8,740
874
11
1
0
162,513
0
L
Ra
8,116
812
28
3
0
205,642
0
W
Vulcan
9,786
979
44
4
0
219,518
0
W
Da Ji
8,759
876
3
0
0
200,431
0
W
Bacchus
8,833
883
3
0
0
203,309
0
L
Apollo
7,450
745
16
2
0
163,410
2
L
Nox
9,001
900
50
5
0
173,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role