Player Matchup

Bacchus
Bacchus
SaintMP420
Bacchus
Level 66
God Stats
28W - 30L
1,450 SR
Queue Stats
283W - 323L
1,472 Elo+
Solo
Zeus
Zeus
SilentChris612
Zeus
Level 60
God Stats
16W - 12L
1,591 SR
Queue Stats
241W - 228L
1,463 Elo+
Solo
Bellona
Bellona
Totumo
Bellona
Level 145
God Stats
4W - 4L
1,576 SR
Queue Stats
277W - 284L
1,476 Elo+
Solo
Chiron
Chiron
jordan200112601
Chiron
Level 140
God Stats
4W - 3L
1,410 SR
Queue Stats
193W - 181L
1,486 Elo+
Party 3
Fenrir
Fenrir
lIl Despair lIl
Fenrir
Level 121
God Stats
13W - 10L
1,482 SR
Queue Stats
612W - 600L
1,488 Elo+
Party 3
Team Averages
Level 106
1,502 SR
1,477 Elo+

VS

Team Averages
Level 96
1,512 SR
1,489 Elo+
Ganesha
Ganesha
Angels_leo
Ganesha
Level 123
God Stats
17W - 7L
1,573 SR
Queue Stats
114W - 102L
1,469 Elo+
Solo
Thanatos
Thanatos
JCars14
Thanatos
Level 83
God Stats
33W - 32L
1,506 SR
Queue Stats
736W - 715L
1,437 Elo+
Party 1
Apollo
Apollo
Kevin Hester
Apollo
Level 66
God Stats
4W - 9L
1,307 SR
Queue Stats
247W - 232L
1,491 Elo+
Party 2
Nox
Nox
LucianDrago
Nox
Level 155
God Stats
27W - 20L
1,676 SR
Queue Stats
521W - 448L
1,549 Elo+
Party 1
Chaac
Chaac
justin20
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SaintMP420
Bacchus
20
4 / 4 / 20
12,641
972
15,552
14,971
19,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 18
14,912
1,147
35,769
11,024
4,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Totumo
Bellona
20
8 / 1 / 19
14,040
1,080
16,582
18,699
16,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 0 / 2
9,879
760
0
182
78
Mace

Mace

+10
Physical Power

20
14 / 0 / 20
14,878
1,144
24,421
9,933
4,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Angels_leo
Ganesha
18
0 / 10 / 6
12,437
957
9,503
28,354
34,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
JCars14
Thanatos
17
5 / 4 / 1
12,175
937
7,366
15,087
5,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
17
0 / 14 / 6
10,900
838
9,238
26,953
11,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 6 / 4
11,030
848
11,615
15,450
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
justin20
Chaac
17
1 / 6 / 4
11,156
858
9,658
17,302
13,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
27
39
Kills
6
6
Deaths
40
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Angels_leo
Ganesha
0
10
6
0.3
L
Thanatos
JCars14
Thanatos
5
4
1
1.38
L
Apollo
0
14
6
0.21
L
0
6
4
0.33
W
Bacchus
SaintMP420
Bacchus
4
4
20
3.5
W
13
1
18
22
W
Bellona
Totumo
Bellona
8
1
19
17.5
W
0
0
2
1
L
Chaac
justin20
Chaac
1
6
4
0.5
W
14
0
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,324
Damage
47,380
54,809
Taken
103,146
44,186
Mitigated
70,580
5,760
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Angels_leo
Ganesha
9,503
411
268
2,580
28,354
34,018
0
13,497
11,779
29,621
0
L
Thanatos
JCars14
Thanatos
7,366
1,387
0
3,171
15,087
5,936
0
7,644
7,443
0
18,226
L
Apollo
9,238
3,122
0
0
26,953
11,272
0
15,430
11,523
0
34,930
L
11,615
407
178
580
15,450
6,173
0
5,236
10,214
44,797
0
W
Bacchus
SaintMP420
Bacchus
15,552
730
0
0
14,971
19,102
0
5,617
8,733
28,428
0
W
35,769
3,625
0
0
11,024
4,229
0
4,054
6,750
68,948
0
W
Bellona
Totumo
Bellona
16,582
4,358
0
642
18,699
16,178
0
7,397
11,026
0
46,196
W
0
0
0
0
182
78
0
182
0
0
0
L
Chaac
justin20
Chaac
9,658
1,159
0
1,595
17,302
13,181
0
9,514
6,612
0
15,240
W
24,421
14,110
0
5,118
9,933
4,599
0
3,868
5,974
0
45,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,350
Gold Earned
57,698
236
Minions Killed
213
13
Camps Cleared
6
1,038,073
Distance Traveled
1,147,630
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,437
957
0
0
0
241,393
3
L
Thanatos
12,175
937
25
2
4
262,078
1
L
Apollo
10,900
838
69
5
1
206,086
0
L
Nox
11,030
848
93
7
1
228,164
0
W
Bacchus
12,641
972
33
3
0
241,288
0
W
Zeus
14,912
1,147
91
7
4
241,579
3
W
Bellona
14,040
1,080
71
5
0
261,030
0
W
Chiron
9,879
760
0
0
0
260
0
L
Chaac
11,156
858
26
2
0
209,909
0
W
Fenrir
14,878
1,144
41
3
9
293,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role